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Computer generated players progress in franchise.

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Old 03-15-2012, 06:07 PM   #1
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Computer generated players progress in franchise.

Has anyone gone 5-10+ years into a franchise and seen how the computer generated guys that you draft progress?

Do any of them turn into studs with high ratings like the stars in the game like Pujols, Fielder, Halladay, etc? or is it by the time that the influx of created guys come to the majors and progress after the real life guys are gone that everyone just levels out and there are no studs in the game anymore?
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Old 03-15-2012, 11:46 PM   #2
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Re: Computer generated players progress in franchise.

Anyone have an answer to this?
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Old 03-19-2012, 02:02 PM   #3
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Re: Computer generated players progress in franchise.

To be honest, in previous games, this aspect has been horrible. I play as the Blue Jays, and very rarely tank, but my players are usually AA worthy with D or so potential. This year, I've seen some good A potentials, but I've never seen any real superstars around the league.
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Old 03-19-2012, 03:29 PM   #4
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Re: Computer generated players progress in franchise.

I have plenty of A prospects because of good scouting, but I haven't played a baseball game until this one since MVP 05. In MVP 05, once you go 10 years into a franchise the curve drops off on what an elite player is because players don't progress well/quick enough. Nobody will have a full overall ratings bar like there is now with Albert, Prince, etc.

I was just curious to if anyone's seen prospects they draft, or that the computer drafts progress well enough to have Pujols, Tolo, Bautista type ratings, but it seems nobody has gone far enough into it or doesn't have an answer.
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Old 03-19-2012, 03:53 PM   #5
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Re: Computer generated players progress in franchise.

The Show has been generally pretty horrendous with this. This is a real shame because it cannot possibly take that much programming to come up with a solid progression model.

In fact you can look at boundary conditions, how many A-level talents in MLB are there right now, how many will there be if 50% regress to a B or lower within the next 5 years, how can we replenish this talent?

Between the lousy draft, no record books, dreadful progression, bizarre player contract situation, no top prospect lists, and wild nba-like trading franchise mode is among the worst I have seen on a video game.

They toss in things like arbitration, and restrictions for free agents, but at that point it's like putting lipstick on a pig.

Last edited by pistolpete; 03-19-2012 at 03:56 PM.
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Old 03-19-2012, 03:57 PM   #6
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Re: Computer generated players progress in franchise.

Damn, really disappointing to hear. Kind of takes the fun out of watching players progress or even going deep into franchise if they overalls for players aren't going to be on par with how an A potential player should progress into an elite player, or have the chance to.
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Old 03-19-2012, 03:58 PM   #7
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Re: Computer generated players progress in franchise.

Quote:
Originally Posted by pistolpete
franchise mode is among the worst I have seen on a video game.
Huge, huge overreaction.
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Old 03-19-2012, 04:07 PM   #8
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Re: Computer generated players progress in franchise.

Quote:
Originally Posted by PsychoBulk
Huge, huge overreaction.
I meant against contemporaries. Which ones are worse?
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