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Topside's NHL 12 All Star Sliders (11 min)

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Old 09-28-2011, 12:41 AM   #1
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Topside's NHL 12 All Star Sliders (11 min)

Game Settings
Skill Level: All Star
Game Style: Current
11 minute periods
offsides delayed...icing on...injuries on
penalties: maxed
post-whistle: authentic
penalty time scaling: 3
fighting: 1

GENERAL
tuner set: Latest
cpu aid: Hardcore
broken stick freq: 2
game speed: 3
attribute effects: 3
fatigue effect: 5/5
fatigue recovery: 2/2
injury occurrence: 3/3
puck control: 1/1
player acceleration: 3/3
A.I.

AI learning: MAX
cpu diff. adjustment: 0
cpu strategy adjustment: MAX
BAP / hum. strategy adjustment: 0
cpu face-off diff: 4 or user prefereance
fight diff: maxed
cpu penalties: maxed
cpu teammate penalties: maxed

PASSING
pass assist: 3(I suck at passing)
manual passing: on
pass speed: 1
saucer pass speed: 3
pass accuracy: 0/0
pass reception ease: 0/0
pass interceptions: 6/5

SHOOTING
shot accuracy: 0/0
shot power: 4/4
slap shot accuracy: 0/0
slap shot power: 3/3
one-timer accuracy: 2/2

CHECKING
hitting assistance: 0
aggression: 6/6
hitting power: 1/6(I like to get hit by the cpu)
stick lift effectiveness: 4/4
poke effectivenes: 5/5

GOALIES
goalie passiing: max
goalie cover puck freqency: maxed
goalie screen effect: 4/4(too many goals scored from traffic)
goalie reaction speed: 5/5

Hope you guys enjoy! If it every becomes too easy make sure to slowly increase cpu difficulty. Superstar is just too crazy for my liking and Pro wasn't a challenge. All star is perfect IMO.

Also make sure to have Authentic Puck size and Authentic puck shadow. Makes the game feel much more realistic.

Btw I play with Broadcast camera angle.

Last edited by topside; 10-13-2011 at 01:12 AM.
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Old 10-01-2011, 12:47 AM   #2
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Re: Topside's NHL 12 All Star Sliders (11 min)

Made some very important changes all in BOLD. Try these out fellas, I honestly believe these are the best sliders on these forums. Let me know what you think and if you have any questions fire away.
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Old 10-01-2011, 01:12 AM   #3
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Re: Topside's NHL 12 All Star Sliders (11 min)

I tried out your first revision yesterday, and I liked the play. However, I think 11 minutes was a little too long. The final score ended up being 7-4, with shots heavily in favour of the CPU...

The shots that the goalies let in were all very random; might have preferred slightly tightened up goalie attributes.

On a whole though, a fan of the gameplay. I'll try out these new modifications later and let you know what I think. Probably will play these with 9-10 minute periods though
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Old 10-01-2011, 03:17 PM   #4
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Re: Topside's NHL 12 All Star Sliders (11 min)

Hey Topside, thought I'd give your sliders a shot, my impressions after one game (a 2-1 loss to LA with Edmonton) is:

- I actually like 11 minute periods, it's what I've played with the last 2 years.

- 5 speed felt too fast for me so I had to drop it to 4

- Not sure I am a fan of this trend to drop attribute effects to 0, Westgarth looked a little to quick out there for my liking.
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Old 10-01-2011, 07:05 PM   #5
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Re: Topside's NHL 12 All Star Sliders (11 min)

Thanks to both of you for your comments. I'm still up in the air about attribute effects slider. I want George Parros to play like George Parros and not like Stamkos. I like a little faster pace game so that's why I use 5 but 4 should work great too especially to keep shot totals down a bit. I think 11 minutes is perfect.

Let's try to work together to get the best possible sliders. I would love to hear anything good or bad about my sliders. I'll tell you what hit totals are definetly looking good and shot totals pretty good too. I do agree that the CPU takes a few more than Human so I'm working on that too. I'm pretty sure it has to do with CPU difficulty.

LordoftheRings I recall using your sliders a few years back if I remember correctly. Lat let me know if you make any goalie changes. I'd like to know how they play out

Last edited by topside; 10-01-2011 at 07:09 PM.
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Old 10-02-2011, 02:05 AM   #6
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Re: Topside's NHL 12 All Star Sliders (11 min)

Quote:
Originally Posted by topside
I'm still up in the air about attribute effects slider. I want George Parros to play like George Parros and not like Stamkos.
I would think that if you want Parros to play like Parros you have the slider at 3. With it at zero you are closing the gap between Parros and Crosby...for example it will turn a 74 overall player into a 76 and a 90 overall player into a 88...at 3, the players will play at their ratings, I confirmed this with one of the developers a couple of years ago.
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Old 10-02-2011, 09:21 AM   #7
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Re: Topside's NHL 12 All Star Sliders (11 min)

Quote:
Originally Posted by Lordofthething
I would think that if you want Parros to play like Parros you have the slider at 3. With it at zero you are closing the gap between Parros and Crosby...for example it will turn a 74 overall player into a 76 and a 90 overall player into a 88...at 3, the players will play at their ratings, I confirmed this with one of the developers a couple of years ago.
I honestly didn't know that and haven't even played with it at 3 yet. I've used 5 and 6 and hated the way the game felt. I'm going to try 3 with these same sliders. I might turn down CPU difficulty a notch also.

Still a bit irritated with the way the cpu passes the puck stick to stick with ease. Pass reception slider is the most useless slider that there is. My teammates are intercepting a lot more passes but the cpu rarely makes a errant pass to eachother.
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Old 10-02-2011, 01:16 PM   #8
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Re: Topside's NHL 12 All Star Sliders (11 min)

Quote:
Originally Posted by topside

Still a bit irritated with the way the cpu passes the puck stick to stick with ease. Pass reception slider is the most useless slider that there is. My teammates are intercepting a lot more passes but the cpu rarely makes a errant pass to eachother.
Yeah I find this too, there is the odd errant pass when they're in the offensive zone and pass it back to the D-man, but other then that it's pretty much tape-to-tape.
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