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CPU Rotation in Association

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Old 12-01-2012, 04:09 PM   #1
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CPU Rotation in Association

Even if I edit the roster rotations and assign minutes to players, once the association starts the CPU automatically changes it back. FOr example when I play against the Lakers they are constantly subbing guys in and out and use all 12 players which is totally unrealistic. Is there any way to fix this, or is there a Roster set that has this fixed? I prefer not to have to control all 30 teams in the association to fix this.
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Old 12-08-2012, 07:35 PM   #2
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Re: CPU Rotation in Association

you need to select all 30 team when you start your association!
you play the game of your team and simulate the others
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