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Time to abolish the OVR Rating?

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Old 07-01-2010, 07:33 PM   #1
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Time to abolish the OVR Rating?

I think the OVR rating should be abolished.

It should be replaced by a Value Rating. It would be very similar to an OVR rating, but with a few key differences, that would improve Franchise mode.

As it stands now, all of a players attributes combine to show an OVR rating, this rating represents a players physical abilities.

A Value Rating would represent that players ability as well as how he fits onto a certain team, and their style of play.

I find examples work best with describing this.

Let's say in Franchise mode, you are playing as the 49ers. On the 49ers, Alex Smith's Value Rating is 85 because they don't have many options at QB, but he's not really a franchise QB. Now let's say you want to trade Alex Smith... and you offer him to Buffalo. Alex Smith, in a trade to Buffalo, may have a Value Rating of 93 because he's better than the QB's they have, and would be a great addition to their team. This would allow you to get more from Buffalo because they value what you're offering more.

On the other hand, if you offer to trade Smith to the Colts, his Value Rating my be a 60, so you couldn't get as much, because they don't need a starting QB, they have Manning.

This Value Rating would be shown on the trade offer screen, and would potentially be different for every team, and every team would be taking into account if they actually need the player you're offering.

As Madden stands now, you could trade Peyton Manning to the Saints for a 1st round pick and Reggie Bush... which would not happen in a million years. They know Peyton is a great QB, but they don't need him... they have Drew Brees, so although Manning has a 99 Value Rating on the Colts, when you offer him to the Saints, his Value Rating would be about a 70. Nice to have, but not need to have.

This system would also be helpful for progression.

Increasing an OVR rating means increasing a players physical attributes. This seems to be the hold up with gigantic OVR ratings increases in Madden. You don't want a guy to gain like 5 SPD, 8 ACC, 15 TRK, and 12 CTH in one year just to make the OVR go up by 10 or 15 like it should. Nobody PHYSICALLY gets that much better in real life, which is what would have to happen for an OVR increase.

With the Value Rating, a player can still make a realistic attribute jump, but his Value Rating could be increased from a 60 to a 99 in one year if he has a record breaking type of year where he is used a lot.

Statistics would be the direct link to this rating, NOT physical abilities, which is what the OVR represents.

If you are running a Franchise with the Bills, and CJ Spiller has an OVR of 73, and you rush for 2000 yds, 20 TD's, catch 65 passes... the only way for current progression to show him as a 95 OVR, would be to increase all his physical attributes by about 5-10... and if you could get those stats with a 73 OVR, once his attributes are all increased, you're gonna be rushing for 5000 yards a year, which is ridiculous. ALL physical attribute increases should be modest, which is why the OVR rating will never be a true indicator of what we all really want to see in our franchise.

In summary, a Value Rating would reflect on what the player has accomplished, not just his attributes... can you say 'realistic'?


Thoughts?
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Old 07-01-2010, 07:37 PM   #2
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Re: Time to abolish the OVR Rating?

Wow that was really impressive. I like it!!!
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Old 07-01-2010, 07:43 PM   #3
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Re: Time to abolish the OVR Rating?

I like it, you touched on two major points that are absent from madden. A teams value for each player that is affected by roster and team philosophy, and how a players stats should largely affect a players value.
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Old 07-01-2010, 07:48 PM   #4
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Re: Time to abolish the OVR Rating?

Didn't read all your post op but I believe there was an importance rating on last gen Madden that did pretty much what you are saying. If there was then it needs to make a comeback.
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Old 07-01-2010, 07:48 PM   #5
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Re: Time to abolish the OVR Rating?

I think this will add to so many aspects of the game.

Free agency- no longer will a 64 OVR HB sit at the bottom of Free Agency, when last year, he rushed for 900 yds and 5 TD's as a back-up.

If his team released him, his Value in the FA market would be about an 80, due to his contributions last year as a back up. Of course this would even vary from team to team.

His value to the team that led the league in rushing may be a 50, while his value to the team that was dead last in the league in rushing might be an 85-90, and they would be more apt to sign him over a guy who's "OVR" may be a 85, but he averaged 2 yards per carry and only had 2 TD's last year (which would have made his Value drop to about a 70)...
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Old 07-01-2010, 07:49 PM   #6
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Re: Time to abolish the OVR Rating?

Quote:
Originally Posted by rooney8
Didn't read all your post op but I believe there was an importance rating on last gen Madden that did pretty much what you are saying. If there was then it needs to make a comeback.
Yeah, I do remember that, however, I really don't think it had any impact on the game.
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Old 07-01-2010, 07:50 PM   #7
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Re: Time to abolish the OVR Rating?

I completely agree. I remember in franchise, I had been longing for that 220lb+ runningback that could break a bunch of tackles and had adequate speed. Well I had finally found that guy.. I used him in preseason and he was just awesome for what I was looking for. He was only I think a 76 overall with C potential, yet he played like a better Marion Barber.

I just felt bad that because of the way Madden works, he would never be a good player unless I was actually controlling him. Otherwise he would have some real crappy stats through simming games.
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Old 07-01-2010, 07:53 PM   #8
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Re: Time to abolish the OVR Rating?

And we all know that sim stats are based purely off of the OVR rating... (well, it seems that way)

And that is NOT how the real world works. You could have the most talented guy in the world, but if he's not on the right team, and they aren't using him, he's worth nothing.
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