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Do these things matter?

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View Poll Results: Do these things actually matter in the game?
Yes 9 69.23%
No 2 15.38%
Sort of - explain 2 15.38%
Voters: 13. You may not vote on this poll

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Old 05-07-2012, 05:10 PM   #1
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Do these things matter?

I've seen some things during the NBA playoffs that made me wonder. In your opinion, do any of the following things matter in the 2k12 world?

- Bringing hustle players into the game to change the momentum like reggie evans for the clippers
- Calling timeouts to stop runs
- Taking shots early in the clock with bad team spacing usually equals a poor attempt. Or in other words, are all shots are equal regardless of clock and spacing?
- BIG men beating up on smaller defenders
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Old 05-07-2012, 05:38 PM   #2
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Re: Do these things matter?

Quote:
Originally Posted by foo55
I've seen some things during the NBA playoffs that made me wonder. In your opinion, do any of the following things matter in the 2k12 world?

- Bringing hustle players into the game to change the momentum like reggie evans for the clippers
- Calling timeouts to stop runs
- Taking shots early in the clock with bad team spacing usually equals a poor attempt. Or in other words, are all shots are equal regardless of clock and spacing?
- BIG men beating up on smaller defenders
Great topic. IMO, yes to all four, in varying degrees.

On the first one, I think even when players don't have the fatigue icon or the cold icon, they can still be somewhat tired or cold. I think the icons are just the extreme end of that scale. Bringing in bench players keeps your team fresh from a fatigue/momentum standpoint.

And bringing in a fresh player, even if he isn't necessarily a defensive stopper, can be effective in cooling down a hot opposing player.

On the second one, calling timeouts are essential to stopping runs and momentum from crushing you, especially on the road. I think the momentum effects come on a little too strong in 2k12 sometimes, but calling a timeout definitely helps. The announcers will even tell you when you need it, too. Kevin Harlan will say "And they got on this run awhile ago..." That is the game telling you to CALL TIMEOUT.

The third one, sometimes yes, sometimes no. Rushed shots that are contested, even slightly contested, usually lead to misses, long rebounds and fast breaks on the other end. But when a player really knows the game and shoots only when he's open, he can tear you up with quick transition jumpers. It's important to get your defenders back, find the shooter and put your hands up.

Fourth, big men can absolutely eat up smaller defenders, but you still have to play to the big man's strengths. Kevin Garnett, for example, does not shoot well through contact and does not have a good hook shot. If he is being guarded by strong guard, like Westbrook or Wade, and he tries to just plow through them, or goes for a hook shot, he's going to miss. A fade, a shimmy shot or an up-and-under will be money in the bank.

Last edited by sreckless; 05-07-2012 at 05:40 PM.
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Old 05-08-2012, 05:13 PM   #3
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Re: Do these things matter?

Thanks for the response and I agree with the entirety of your post. Often times reading this forum I get hte feeling that most people don't even realize that these type of things matter while playing 2k12.

The game is so deep that a lot of people are quick to blame the game itself rather than learn how to play it properly IMO
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Old 05-09-2012, 02:46 PM   #4
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Re: Do these things matter?

Quote:
Originally Posted by foo55
I've seen some things during the NBA playoffs that made me wonder. In your opinion, do any of the following things matter in the 2k12 world?

- Bringing hustle players into the game to change the momentum like reggie evans for the clippers
- Calling timeouts to stop runs
- Taking shots early in the clock with bad team spacing usually equals a poor attempt. Or in other words, are all shots are equal regardless of clock and spacing?
- BIG men beating up on smaller defenders
YES. They really do matter in 2k12. Here's my explanation:

1) Hustle Players:
I believe they may be effective because they can get offensive boards for you and if their hustle is high enough, might be able to save the ball from going out of bounds and start a fast break off of that. I usually don't have too much of those guys, but it does help when the player doesn't just run to the ball and actually dive and save the ball instead of just staring at it while it's going out of bounds, i hate that ish lol.

2) T.O.'s to stop runs
VERY important this year. I noticed it stops the other team's momentum a bit whenever they are on a scoring run, so you should use your timeouts effectively! Don't put them to waste! Try to use your timeouts til it reaches like 4 (before the 4th quarter) or else ur extra timeouts will disappear and won't carry to the last quarter. I use like 2-3 in the first half and maybe 1-2 in the 3rd quarter. Just make sure u have at least 3 or 4 for the 4th, so you know you used em before they disappear! They do help stop the runs!

