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Effects of Penalties on Gameplay

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Old 10-28-2012, 02:14 PM   #1
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Effects of Penalty Sliders on Gameplay

A few weeks in the Madden forum, a thread was begun that discussed the impact of penalty sliders on gameplay in Madden 13. In short, it was postulated that the penalty sliders impacted the gameplay. It seems that the penalty slider doesn't so much impact how often a penalty is called as much as it affects how often certain actions occur on the field. These actions impact CPU behavior on the field.

The link to that thread is as follows:
http://www.operationsports.com/forum...-gameplay.html

As you may have figured by now, I decided to apply the same principle to NCAA 13. Guess what, it works!

For those of you interested in the set I am currently using, I am using Thumstyx's set:

http://www.operationsports.com/forum...3-sliders.html

This set is a perfect blend of solid slider fixes as well as the incorporation of penalty slider concepts to make a tough but realistic challenge in NCAA 13.


I am no longer playing with the older sets below, but have left them here if people want to try them out.....

---------Changes as of 11/22/2012-------------

Level - Heisman
Time - 8/9 minutes

Speed - Slow (animations are better here)
Threshold - 40 (players feel a bit more explosive here)
Sliders - Default - THIS IS CRITICAL. THE FEEL OF THE GAME CHANGES DRAMATICALLY ONCE YOU START MESSING AROUND.
Autosubs - default


Penalty sliders
Offsides - 100 (helps with block shedding, anything lower doesn't seem to work)
False start - 1 (I haven't quite figured out why yet...but you still get a reasonable number of false starts at 1)
Holding - 53 (lowered a tad)
Facemask - 55 (gives a good number of calls)
Offensive pass interference - 25 (this plays in concert with DPI)
Defensive pass interference - 100 (speeds up how quickly receivers get into their routes...helpful with the offsides high and thus higher block shedding)
KR/PR Interference - 0 (still tentative, but it seems to improve the ability of a defender to change direction.)
Clipping - 33 (improves run blocking)
Intentional grounding - 100 (smart QB play)
Roughing passer - 54/55 (will get none at 54 and 4-5 per game at 55....your call)
Roughing the kicker - 40 (This works well with threshold at 40. Defenders flow well to the ball but fast players can still escape. This works beautifully with spread offenses.)



I am getting some very competitive games with this setup and they tend to be lower scoring affairs. I simply DO NOT have time to test this as I work 60+ hours per week. I would love to spend time on this, but need help from anyone interested. I only ask that people stick with default heisman sliders as changing ANYTHING has a dramatic impact on the gameplay.

NO HOLDS BARRED SET - ADDED ON 12/09/12

Note: You will get no holding calls with this set, but it dramatically improves line play.
Level - Heisman
Time - 8/9 minutes

Speed - Slow (animations are better here)
Threshold - 60 (research by Oraeon showed this was best, but I could never do it because of the line play....now I can)
Sliders - Default - THIS IS CRITICAL. THE FEEL OF THE GAME CHANGES DRAMATICALLY ONCE YOU START MESSING AROUND.
Autosubs - default


Penalty sliders
Offsides - 100 (critical for good line play)
False start - 53
Holding - 0
(critical for good line play)
Facemask - 45
(lower number helps increase number of fumbles)
Offensive pass interference - 50
Defensive pass interference - 50
KR/PR Interference - 50
Clipping - 50

Intentional grounding - 100 (smart QB play)
Roughing passer - 54/55 (will get none at 54 and 4-5 per game at 55....your call)
Roughing the kicker - 50

Last edited by JoshC1977; 02-10-2013 at 10:44 AM. Reason: Added reference to Thumstyx set
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Old 10-28-2012, 02:20 PM   #2
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Re: Effects of Penalties on Gameplay

Here are a couple of boxscores using these settings.

Ohio Bobcats at Pittsburgh Panthers
Oct 27, 20121ST2ND3RD4THOTSCORE
Ohio Bobcats ()010715-32
Pittsburgh Panthers ()07714-28
Team Stats Comparison

OHIOPITT
Total Offense407450
Rushing Yards34-76-125-87-0
Passing Yards17-26-33724-33-363
First Downs1618
Punt Return Yards916
Kick Return Yards11427
Total Yards530493
Turnovers02
3rd Down Converstion5-136-11
4th Down Conversion0-00-0
2-Point Conversion1-10-0
Red Zone Touchdowns/Field Goals4-2-12-1-0
Penalties4-356-33
Posession Time17:1214:48



Ohio Bobcats at Hawaii Warriors
Oct 27, 20121ST2ND3RD4THOTSCORE
Ohio Bobcats ()7730-17
Hawaii Warriors ()017710-34
Team Stats Comparison

OHIOHAW
Total Offense425429
Rushing Yards34-138-026-119-1
Passing Yards14-28-287-220-36-310-1
First Downs1822
Punt Return Yards025
Kick Return Yards1010
Total Yards526454
Turnovers30
3rd Down Converstion5-103-11
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals3-1-14-2-2
Penalties3-287-66
Posession Time15:0816:51


