Home

How to edit All Pro Football

This is a discussion on How to edit All Pro Football within the All Pro Football 2K forums.

Go Back   Operation Sports Forums > Football > NFL 2K > All Pro Football 2K
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 12-23-2010, 03:07 AM   #1
Or should I
 
catcatch22's Arena
 
OVR: 23
Join Date: Sep 2003
Location: Dubai, UAE
Posts: 3,378
How to edit All Pro Football

This image contains most of the info for players in the game. This particular player is created QB Chris Miller.

1. The Peach 40 represents the facemask setting.
2. The Yellow F0 06 represents the shoe/tier setting.
3. The Orange C1 represents year of birth.
4. The Lavender 18 represents the player number (decimal value divided by 2)
5. The Gray strip of 00 represents areas where abilities are added.
6. The Turquoise 00 represents the players position.
7. The Blue 05 06 represents created/legend/generic players and their availability.
8. The Green represents created/generic players facial structure.
9. The Pink represents player ratings which change off of tier, position, and certain abilities.
Attached Images
File Type: jpg APF Hex edit.jpg (117.7 KB, 865 views)
catcatch22 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-23-2010, 03:08 AM   #2
Or should I
 
catcatch22's Arena
 
OVR: 23
Join Date: Sep 2003
Location: Dubai, UAE
Posts: 3,378
Re: How to edit All Pro Football

Tiers

Shoe type and tier level are linked. So here are the codes for the tier shoe type links.

Shoe - Gold - Silver - Bronze - leading code
- 1 - - - 02 - - 04 - - - 06 - - F0
- 2 - - - 4A - - 4C - - - 4E - - F0
- 3 - - - 92 - - 94 - - - 96 - - F0
- 4 - - - DA - - DC - - - DE - - F0
- 5 - - - 02 - - 04 - - - 06 - - F1
- 6 - - - 6A - - 6C - - - 6E - - F1
- 7 - - - B2 - - B4 - - - B6 - - F1
- 8 - - - FA - - FC - - - FE - - F1

There are kickers that have 2 types of shoes but I did not check to see what codes are generated there.

Positions

QB - 00, K - 01, P - 02, WR - 03, CB - 04, FS - 05, SS - 06, HB - 07, FB - 08, TE - 09, OLB - 0A, ILB - 0B, C - 0C, G - 0D, T - 0E, DT - 0F, DE - 10.

Quarterback abilities and slots

Signal Stealer - 5 - 00 from right / 80 code as seen in the previous pic
Scrambler - 9 from right / 02 code
Rocket Arm - 6 from right / 04 code
Quick Release - 5 from right / 20 code
Pocket Presence - 5 from right / 40 code
Play fake - 9 from right / 40 code
Pass threat - 9 from right / 20 code
Laser Arm - 6 from right / 08 code
deception - 9 from right / 80 code
cadence - 5 from right / 10 code
4th quarter comeback - 9 from right / 10 code
Tough as nails - 9 from right / 08 code

On Page 6 is the editing logos and color palette info...
http://www.operationsports.com/forum...post2042007723

Last edited by catcatch22; 01-06-2011 at 11:05 PM.
catcatch22 is offline  
Reply With Quote
Old 12-23-2010, 03:09 AM   #3
Or should I
 
catcatch22's Arena
 
OVR: 23
Join Date: Sep 2003
Location: Dubai, UAE
Posts: 3,378
Re: How to edit All Pro Football



Part II


Last edited by catcatch22; 01-06-2011 at 10:56 PM.
catcatch22 is offline  
Reply With Quote
Old 12-23-2010, 04:22 AM   #4
Rookie
 
OVR: 0
Join Date: Jun 2010
Re: How to edit All Pro Football

The Laughing Man saves the day . I'm definitely trying this.


Two questions:
1.) Is there any value to edit the number of creatable players we can have?
2.) You mention part 3 entails logo creation. Is it possible then to edit player portraits? I assume if such a thing were possible, it would only pertain to default player portraits.

Last edited by ReMeDy; 12-23-2010 at 04:39 AM.
ReMeDy is offline  
Reply With Quote
Old 12-23-2010, 04:31 AM   #5
Or should I
 
catcatch22's Arena
 
OVR: 23
Join Date: Sep 2003
Location: Dubai, UAE
Posts: 3,378
Re: How to edit All Pro Football

Quote:
Originally Posted by ReMeDy
The Laughing Man saves the day

I'm definitely trying this. I might be jumping the gun on this question, but you mention part 3 entails logo creation. Is it possible then to insert player portraits?
No this is just using the default logos in the game and using them to replace the default teams.
catcatch22 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-23-2010, 05:18 AM   #6
Rookie
 
