 |
Quote: |
 |
|
|
 |
Originally Posted by MIFB13 |
 |
|
|
|
|
|
|
|
Exactly. I am currently playing real football, and if we go from our Black formation to our Black Gun formation, absolutely nothing changes besides the QB going to shotgun, we still run the same plays, with the same personnel, with the same names. In NCAA, if you go to a shotgun version of a formation, all of a sudden it's completely different; different plays, different pass routes, different schemes, when everything should still be the same.
Another thing that bothers me is some plays only being in certain formations. Take "Strong Power" or Power G as it would be called by most people, is only available in a few pistol formations. Why? Why in the world would it not work under-center or in shotgun? Power O works under-center and in shotgun (although it's referred to as 45 Quick Base, or HB Base), so why wouldn't Power G? I just wish I had all these different concepts available to me in all my formations, so I could make everything universal. I can run Counter Trey in Shotgun Split Offset, why can't I run it in Shotgun Split Twins? I can run Triple Option Reverse in I form Slot, why not in I form Normal?
Arcade or Sim EA, pick one.
|
|
 |
|
 |
|
So much here I agree with and have been irritated by.
And just to add on to the first paragraph. Not only do the plays, routes, alignments change when you go between Ace, Pistol, Gun, but a lot of times, the personnel have to change spots.
I had originally intended to make a Balanced Multiple Back offense using Wishbone Tight/Wide, Maryland I (as Goal Line, in AF's book), Pistol Ace, Full House, Spread plus a few I and 2x2 Shotgun sets. I'd run it no huddle, with base personnel which would have been 2 HB, 2 WR, TE.
Now ideally, if I were to go from Pistol Full House to Pistol Spread, it would be a simple shift of the two split backs (in this case HB2 and my TE) to the slot WR position and back again if I did it reverse. In all of EA's wisdom, the players cross each other moving from Full House to Spread and then Spread to FH, the HB1 who should be the Pistol back splits wide and a WR comes to the backfield.
This problem is pretty much tied to the ridiculous depth charts. Why they continue to force generic depth charts on us blows my mind. Give me X, Y, Z, H, J, E, whatever terminology you want to use. That way I can have my X WR lined up in the same spot, my Z WR lined up in the same spot. That way no matter what personnel package I have on the field, or which direction I flip the play, or which audible shift I make, the alignment remains the same.
If playbooks have "Option, Air Raid, Multiple, One Back" designators, those should give you an Option, Air Raid, Multiple, One Back depth chart. So I can assign A and B backs in the Flex or a FB/TE H-Back hybrid in a one back offense, or X, Z, E, J, T or R in a Spread Option offense (no idea why Urban Meyer picked E, J, T and R, but that's what he called them).
This should all make the programming a lot easier and streamlined, it is a much simpler way of doing things. The way it is now is very clunky and difficult. Not sure why this can't be implemented.
Your second paragraph is exactly why I made this thread. A) Why do all of these plays which are exactly the same have to be called different things in every formation and B) Why are they not available in all the formations?
What is so difficult about having:
Iso
Dive
Trap (and a counter trap)
Power O/G (and a Power GO play, which is in the game as the Buck Sweep in Shotgun only)
Pitch (Both a wide pitch and a Nebraska/LSU style quick pitch with a pulling center and playside guard with the QB walling off the backside end/backer)
Stretch/Slant
Draw
Counter
Sprint/Arc option
That's all you need. Take all of that, make them available in every formation, blocked exactly the same and you can have a base run package for any team. After that, you can install the special run packages, reverses, automotion Flexbone and Motion Option stuff, Veer, Inverted Veer and 3 Tech Midline read options, read option out of the Pistol and Gun, etc. All of those would be added to the special run category.
Passing concepts would be a bit more difficult to add but it is doable in the same manner.
Just streamline the whole thing and make this so much easier for everyone.