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2k12 must maintain the balance of 2k11 online....

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Old 09-11-2011, 12:06 PM   #1
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2k12 must maintain the balance of 2k11 online....

I LOVE the fact that im able to do this to Heat/LA spin abusers on a regular basis. IMO, 2k11 is one of the most balanced bball games all time as far as online play....hope the trend continues!
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Old 09-11-2011, 12:18 PM   #2
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Re: 2k12 must maintain the balance of 2k11 online....

What was the score??
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Old 09-11-2011, 12:24 PM   #3
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Re: 2k12 must maintain the balance of 2k11 online....

53-35 I believe....

Wade scored all his points in the 4th
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Old 09-11-2011, 12:38 PM   #4
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Re: 2k12 must maintain the balance of 2k11 online....

If fatigue mattered it would be even worse for them. I played a Heat user who was at the free throw line all day with Lebron. His freethrow release is so easy.
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Old 09-11-2011, 01:03 PM   #5
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Re: 2k12 must maintain the balance of 2k11 online....

Quote:
Originally Posted by TheKasmar
If fatigue mattered it would be even worse for them. I played a Heat user who was at the free throw line all day with Lebron. His freethrow release is so easy.
I agree about fatigue needing to play more of a factor in 2k12.
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Old 09-11-2011, 01:07 PM   #6
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Re: 2k12 must maintain the balance of 2k11 online....

Quote:
Originally Posted by TheKasmar
If fatigue mattered it would be even worse for them. I played a Heat user who was at the free throw line all day with Lebron. His freethrow release is so easy.

It happen a lot to me too ... but what irked me the most was that all his fouls were while I did contest and the AI made my player jump towards him with one hand instead of staying put with both hands up, therefor, causing an unwanted contact.

FTs should be now ok with the tweaks they made in within and hopefully with the new contest system, the situation depicted above (of an unwanted animation that caused such a killer effect) does not happens. Jump is get in the air, contest is put your hands up without living the floor.

Getting back on topic, I do believe that despite my huge lack of stick skills, 2k11 was a game that let you dominate on both ends if you had the basketball knowledge and the stick skills ... I had just a few, due to my lack of the later.

P.S:
To the OP ... How do you prevent or counter the spin moves ? specially those infamous seen in some videos posted here at OS ? ... No zone or charge attempt or eurostep defense schemes work with spins, at least not to me ... then again, my stick skills could be the reason.

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Old 09-11-2011, 01:09 PM   #7
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Re: 2k12 must maintain the balance of 2k11 online....

Quote:
Originally Posted by NINJAK2
I agree about fatigue needing to play more of a factor in 2k12.
Me too. I think that after certain people do a big dunk/block/make a big run, their stamina bar should drop waaayy down for the time being.
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Old 09-11-2011, 01:11 PM   #8
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Re: 2k12 must maintain the balance of 2k11 online....

Quote:
Originally Posted by TheKasmar
If fatigue mattered it would be even worse for them. I played a Heat user who was at the free throw line all day with Lebron. His freethrow release is so easy.
yep fatigue needs to matter alot more in 2k12
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