Home

Simming Games in Franchise, QB issue...

This is a discussion on Simming Games in Franchise, QB issue... within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 09-11-2010, 04:50 AM   #1
Rookie
 
OVR: 1
Join Date: Aug 2010
Simming Games in Franchise, QB issue...

Okay, I have drafted a young QB. He is an 81 overall, my backup is a 68 overall. Now, when I sim games and go back and look at the player stats, it shows him in the game for about 15 pass attempts, and my backup who is substantially worse, with even more attempts as him. This has happened a few times already, and its really pissing me off. Is there anything I can do to stop this from happening? Would really like my QB in there so he can progress.
SpillerBrainsCJ is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-11-2010, 05:43 AM   #2
Rookie
 
OVR: 2
Join Date: Sep 2009
Re: Simming Games in Franchise, QB issue...

Is this happening in every game or only in a few? I assumed that if it was in a few games the starter may get injured.
aussiepats89 is offline  
Reply With Quote
Old 09-11-2010, 12:32 PM   #3
Live your life
 
Gotmadskillzson's Arena
 
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 23,224
Blog Entries: 91
Re: Simming Games in Franchise, QB issue...

Yeah if you simming games, injuries are more likely to happen then if you play the game. You just got to re-adjust your depth chart and make sure your rookie is number 2 and not number 3.

When you simming games, it don't matter what the ovr rating is, cpu don't go by that, it goes by depth chart position. And by default it will always put rookies on the bottom.
Gotmadskillzson is online now  
Reply With Quote
Old 09-12-2010, 07:35 AM   #4
Rookie
 
OVR: 1
Join Date: Aug 2010
Re: Simming Games in Franchise, QB issue...

Yeah, i don't know guys. I have him at #1 and look at the games injury reports and it just seems like for whatever reason they are putting in the 2nd string QB and attempting more throws with him, it happened 4 times in one season.
SpillerBrainsCJ is offline  
Reply With Quote
Old 09-12-2010, 07:53 AM   #5
Observer
 
guaps's Arena
 
OVR: 11
Join Date: Sep 2009
Posts: 696
Re: Simming Games in Franchise, QB issue...

Quote:
Originally Posted by SpillerBrainsCJ
Yeah, i don't know guys. I have him at #1 and look at the games injury reports and it just seems like for whatever reason they are putting in the 2nd string QB and attempting more throws with him, it happened 4 times in one season.
As in the four preseason games? If so, that is completely normal and you have nothing to worry about.

For your information select your starting QB based on Awareness, Throw Power and Throw Accuracy ratings.

Short Throw Accuracy, Medium Throw Accuracy, Deep Throw Accuracy, Throw on the Run and Play Action do not matter when simming, but still affect the overall rating.
guaps is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-12-2010, 08:45 AM   #6
Rookie
 
OVR: 7
Join Date: Aug 2010
Re: Simming Games in Franchise, QB issue...

Quote:
Originally Posted by guaps
As in the four preseason games? If so, that is completely normal and you have nothing to worry about.

For your information select your starting QB based on Awareness, Throw Power and Throw Accuracy ratings.

Short Throw Accuracy, Medium Throw Accuracy, Deep Throw Accuracy, Throw on the Run and Play Action do not matter when simming, but still affect the overall rating.
Guaps, does Throw Accuracy matter when playing, or does it simply move to Sh/Med/Long throw?
Gordy748 is offline  
Reply With Quote
Old 09-12-2010, 09:22 AM   #7
Observer
 
guaps's Arena
 
OVR: 11
Join Date: Sep 2009
Posts: 696
Re: Simming Games in Franchise, QB issue...

Quote:
Originally Posted by Gordy748
Guaps, does Throw Accuracy matter when playing, or does it simply move to Sh/Med/Long throw?
According to the information I've seen from Ian Cummings and the rest of the EA Tiburon crew Throw Accuracy does not matter when playing.

The same goes for pass blocking and run blocking ratings, those are sim only. At the same time pass block strength/footwork and run block strength/footwork are playing only and I honestly don't know about impact blocking.

Wish EA Tiburon would make a blog about the meaning of the individual ratings and which ratings affect gameplay and which only affect simming. Just to set the record straight once and for all.
guaps is offline  
Reply With Quote
Old 09-12-2010, 09:27 AM   #8
MVP
 
OVR: 13
Join Date: Oct 2003
Re: Simming Games in Franchise, QB issue...

Quote:
Originally Posted by guaps
Wish EA Tiburon would make a blog about the meaning of the individual ratings and which ratings affect gameplay and which only affect simming. Just to set the record straight once and for all.
Amen to that. Your interpretation makes sense, but I'd love to hear more about this. How can we truly get the most out of the game without knowing what ratings matter when?
GlennN is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:30 PM.
Top -