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NHL 11 Questions (E3 Related)

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Old 06-09-2010, 04:26 PM   #1
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NHL 11 Questions (E3 Related)

So info is starting to trickle out, and next week OS will be at E3 to check out the game.

If you guys have questions, post them here and we'll try to get them answered. I make no guarantees that all of the questions will get answered, but hey, we'll give it a shot. And, if we don't get them answered at E3, I have a hunch I'll see the game again before it is released.

(Sticky please)
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Old 06-09-2010, 04:33 PM   #2
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Re: NHL 11 Questions (E3 Related)

Is the defensive AI smarter and are the goalies more realistic?
Thanks Chase!
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Old 06-09-2010, 04:34 PM   #3
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Re: NHL 11 Questions (E3 Related)

Online franchise

and ask if they have taken out the stupid unrealistic equipment
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Old 06-09-2010, 04:36 PM   #4
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Re: NHL 11 Questions (E3 Related)

Quote:
Originally Posted by ChaseB
So info is starting to trickle out, and next week OS will be at E3 to check out the game.

If you guys have questions, post them here and we'll try to get them answered. I make no guarantees that all of the questions will get answered, but hey, we'll give it a shot. And, if we don't get them answered at E3, I have a hunch I'll see the game again before it is released.

(Sticky please)
Computer and user skating- Is it changed? If so how?

Computer AI passing- How does the AI set up it's offense. Does it still do the pinball looking passes. Just extremely accurate and quick, very unrealistic looking. You'd have to play against the computer to see this, and that might not be possible at E3. Love to know if this has been changed though.

Broken Sticks- If you could just try to get an idea of how and why they break. Someone said it's random... and that doesn't sound good. It should break because it was going to break... not a dice roll or something silly.

Goalie Play- Different variety of goals? Less cross crease passes for one timers? More clean looking shots? Towards the end of NHL 10 they changed something and got more just shots getting passed the goalie. Like to see this continue and see what you think so far with 11.

Think that is it for now Chase. If you can't answer them all, no biggie. Have fun and just play the hell out of it. Haha.
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Old 06-09-2010, 04:53 PM   #5
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Re: NHL 11 Questions (E3 Related)

Quote:
Originally Posted by CS10029
Computer and user skating- Is it changed? If so how?

Computer AI passing- How does the AI set up it's offense. Does it still do the pinball looking passes. Just extremely accurate and quick, very unrealistic looking. You'd have to play against the computer to see this, and that might not be possible at E3. Love to know if this has been changed though.

Broken Sticks- If you could just try to get an idea of how and why they break. Someone said it's random... and that doesn't sound good. It should break because it was going to break... not a dice roll or something silly.

Goalie Play- Different variety of goals? Less cross crease passes for one timers? More clean looking shots? Towards the end of NHL 10 they changed something and got more just shots getting passed the goalie. Like to see this continue and see what you think so far with 11.

Think that is it for now Chase. If you can't answer them all, no biggie. Have fun and just play the hell out of it. Haha.
It's physics based, when the stick is either under stress or hit really hard(slashes, slapshots etc..)


My question, how many "advanced dekes" are in this game?
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Old 06-09-2010, 05:52 PM   #6
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Re: NHL 11 Questions (E3 Related)

did EA add a better broadcast camera this, or any new cameras angles at all?
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Old 06-09-2010, 06:00 PM   #7
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Re: NHL 11 Questions (E3 Related)

New commentators please?

EASHL team games bigger than 6 people? In other words, can we do line changes and make our own lines with our friends?

Can we get waved out of the faceoff circle if we go too early?
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Old 06-09-2010, 06:21 PM   #8
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Re: NHL 11 Questions (E3 Related)

1. Can we still select any game from any sides schedule during season or franchise mode and watch it as cpu v cpu?

2. Has any AI improvements been made to cpu v cpu mode - ie. last year suffered from a lack of penalties and fighting in this mode.

Thanks
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