Connecticut Huskies at Ohio Bobcats
Oct 27, 20121ST2ND3RD4THOTSCORE
Connecticut Huskies ()0737-17
Ohio Bobcats ()71777-38
Team Stats Comparison

CONNOHIO
Total Offense277516
Rushing Yards14-23-044-228-3
Passing Yards17-27-214-19-2
First Downs1219
Punt Return Yards09
Kick Return Yards2724
Total Yards304549
Turnovers22
3rd Down Converstion1-711-14
4th Down Conversion0-01-1
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals3-2-14-2-1
Penalties3-354-40
Posession Time10:5821:02
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Old 10-29-2012, 03:29 AM   #3
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Re: Effects of Penalties on Gameplay

Bump. Very interested to hear more about this. Please don't stop your research. I will test this out ASAP.

Last edited by Sundown2600; 10-29-2012 at 03:33 AM.
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Old 10-29-2012, 03:37 PM   #4
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Re: Effects of Penalties on Gameplay

I had read that thread in the Madden forum when it came out. I plugged some of those numbers into Madden 12 and saw the same results listed.
I tried some of them in NCAA, prior to the most recent patch and didn't see the same effect. However, I've read that since this latest patch people are seeing these things now. Pretty pumped to check it out again!
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Old 10-29-2012, 04:53 PM   #5
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Re: Effects of Penalties on Gameplay

I will keep an eye on this as well as I am curious to see what people see from this. I don't play on Heisman but rather Varsity as I use Fist's sliders as a base to avoid as much as possible the DB glitch.

But still I will try these settings as I am interested in the Intentional Grounding one as I heard that if its really high, the QBs are making better decisions.
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Old 10-29-2012, 07:21 PM   #6
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Re: Effects of Penalties on Gameplay

Quote:
Originally Posted by priam11
I will keep an eye on this as well as I am curious to see what people see from this. I don't play on Heisman but rather Varsity as I use Fist's sliders as a base to avoid as much as possible the DB glitch.

But still I will try these settings as I am interested in the Intentional Grounding one as I heard that if its really high, the QBs are making better decisions.
I would assume that the penalty sliders will impact all difficulty settings. So, you could certainly keep using Fists sliders with penalty slider adjustments.

I'm glad to see there is at least some interest in this....I just wish I had more time to investigate. I just didn't want to keep this from the community; if this is correct, it can really help modify the gameplay.

I will report in as I find more information and hopefully others will too....
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Old 10-30-2012, 01:11 AM   #7
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Re: Effects of Penalties on Gameplay

Gonna try these with Mkharsh's AA set in a offline dynasty for a couple games really interested to see where this can go.
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Old 10-30-2012, 05:30 AM   #8
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Re: Effects of Penalties on Gameplay

Quote:
Originally Posted by HighCmpPct
Gonna try these with Mkharsh's AA set in a offline dynasty for a couple games really interested to see where this can go.
Weeeeeelllllllll heres a how it went:

Boise State Broncos at Michigan State Spartans
Jan 1, 1ST2ND3RD4THSCORE
#21 Boise State Broncos (0-0)1407728
#12 Michigan State Spartans (0-0)14100933
Team Stats Comparison
BSUMSU
Total Offense370409
Rushing Yards26120
Passing Yards344289
First Downs1016
Punt Return Yards1017
Kick Return Yards11741
Total Yards497467
Turnovers11
3rd Down Converstion3-157-18
4th Down Conversion2-40-2
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals2-02-2
Penalties11-809-75
Posession Time13:5022:10
Boise State Broncos
PASSINGC/AYDSTDINT
Joe Southwick23/4934440
RUSHINGATTYDSAVGTD
DJ Harper5306.00
Drew Wright4123.00
RECEIVINGRECYDSAVGTD
Matt Miller514328.62
Gabe Linehan45814.50
Dan Paul3186.01
Mitch Burroughs33411.30
Geraldo Boldwijn34816.00
Dallas Burroughs12020.00
Kirby Moore12323.01
DEFENSETACKSACKINTTD
Jonathan Brown120.000
JC Percy120.000
Demarcus Lawrence42.000
Samuel Ukwuachu51.000
Blake Renaud81.000
KICKINGFGXPPTSLONG
Dan Goodale0/04/440
KICK RETURNRETYDSAVGTD
Matt Miller36923.00
Michigan State Spartans
PASSINGC/AYDSTDINT
Andrew Maxwell15/2828920
RUSHINGATTYDSAVGTD
Le'veon Bell24863.51
Larry Caper12282.30
RECEIVINGRECYDSAVGTD
Bennie Fowler57515.00
Keith Mumphery46516.20
Andrew Gleichert22412.01
Tony Lippett24221.00
Le'Veon Bell17878.01
Dion Sims155.00
DEFENSETACKSACKINTTD
Isaiah Lewis80.000
KICKINGFGXPPTSLONG
Dan Conroy4/43/31546


Just Freaking Great!!http://1.1.1.1/bmi/www.operationspor...ins/freddy.gif
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