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Areas in which NBA 2k12 still needs to improve?

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Old 10-01-2011, 06:32 AM   #1
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Areas in which NBA 2k12 still needs to improve?

A few have the game.

Wanted to know what stands out as not being awesome, not being good enough and just plain annoying.

IF there's anything that sands out...let me know.

I've heard the passing game still hasn't improved that much.
Anything else?

Thanks in advance for your responses.

As you know I will use this information for the greater good
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Old 10-01-2011, 12:07 PM   #2
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Re: Areas in which NBA 2k12 still needs to improve?

I don't have the game yet but I would really like to know if player lock is any better. It was serviceable last year, but whoever you were locked as had to carry the team. At times I found myself having to manually force my teammates to shoot the ball.
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Old 10-01-2011, 02:27 PM   #3
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Re: Areas in which NBA 2k12 still needs to improve?

Quote:
Originally Posted by Matt23134
I don't have the game yet but I would really like to know if player lock is any better. It was serviceable last year, but whoever you were locked as had to carry the team. At times I found myself having to manually force my teammates to shoot the ball.
i +1 this, i'd really like to know as i cant start CAL with 30 classic teams, that would be my only hope
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Old 10-01-2011, 05:58 PM   #4
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Re: Areas in which NBA 2k12 still needs to improve?

I'd be my hope that fellow OS with the game could indulge?
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Old 10-01-2011, 06:07 PM   #5
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Re: Areas in which NBA 2k12 still needs to improve?

Read impressions thread/use Q&A thread?
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Old 10-01-2011, 06:12 PM   #6
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Re: Areas in which NBA 2k12 still needs to improve?

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Originally Posted by fizzo
Read impressions thread/use Q&A thread?
No, that's irrelevant.

Keep updating the graphics, players faces, more hair options, an option to import an image of your own face and put it on a player perhaps? (I can't help but imagine someone inserting a picture of an **** ahahha)
Also basic things like AI and etc.
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Old 10-01-2011, 06:33 PM   #7
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Re: Areas in which NBA 2k12 still needs to improve?

Quote:
Originally Posted by Matt23134
I don't have the game yet but I would really like to know if player lock is any better. It was serviceable last year, but whoever you were locked as had to carry the team. At times I found myself having to manually force my teammates to shoot the ball.
They said that they improved the AI extensively to make it more human-like. If this is really noticable this should help in a large number of areas but especially the player lock feature and MyPlayer.
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Old 10-01-2011, 10:34 PM   #8
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Re: Areas in which NBA 2k12 still needs to improve?

ASSOC-more in depth draft scouting (ability to draft franchise changing players , more analysis from announcers on drafted players)
more realistic in season trades , stats , fix bugs


GAMEPLAY-passing,dribbling,overall lack of quickness in movement . you can argue all you want about realism but in real life it doesnt take 2 seconds to catch a pass and make a move . still very laggy to me . basketball is about quickness and explosion and the only place i see that a little is in the post moves .

PLAYER MODELS-good but still need some work at times they look too robotic unless its a cut scene .

MORE LEGEND TEAMS -how about every team have accurate roster specific players from certain past seasons ?!

more legends again like Reggie Miller , Charles Barkley , David Robinson , Dr J , Nique , Cousy etc..

PRESENTATION-Crowd ai needs huge upgrade as far as when to cheer , boo , chants etc ..
halftime show

How about a mode for classic rivalry playoff series ,
heat vs knicks
pistons vs bulls
celtics vs lakers
etc
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