We'll take a look at the running game stats for the CPU in week 6. I agree its very possible the CPU will receive a little more running game boost.
I broke two long TD runs in one game against USC, but it was mostly "3-yards in a cloud of dust". We'll collect week 6 data and go from there.
This was also my concern (passing would be too easy) but I hoped the QB accuracy decrease coupled with a harder human running game and better CPU offense would offset it some. I already feel pressured when I play heh, but I think pumping up the CPU pass defense could work (maybe 35-40). I want to try 25 for one week though. It seemed to me like that was the exact point where the defenders stopped running routes for the WRs. But I could be wrong.
No, those don't go into effect until week 6. That game is an example of why we needed better sliders. As thrilling a game as it was, there's no way D+ Utah State should hold BYU to 3 points. And yeah I find the speed/threshold to be spot on.