OVR: 0
Join Date: Jun 2010
Re: How to edit All Pro Football

So looking at the player editing in retrospect, I need to find a more convenient way of knowing which player I'm looking at before I can edit them. Let's say I've got Peyton Manning, #18. Let's figure out what I know:

Player #: 18x2 is 36 decimal = 24 hex.
Position: QB = 00 hex
Abilities:
-Signal Stealer (00 from right / 80 hex),
-Pocket Presence (5 from right / 40 hex),
-Play Fake (9 from right / 40 hex)
Shoes/Star: Shoe color 1 as gold star (02 hex)

I know other details, like his face, but because we don't know how that translates to hex, it's useless. Combining what I know then, I have to look for a player out of the +100 or so sharing all those above bolded numbers. Problem is because the numbers are spaced out, I can't do a find/search on all of the numbers (right?), and searching for just one set of numbers is impractical.

My questions then: Are the hex-edited players all organized by team then? You mentioned the first players are the Scorpions. That doesn't really help us though if we're searching for our custom players to edit or players on other teams, as their seemingly is no rhyme or reason to the team order.

Would you recommend I don't bother searching for a specific player and simply change any hex player on the list into a custom player, then edit him into Peyton Manning from in-game? (What a hassle that would be though having to recreate my entire roster).

Just to clarify, so the final player ends on C:7C00'ish? Seems that way, as the grouped FF FF FF FF FF...'s stop showing up.

Finally, I'm confused what you mean by the blue column. What does 05 06 represent then? If it purely represents availability, then what does a non-available player represent? If we can figure that out, then that might be a red flag that it's a custom player, since only custom players can be non-available. From there, it's a simple matter of mass searching 05 06 (or whatever custom represents) in-between d180 - C:7C00'ish.

Last edited by ReMeDy; 12-23-2010 at 09:24 AM.
ReMeDy is offline  
Reply With Quote
Old 12-23-2010, 09:18 AM   #7
D* W*rk!
 
Rocky's Arena
 
OVR: 30
Join Date: Jul 2002
Location: Charlotte, NC
Posts: 6,893
Blog Entries: 6
Re: How to edit All Pro Football

Great stuff catcatch.

If this is any help, I've found most of the player abilities:

Ability-Slots from jersey number-code:

Speed Burner 7 08
Quick Feet 4 02
Finesse 9 08
Breakway Burst 1 40
Branching Tackles 2 10
Soft Hands 7 10
Arms Of Steel 1 04
Stop On A Dime 2 80
Return Specialist 2 08
Leadership 2 02
Clutch 1 80
Battering Ram 1 02
Strength 7 02
Workhorse 3 08
Durability Bonus 4 40
Secure Ball 6 02
Ankle Breaker 1 08
Power 9 04
Stamina 7 04
Finnesse and Power 9 06

Ankle Breaker 1 08
Bump Buster 6 80
Possesion Receiver 6 04
Acrobatic Catches 6 20
Tough In the Middle 6 40
Mr. 3rd Down 6 10
Hops 4 20
Deep Threat ?

Coverage Bonus 4 80
Ball Hawk ?
Closing Speed 1 20
Wrap Up Tackler 3 04
Big Hit 2 20
Bump Master 1 10
Ball Strip 2 40
Footsteps 2 04

Sack Master 3 40
Rip 8 20
Bull Rush 8 80
Club 8 40
Run Coverage 4 01
Pass Rush Bonus 4 04
Spin 8 10
Stonewall 3 20
Bulldozer 3 01
Brickwall 3 02

Signal Stealer 9 80
4th Quarter Comeback 5 10
Quick Release 9 20
Scrambler 5 02
Pocket Presence 9 40
Rocket Arm 8 04
Laser Arm 8 08

From theDude47:

Quote:
If you look at Rocky's list of abilities and where they are located, you will notice some abilities occupy the same space. So how do you get both Stamina Bonus and Strength Bonus when there is only one number for space 7? The answer is simple; just add the two numbers together. By adding 04 and 02 together, you get 06 which gives you both abilities for the price of one slot.
There are still some questions I have though....

1-Can you make default teams playable and editable (as in is there a code to make the team editable like you would a player?).
2-How do you change the playbooks/depth charts/etc?
__________________
Quote:
"Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
-Rocky Balboa

Last edited by Rocky; 12-23-2010 at 09:24 AM.
Rocky is offline  
Reply With Quote
Old 12-23-2010, 09:30 AM   #8
Banned
 
OVR: 2
Join Date: Sep 2010
Re: How to edit All Pro Football

Has anyone tried this on PS3??
SportsGuy53 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NFL 2K > All Pro Football 2K »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 06:48 PM.
Top -