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Patch 3 Tuning Pack 3 - Recruits (360)

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Old 09-09-2010, 11:03 AM   #1
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Patch 3 Tuning Pack 3 - Recruits (360)

So with all the discussion from the PS3 users, I was a little concerned about what would happen to recruits in dynasty.

I started a new dynasty and exported all the recruits to a spreadsheet with PocketScout's recruiting tool. I think things look better in general, time will tell. Here are some brief observations:

1 star recruits
498 total recruits.
Highest recruit is a 70 OVR.
Lowest recruit is a 42 OVR.
Average rating 52.8

2 star recruits
637 total recruits.
Highest recruit is a 80 OVR.
Lowest recruit is a 47 OVR.
Average rating 57.2

3 star recruits
1179 total recruits.
Highest recruit is a 82 OVR.
Lowest recruit is a 53 OVR.
Average rating 63.0

4 star recruits
264 total recruits.
Highest recruit is a 85 OVR.
Lowest recruit is a 63 OVR.
Average rating 72.5

5 star recruits
28 total recruits.
Highest recruit is a 83 OVR.
Lowest recruit is a 74 OVR.
Average rating 79.2
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Old 09-09-2010, 11:04 AM   #2
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

A 1 star topping out at 70? That's not bad.
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Old 09-09-2010, 11:13 AM   #3
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

Quote:
Originally Posted by lakeytw
So with all the discussion from the PS3 users, I was a little concerned about what would happen to recruits in dynasty.

I started a new dynasty and exported all the recruits to a spreadsheet with PocketScout's recruiting tool. I think things look better in general, time will tell. Here are some brief observations:

1 star recruits
498 total recruits.
Highest recruit is a 70 OVR.
Lowest recruit is a 42 OVR.
Average rating 52.8

2 star recruits
637 total recruits.
Highest recruit is a 80 OVR.
Lowest recruit is a 47 OVR.
Average rating 57.2

3 star recruits
1179 total recruits.
Highest recruit is a 82 OVR.
Lowest recruit is a 53 OVR.
Average rating 63.0

4 star recruits
264 total recruits.
Highest recruit is a 85 OVR.
Lowest recruit is a 63 OVR.
Average rating 72.5

5 star recruits
28 total recruits.
Highest recruit is a 83 OVR.
Lowest recruit is a 74 OVR.
Average rating 79.2
Using the PocketScout tool is a MUCH better way to analyze the changes than people freakin out because of the 25 recruits they got (out of 3600, rediculous sample set people use to freak out like chicken little)

Do you by chance know what the spread was pre patch?
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Old 09-09-2010, 11:24 AM   #4
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

Quote:
Originally Posted by SJag84
Using the PocketScout tool is a MUCH better way to analyze the changes than people freakin out because of the 25 recruits they got (out of 3600, rediculous sample set people use to freak out like chicken little)

Do you by chance know what the spread was pre patch?
I have some patch 2 tuning pack 2 saves I can look at.
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Old 09-09-2010, 11:45 AM   #5
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

Here is some Patch 2 Tuning Pack 2 data for comparison. I know both of these are a sample size of 1, but I have no desire to run mutliple seasons for analysis.

1 star recruits
508 total recruits.
Highest recruit is a 68 OVR.
Lowest recruit is a 35 OVR.
Average rating 47.5

2 star recruits
628 total recruits.
Highest recruit is a 82 OVR.
Lowest recruit is a 42 OVR.
Average rating 57.2

3 star recruits
1178 total recruits.
Highest recruit is a 83 OVR.
Lowest recruit is a 49 OVR.
Average rating 66.0

4 star recruits
264 total recruits.
Highest recruit is a 86 OVR.
Lowest recruit is a 64 OVR.
Average rating 75.5

5 star recruits
27 total recruits.
Highest recruit is a 85 OVR.
Lowest recruit is a 76 OVR.
Average rating 81.1
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Old 09-09-2010, 11:49 AM   #6
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

Quote:
Originally Posted by lakeytw
Here is some Patch 2 Tuning Pack 2 data for comparison. I know both of these are a sample size of 1, but I have no desire to run mutliple seasons for analysis.
Looks like the definitely improved 1 stars (thank goodness! now my 5 star kentucky team can... oh wait...)

And the worst 2 and 3 stars are now better, and i'd say they didnt change 4 or 5 stars at all really.

EA did say that different years have differing amounts of really good players (5s 4s) so that some years could be considered off years for recruiting.
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Old 09-09-2010, 01:16 PM   #7
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

Uh, the only average that increased was 1* players. The average for 2* is exactly the same and the average for 3*, 4* and 5* recruits is worse.

I like what they did with the 1* and 2* recruits, but the 3*, 4* and 5* were fine to me before the tuning.

Of course as somebody else mentioned you would have to sim more years to get more concrete averages since the recruiting classes aren't generated the same each year.
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Last edited by mgoblue678; 09-09-2010 at 01:19 PM.
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Old 09-09-2010, 01:24 PM   #8
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Re: Patch 3 Tuning Pack 3 - Recruits (360)

Quote:
Originally Posted by mgoblue678
I like what they did with the 1* and 2* recruits, but the 3*, 4* and 5* were fine to me before the tuning.

Of course as somebody else mentioned you would have to sim more years to get more concrete averages since the recruiting classes aren't generated the same each year.
They've also changed (and mostly increased) progression, so maybe the starting values had to be shifted a little lower so the evolving progression model wouldn't put us back where we were with NCAA 10 (a bunch of overpowered teams and players).
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