02-04-2012, 12:24 PM
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#1
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Rookie
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Potential fix for leaping LBs and arcade player turn radius....
Good evening. It seems that a fix has been discovered for the zig zag player movement and the LBs that defy gravity. I decreased the agility and jump rating to 0 and the results were not too bad at all.
With agility at 0, the players moved more realistically during their turns. Gravity was actually respected.
I'm actually still try trying to find the sweet spot with the jump rating. At 0, the LBs dont jump at all. At 20, they'll swat down very few passes and sometimes execute small hops, but still seem stuck to the ground too often. I'm going to go up in increments of 5 from here too see what happens. Any help testing this would be appreciated.
There is one problem. Actually getting all players in game corrected. Global editor is sorely needed here.
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