01-30-2012, 10:54 PM
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#3
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Rookie
OVR: 2
Join Date: Jan 2012
Location: Tennessee
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Re: Madden 12 team sliders
Alright so far i believe im done with the Buffalo Bills team sliders. Took awhile with the calculations but I believe they are solid so far. Right now only going up against cpu sliders set around 25 til i can tweak them.
Here is what im running.
Game Options
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Quarter Length: 15 Minutes [125+- Plays]
Auto-Sprint/Strafe: OFF/OFF
Injuries: 13
Fatigue: 54
Game Speed: Normal
Speed Threshold: 0 (Most realistic speed difference between slow and fast players.)
Camera: normal
HUM/CPU Sliders
Passing
QBA: 19/25
Pass Block: 17/25
WR Catch: 17/25
Average of AWR,SAC,MAC,DAC,RUN then subtract 100. average of THP and THA then subtract 100. then Avg of the two remaing numbers. example Fitzpatrick is (86+88+79+68+76)/5=79 (THP 82 +THA 85)/2=84 subtract both by 100 and get (21+16)/2= 19.
Broken Tackles: 16/25
Run Block: 14/25
Fumbles: 27/30
Pass Reaction Time: 22/25
Interceptions: 28/30
Pass Rush: 24/25
Run Reaction Time: 18/25
Block Shed: 20/25
Tackle: 23/25
Special Teams
FG Power: 55
FG Accuracy: 45
Punt Power: 60
Punt Accuracy: 100
Kickoff Power: 50
Penalties – [100 unless listed below]
False Start: 51
Holding: 50
Facemask: 54
Clipping: 51
Roughing the Passer: 54
Auto-SUBS
OUT/IN
QB: 50/51
RB: 81/90 Gets your second back some more carries to average it out.
WR: 75/80
FB/TE: 71/76
OL: 70/77
DT: 79/89
DE: 79/85
LB: 74/80
CB: 55/65
S: 47/52
Each slider was calculated by breaking down whats most important to the specific slider. for example the INTS took into account the CTH, CIT, AWR, PRC, and JUMP skills of your main pass defenders. I choose the MLB, both starting CBS and Both Starting Safeties.
I know im new here but give them a try please. would love a bit of feedback if possible. Enjoy for now! will tweak after more gameplay. if these work out i will move on to other teams to see how it differs.
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