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Impressions & things to test for in the DEMO & report on

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Old 04-28-2010, 01:18 PM   #1
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Impressions & things to test for in the DEMO & report on

Ok for those that get the demo tomorrow, because I highly doubt they give the demo out to EVERYBODY that is a member of that website. Test the following things in the demo and report back to let everybody know what the deal is with this game. That way we won't have a 100 threads asking the same question.

1. Leg kicks.....test them out and see how many leg kicks it takes to cause damage and if it really effects the fighter's movement and strategy.

2. Submissions, count how many NEW submissions YOU were able to pull off or see. Because I remember last year the press release bragged about all these submissions that were in the game and majority of them never made the final cut for the full version of the game or public demo version of the game.

3. Knock outs and knock downs. Report on how easy it is to knock somebody down in the game. Video yesterday it kind of look like it was way too easy to knock somebody down on the game and KO's came quick as well.

4. Cage use. Is it done very good ? Does it prevent BJJ guys from doing moves if they are stuffed up against the cage ?
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Old 04-28-2010, 02:32 PM   #2
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Re: Impressions & things to test for in the DEMO & report on

good initial list.

I would like to add this....JABS....On any setting, the CPU doesnt block jabs if at all.....You can pepper their mugs like there was no tomorrow.

Differance in fighters....Like that we have a larger selection in the DEMO to showcase the individual 'new' fighting styles. I want to see if the differance really shows between fighters.
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Old 04-28-2010, 04:32 PM   #3
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Re: Impressions & things to test for in the DEMO & report on

I am going to test out transition blocks and reversals. I want to see if you will be able to spam transition blocks and effectively shut down your opponent. This is the one thing im worried about because it killed the online for me.

I thought i heard THQ say you can finish from any position, but when i watched the 'On the Spot' video on Gamespot they had a demo with some of the devs and they made it sound like you can finish from any top position. So unless someone can assure me that you can finish from absolutely any position, this is the biggest thing im looking to test.
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Old 04-28-2010, 05:26 PM   #4
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Re: Impressions & things to test for in the DEMO & report on

Everyone on the site is getting a demo. They stated they have 20x the amount of codes than registered members there.

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Old 04-28-2010, 07:12 PM   #5
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Re: Impressions & things to test for in the DEMO & report on

The demo fighters don't really lend themselves to properly figure out submissions if things are as they should be. I guess you could toss it on 2 players and try to find new ones.
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Old 04-28-2010, 09:15 PM   #6
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Re: Impressions & things to test for in the DEMO & report on

So it rolling out at midnight or 3am ? Or what ?
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Old 04-28-2010, 09:45 PM   #7
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Re: Impressions & things to test for in the DEMO & report on

I'll check at midnight, I'm guess when the website goes back up, the codes will be ready to collect in the rewards section (prob why site is down for maintainance). So if when I go to be the site is still down, I'll expect the codes sometime tomorrow 10AM-1230PM EST. - that's just my guess...but I really hope the Demo completely RUINS my "sleep" tonight. If it comes out tonight, tomorrow people might look at me and wonder what's wrong with me lol..."why is your face so pale?" .. "are those black eyes?" lol
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Old 04-28-2010, 09:52 PM   #8
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Re: Impressions & things to test for in the DEMO & report on

I am off tomorrow so it is all good. I do hope for midnight though for I can get in a solid 3 hours before I crash in bed.
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