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OBG's Organic Shooting Sliders (All-Star)

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Old 09-19-2010, 09:07 PM   #1
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OBG's Organic Shooting Sliders (All-Star)

Here they are...remember test sliders in the mode you plan to play them. These were made in BeaGM so they will play best there.

I've tinkered and tinkered till I was literally blue in the face before I landed on these. I like em.

Rules
Skill Level All-Star
Period Length 11 mins
Offsides Delayed
Icing On
Injuries On
Penalties Max
Fighting Max

HUM/CPU on dual sliders

General
CPU AI Normal...play hardcore if you wish, I don't. I think its overrated.
Broken Stick Freq 3
Game Speed 3
Atrribute Effect Max
Fatigue Effect 4/4
Fatigue Recovery 4/3
Injuries 5/5
Puck Control 1/1
Acceleration 1/1

AI
Cpu Learning 6
Cpu Diff 5
Cpu Strat Adjust 0...Only played one game with this so far, will see how it goes. If the CPU doesn't press me enough, it may go back to one. Trying to curb CPU cheese.
Faceoff Diff 5
Fight Diff 3
Cpu Pen 4...otherwise I get way too many PP's.
Teammate Pen 6

Passing Assist 4
Manual Pass ON
Speed 3
Saucer 4
Accuracy 1/1
Reception Ease 0/0
Interceptions 1/0

Shooting--I'm aiming at holding my shooting percentage to 10 % and the CPU's to 10% as well. These are what has worked. And the shots are really varied. For me, the human shot power combined with the CPU goaltender reaction at 5 has been a really good mix. And if you think the CPU won't score with these sliders...lol, think again.
Shot Acc 0/0
Power 4/0
Slap Acc 0/0
Slap Pow 4/3
One timer Acc 0/0

Checking
Hit Assist 1
Aggression 6/6
Hit Pow 2/2
Stick Lift 4/4
Poke Check 4/4

Goalies
Passing 3
Cover 3
Screen Effect 4/4
Reaction 6/5

If anything, I think these will be a good base for some who need the help.

ANOTHER THING:

With the CPU Strat Adjustment Slider at ZERO the CPU will not pull their goalie late in a game. So, if I'm leading by one or two with a minute left to play, I move the slider to ONE.

Only thing is, if I'm ahead by two goals I never shoot at an empty net.

The CPU seems to pressure in the third, but doesn't take out their goalie.

Also thinking of moving to 11 minute periods. Its just 3 extra seconds per minute on the game clock, but that adds a few more shots per team which will bring more realistic shot totals...not that they are that bad at the moment.

Last edited by onlybygrace; 11-14-2010 at 08:48 PM.
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Old 09-19-2010, 09:14 PM   #2
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Re: OBG's Organic Shooting Sliders (All-Star)

Will try these out, thanks!
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Old 09-19-2010, 10:44 PM   #3
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Re: OBG's Organic Shooting Sliders (All-Star)

Do you use manual or auto shot aim?
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Old 09-19-2010, 10:53 PM   #4
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Re: OBG's Organic Shooting Sliders (All-Star)

Quote:
Originally Posted by Bubba_Zanetti
Do you use manual or auto shot aim?
Manual, I like to feel rewarded for scoring goals.
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Old 09-20-2010, 01:38 PM   #5
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Re: OBG's Organic Shooting Sliders (All-Star)

nice OBG, they look good Speed is key to me and I think you got the rights settings there.... Ill be back with stats
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Old 09-20-2010, 02:32 PM   #6
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Re: OBG's Organic Shooting Sliders (All-Star)

Will be sure to try.
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Old 09-21-2010, 02:45 PM   #7
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Re: OBG's Organic Shooting Sliders (All-Star)

Tried these out in Play Now mode. I lost 4-1 with shots 19me and 26cpu. The game had a good feel to it. Only 3 total power plays but hits were about where I like them 14-16 each team. The cpu passing percentage is still too high. Faceoffs and TOA were about even. I need to start doing my own line changes because they always seem to do them at the worst possible time. The only changes I would consider are attribute effect to 3 to make the puck a little more loose, human pass int up to maybe 3 and cpu penalties to 5.
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Old 09-21-2010, 05:30 PM   #8
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Re: OBG's Organic Shooting Sliders (All-Star)

These look different from the other sets I've tried, so I'm going to give them a shot.
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