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Huh? What kind of stats caused this?

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Old 05-22-2010, 06:43 PM   #1
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Huh? What kind of stats caused this?

NFL reports Manning as 6'5", Joseph Addai as 5'11" and Jeff Saturday is 6'2".
Maybe Peyton is standing in a hole or Addai is on a Gatorade Jug?

Almost forgot, that giant in the background is Pollack... 6'3".

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Old 05-22-2010, 06:59 PM   #2
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Re: Huh? What kind of stats caused this?

LOL Manning was on steroids and got off of them and got small again. But yea that does look somewhat odd that manning is smaller then his running back is. But nothing is perfect.
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Old 05-22-2010, 07:04 PM   #3
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Re: Huh? What kind of stats caused this?

Yeah I know its nit -picky but how does it pertain to all players? I could see a couple here and there but Pollack is like 6" taller than Manning, Addia is as tall as Manning, Saturday is shorter than Addai. How can they have that many screwed up on one team?

Also I guess my main issue is that if you are gonna screw up something visible like Height, how many more stats are jacked up?

Game looks great but its like staring at a Picasso painting of a turd, its still a turd.
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Old 05-22-2010, 07:05 PM   #4
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Re: Huh? What kind of stats caused this?

The lack of a flak-jacket doesn't help the cause. God dammit Tiburon.

http://www.operationsports.com/forum...post2040898029
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Old 05-22-2010, 07:07 PM   #5
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Re: Huh? What kind of stats caused this?

I could be way off base but I would imagine it is because it is a generic cutscene that we will see for all teams.

I don't know enough about programming but I would imagine it would be tough to create cut scenes specific to every situation and team and easier to create a general cutscene that just gets the uniforms and faces imposed into them for each situation.

Then again I don't even know if what I said makes sense.
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Old 05-22-2010, 07:11 PM   #6
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Re: Huh? What kind of stats caused this?

Quote:
Originally Posted by kehlis
I could be way off base but I would imagine it is because it is a generic cutscene that we will see for all teams.

I don't know enough about programming but I would imagine it would be tough to create cut scenes specific to every situation and team and easier to create a general cutscene that just gets the uniforms and faces imposed into them for each situation.

Then again I don't even know if what I said makes sense.
Yeah I think that is exactly it, it is just a generic cutscene and it doesn't take into effect how tall or short a player is. I would of never noticed it if I was playing a game and this cutscene came up.
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Old 05-22-2010, 07:16 PM   #7
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Re: Huh? What kind of stats caused this?

So you're saying that the cutscene would have Manning and Addais skins wrapped around some generic figures and it were say Joe Flaco at 6'6" and Darren Sproles at 5'6", it would look the same?

Why would you do this instead of modeling players X Y and Z from the rosters loaded for in game?
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Old 05-22-2010, 07:21 PM   #8
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Re: Huh? What kind of stats caused this?

Quote:
Originally Posted by twthomas
So you're saying that the cutscene would have Manning and Addais skins wrapped around some generic figures and it were say Joe Flaco at 6'6" and Darren Sproles at 5'6", it would look the same?

Why would you do this instead of modeling players X Y and Z from the rosters loaded for in game?
Yea thats what I'm saying because obviously that is how it is in the game...?


I didn't say it was right, just giving reasoning behind why it is like that.
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