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2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

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Old 01-10-2013, 02:21 AM   #1
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2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

GT: TarHeelPhenom35



For all that have been keeping up with the threads regarding editing the rosters using the roster editor...you've prolly seen my name a lot. I put a lot of time in with this roster and finally wanna put it out here to get some feedback.

At first glance, if you look at my roster and see some player ratings that look weird...IT's OKAY lol! You'd be amaed at how extreme you have to go with EA ratings in order to get this game to play right. So, don't let that throw you off if you decide to download it. A couple of things...


1) I used the OS Community Roster as a base.

2) i'm not one of the usual suspects when it comes to doing rosters so I won't be really taking requests and all that. This is basically to see if folk will test it out and give feedback.

3) I made this roster with Coach Mode and CPU vs CPU in mind. I haven't put any time in on HUM vs CPU so I don't know how it works with this roster.

4) I re-rated each team using the final rankings. So you will see Bama #1, Oregon #2, Ohio St #3 etc.

5) I re-rated each teams Offense, Defense and Overall Team ratings using teamrankings.com. So, you may see a team like Louisiana Tech who has an A+ in offense and an F on defense.

6) I did each team's coaching philosophy for offense and defense based on team stats from teamranking.com

These are just a few. I am still working on a few things as we speak...but again...feel free to try it out and see.


PS: I play 9 min qtr and switch between Varsity and All-American...5 Threshold and sliders as close to 50 as possible.
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Old 01-13-2013, 11:47 AM   #2
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

When I attempt to download your roster through PSN/EA Servers using GT:TarHeelPhenom35

Your GamerTag does not exist....

Would love to try your rosters.

Thanks

Last edited by theschwami; 01-13-2013 at 11:54 AM.
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Old 01-13-2013, 01:57 PM   #3
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

Sorry bro XBox360 only :-(
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Old 01-13-2013, 01:57 PM   #4
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

Quote:
Originally Posted by theschwami
When I attempt to download your roster through PSN/EA Servers using GT:TarHeelPhenom35

Your GamerTag does not exist....

Would love to try your rosters.

Thanks
Probably because these are for xbox mate :P
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Old 01-16-2013, 01:21 AM   #5
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

Giving these a try as we speak on Play Now, so far it's interesting.
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Old 01-16-2013, 01:25 AM   #6
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

Quote:
Originally Posted by BSherrod
Giving these a try as we speak on Play Now, so far it's interesting.
After you've given these a try let me know what you think.
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Old 01-16-2013, 02:01 AM   #7
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

My first quick impressions is that as far as using these for actually playing the game during Play Now, is that it takes a little getting used to. I saw Malcom Mitchell actually use two jukes in the open field to score, it was pretty impressive. The pass rush was a little too much for me as of right now, but we'll see. Playing on default everything, All American.
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Old 01-16-2013, 06:13 AM   #8
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Re: 2013 Re-Rated Roster(Primarily for CPU vs CPU and Coach Mode)

Quote:
Originally Posted by BSherrod
My first quick impressions is that as far as using these for actually playing the game during Play Now, is that it takes a little getting used to. I saw Malcom Mitchell actually use two jukes in the open field to score, it was pretty impressive. The pass rush was a little too much for me as of right now, but we'll see. Playing on default everything, All American.

If you want, try all sliders at 45 except RB ABILITY and WR Catch at 50. I have my sliders set up at 43 with the exception of those two. With the editor you can move the sliders in increments of 1 whereas on the console it has to be done in increments of 5.
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