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Something just as bad as the "DB Glitch"

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Old 01-22-2013, 10:44 PM   #1
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Something just as bad as the "DB Glitch"

Dont get me wrong the DB glitch is bad, but I think there is something just as worse in this game that has been in longer that is not getting as much attention

Its the OL/DL interaction.

Think about it, most of the complaints with this game derive from OL/DL interaction

The way the option is poorly executed(read option is better but still could use a little work)

Whenever the Human QB tries to step up in the pocket, the Defensive tackles with automatically disengage from their blocks to make the sacks.

The Human defensive line is nerfed for the Human player eg anytime you try to conduct a power move with your DE, he gets thrown on the ground or taken out of the play.

I barley see "chop blocks" from the Human Offense.

Its a nightmare more times than not running out of the pistol offense

I hardly use the Playaction just due to the fact 90% of the time it will result in a sack.

Sliders cant fix this problem. You can go to the slider forum and see 5 or 6 different slider sets with the OL/DL sliders varying from set to set. There is no general consensus on what values should be because nobody knows whats going on under the hood. If anything sliders make the problem worse.

Games are won and lost in the trenches. With that being said, it is imperative that the EA team addresses the issues with the OL/DL.

This is not a EA bash session. I am simply addressing an issue with the game that I believe that hasn't gotten much exposure to the OS community

I understand that people might not agree with me, but if you have an issue with what I said please be respectful.
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Old 01-22-2013, 10:52 PM   #2
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Re: Something just as bad as the "DB Glitch"

I'm assuming that you're talking about NCAA'13:
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Originally Posted by Black4track
Whenever the Human QB tries to step up in the pocket, the Defensive tackles with automatically disengage from their blocks to make the sacks.
I can step up in the pocket just fine. I've only seen the DL disengage from their blocks if I hit the sprint button.
Quote:
Originally Posted by Black4track
The Human defensive line is nerfed for the Human player eg anytime you try to conduct a power move with your DE, he gets thrown on the ground or taken out of the play.
This is a timing issue. This mainly only ever happens if you try to do a move before you've actually engaged the O-lineman. If you're engaged, then the PMV and FMV works nicely.
Quote:
Originally Posted by Black4track
Its a nightmare more times than not running out of the pistol offense
I run almost exclusively from the SG, but I do have 4 pistol formations and those are my "power running formations" as I almost never get stopped for a loss and have the potential for some really big gains from the pistol.
Quote:
Originally Posted by Black4track
I hardly use the Playaction just due to the fact 90% of the time it will result in a sack.
This was an issue in past games, but in NCAA'13, PA passes can be crazy effective. I almost never get sacked on them and entirely too often the LBs bite on the fake, leaving receivers wide open. While I vastly prefer this year's PA passes to previous games' I'd argue that their a little (not a lot) too effective in '13.
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Old 01-22-2013, 11:07 PM   #3
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Re: Something just as bad as the "DB Glitch"

The obvious lmao but yeah I agree with what you said .... but I can step into the pocket just fine aswell
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Old 01-23-2013, 12:07 AM   #4
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Re: Something just as bad as the "DB Glitch"

Agreed on a lot of this. I want to feel like my Oline is out muscling the Dline.

You do know you can cancel the playaction animation right? It's either RT or LT or R2 or L2 when the QB is handing it back.
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Old 01-23-2013, 12:44 AM   #5
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Originally Posted by SkillzKillz719
Agreed on a lot of this. I want to feel like my Oline is out muscling the Dline.

You do know you can cancel the playaction animation right? It's either RT or LT or R2 or L2 when the QB is handing it back.
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Old 01-23-2013, 01:18 AM   #6
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Re: Something just as bad as the "DB Glitch"

This is true but it only gives you just enough time to just throw the ball away and avoid a sack.
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Old 01-23-2013, 03:01 AM   #7
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This is true but it only gives you just enough time to just throw the ball away and avoid a sack.
I get sacked on less than 10% of play action passes.
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Old 01-23-2013, 07:43 AM   #8
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Re: Something just as bad as the "DB Glitch"

I use a lot of two tight end sets and power running and with that the obvious PA and PA read ,i rarely get sacked even if i have 4 wrs set , but its all about how you set them up.

I have a problem with DL(human)/OL(CPU) Interaction i cant disengage like i would like but thats my problem i think.
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