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online shot release points

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Old 09-30-2010, 12:12 PM   #1
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online shot release points

offline i can make easily perfect release but online my every shot falls short. not even long. each of them falls short. it s really weird.
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Old 09-30-2010, 12:14 PM   #2
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Re: online shot release points

Quote:
Originally Posted by starks1903
offline i can make easily perfect release but online my every shot falls short. not even long. each of them falls short. it s really weird.
Shot comes up short = late release
Shot is long = early release

Sounds like lag is messing with your timing. Might take awhile to adjust.

EDIT: 2K11 dev blog/article
Quote:
We’ve tied the ball physics to your release timing as an additional timing feedback tool. So if you release early, your shot will go long… if you hold too long, your shot will be all arms and miss short.
Link: http://community.2ksports.com/commun...d=2891396&l=11

Last edited by mbmonk; 09-30-2010 at 12:45 PM.
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Old 09-30-2010, 12:42 PM   #3
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Re: online shot release points

Going back and forth between online and offline can be tricky. I wish we could shootaround before every online game for about :20 or so. Correlating ball physics to shot release is a good step forward.

Also I wouldn't mind if when we take timeouts and at the half we could get a breakdown of our shot release for the game kinda like in the VIP. i.e. 10% bad early, 40% slightly early, etc...

Last edited by oOausarOo; 09-30-2010 at 12:45 PM.
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Old 09-30-2010, 01:05 PM   #4
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Re: online shot release points

man u r right. i tried to release early and it s much better. but how can it be enjoyable if i release early.it s horrible. u can sense the lag in the menus also.
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Old 09-30-2010, 01:18 PM   #5
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Re: online shot release points

uh oh.

and where is the online insight? i have a feeling we are headed for another 2k9/2k10 online gaming experience.
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Old 09-30-2010, 02:49 PM   #6
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Re: online shot release points

Online always has that lag. It sucks
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Old 09-30-2010, 03:18 PM   #7
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Re: online shot release points

Quote:
Originally Posted by oOausarOo
Going back and forth between online and offline can be tricky. I wish we could shootaround before every online game for about :20 or so. Correlating ball physics to shot release is a good step forward.

Also I wouldn't mind if when we take timeouts and at the half we could get a breakdown of our shot release for the game kinda like in the VIP. i.e. 10% bad early, 40% slightly early, etc...
Man those are so good ideas that should be added to the halftime or player spotlight showing that the player's in the zone not only taking good open shots but that the timing is on point, and could be offline also.
But there should be no lag in the first place it's not acceptable offline and online shot timing should be the same. Hiccups in the action is one thing but a constant delay in timing is crazy and absolutely unacceptable.

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Old 09-30-2010, 06:47 PM   #8
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Re: online shot release points

It's something you just have to get used to.
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