3) Taking bad shots early
Well in my experience, CPU tends to take advantage of my quick shots if I miss and go on a fast break score and usually get the basket. I try not to shoot too quick in the clock because I want to find the best way to score and not shoot just because someone is open. People do that in real life on purpose cuz they want you to shoot and miss and then they get a fast break chance. If you are confident with the shooter, go ahead, but don't be TOO trigger happy. Things tend to even out in the end. So if you start out really hot, you just might end up really cold. That's what I've noticed.

4) Big men beating on small defenders
Whenever the CPU rotations sub my team and put my PF on SF, I used to HATE that because I like shooting the threes a lot. But lately, I realized that this can be an advantage because of the size, but you will be slower. If you take advantage of the size, you should get easy inside scores. Just back em down (not too long or else it will be a violation), and do a post move or a quick spin. But make sure ur not too far when you do these moves. And if they can't do post moves (most guards), you can always do jump shot fadeaways from the post. But if you have a small guy on ur big man, TAKE ADVANTAGE OF IT! Easy scores!!!

Hope this helps!
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Old 05-10-2012, 12:20 AM   #5
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Re: Do these things matter?

re: hustle/bench players

the single most defining experience ive ever had with this was the other night playing a ranked match as the wizards against the mavericks. the guy was an OK player and he was doing pretty well with dirk but he was just lighting me up with vince carter at the 3. i tried everything from putting a bigger defender (vesley) on him and the rotation of wing players i could throw at him. nothing seemed to work and i was 10 players deep into the rotation trying to find someone that could slow him down.

by the 3rd i was down double digits. late in the qtr i decided to give cartier martin a run (who might be the starter in the latest roster update, i just decided to take him out since i had never played with him before) and he went absolutely HAM. in the last 2 minutes or so he himself went on a 10-0 run and told VC to stfd getting the team within 2 by the end of the period. i ended up winning the game once i finally cooled VC down and i have cartier martin to thank for that.
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Old 05-10-2012, 01:08 AM   #6
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Re: Do these things matter?

Yeah awesome topic. As usual, the post by the gentlemen sreckless is a textbook answer, in my opinion. Somebody give that man a medal or at least a couple likes. A lot of good stuff from thilan also.

The timeouts are huge. Any time I sense that run starting and I feel like my shots aren't falling I make sure to call a timeout. I find that I get a lot of buckets off the plays I call out of timeouts as well. For instance, I can be struggling to keep my lead watching the CPU whittle it down while I brick 3 straight shots with a decent shooter like Vinny Del Negro. I call that timeout and run a play off the inbounds and Vinny knocks down that jumper like he's in perfect rhythm.

Also, timeouts break up your hot streaks, do they not? I notice anytime I get a man on fire the CPU calls a timeout. I haven't actually tried to use it that way against the CPU or a human team yet but that's because I rarely see players catch fire. My games tend to be defensive struggles with lots of turnovers.
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Old 05-10-2012, 03:15 AM   #7
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Re: Do these things matter?

Quote:
Originally Posted by BuddhaBaller
Yeah awesome topic. As usual, the post by the gentlemen sreckless is a textbook answer, in my opinion. Somebody give that man a medal or at least a couple likes. A lot of good stuff from thilan also.

The timeouts are huge. Any time I sense that run starting and I feel like my shots aren't falling I make sure to call a timeout. I find that I get a lot of buckets off the plays I call out of timeouts as well. For instance, I can be struggling to keep my lead watching the CPU whittle it down while I brick 3 straight shots with a decent shooter like Vinny Del Negro. I call that timeout and run a play off the inbounds and Vinny knocks down that jumper like he's in perfect rhythm.

Also, timeouts break up your hot streaks, do they not? I notice anytime I get a man on fire the CPU calls a timeout. I haven't actually tried to use it that way against the CPU or a human team yet but that's because I rarely see players catch fire. My games tend to be defensive struggles with lots of turnovers.
How long does it take to set up the out of bounds plays? im always scared i might hit the 5 sec violation lol
Oh and I hate when the CPU calls a timeout after i do, cuz i stopped their momentum and scored myself lol
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Old 05-10-2012, 04:46 AM   #8
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Re: Do these things matter?

I agree with the entirety of your post. Often times reading this forum
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