Home
Reply
 
Thread Tools
Old 12-01-2009, 02:06 PM   #1
Rookie
 
Onpoint17's Arena
 
OVR: 12
Join Date: Nov 2007
Location: Atlanta, GA
Posts: 381
Blog Entries: 1
IN-GAME INJURIES...

Can the lack of in-game injuries be addressed in this next patch? I'm sure they may have been toned down (made non-exsistent) for My Player mode so gamers wouldn't be frustrated at loosing their players to constant injuries or even season-ones. But it is important to have in-game injuries in Association. It takes away from the fun and challenge of managing a team if your players never get hurt unless you sim a game.

If nothing else PLEASE just fix the sliders so we can increase the likelihood of injuries.

I remember in 2K9 that I played my starting PG for almost the entire game to see how many points he could score. I made it to 56 pts. But with 2 mins. left in game he went down with a severely sprained ankle. It was a tough lesson to learn but after that I always took my starters out of the game when it was a blow out and they really didn't need to be in the game. I would always have to take care that they didn't play too many minutes to avoid injury. But in 2K10 the players almost never get injured. I never have to sub them out of a game because I know they can't get hurt. It takes most of the fun out of Association for me.

So PLEASE, PLEASE fix the durability slider in this next patch so that it works and injuries occur IN-GAME.
Onpoint17 is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-01-2009, 02:25 PM   #2
Livin' the dream
 
Stumbleweed's Arena
 
OVR: 39
Join Date: Oct 2006
Location: Denver
Posts: 6,280
Blog Entries: 1
Re: IN-GAME INJURIES...

I hammered Roger Mason on a fast break and he came up holding his tailbone... he wasn't out of the game but was "hurt" and had his abilities affected. It was the most realistic in-game injury I've seen -- I threw him down hard on his back and then he rolled over holding his tailbone... he took the 2 FTs he was due and got subbed out. That's the only one I've seen though -- granted, I've mostly been playing My Player instead of normal games, and I would expect that they're toned down there.

After the debacle that was 2K9 in-game injuries (everyone in leagues being hurt with separated shoulders or bruised tailbones, all from jumping to save a ball out of bounds), I don't mind that they're toned down a bit. But yeah, at least the injury/durability slider should work for those who want more injuries to happen in associations.
Stumbleweed is offline  
Reply With Quote
Old 12-01-2009, 02:27 PM   #3
Fear is the Unknown
 
jeebs9's Arena
 
OVR: 34
Join Date: Oct 2008
Posts: 47,324
Re: IN-GAME INJURIES...

Quote:
Originally Posted by Stumbleweed
I hammered Roger Mason on a fast break and he came up holding his tailbone... he wasn't out of the game but was "hurt" and had his abilities affected. It was the most realistic in-game injury I've seen -- I threw him down hard on his back and then he rolled over holding his tailbone... he took the 2 FTs he was due and got subbed out.

I did the samething!!! But it was Derek Fisher.
__________________
Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQo
jeebs9 is online now  
Reply With Quote
Old 12-01-2009, 02:35 PM   #4
Marvel's Finest
 
JBH3's Arena
 
OVR: 48
Join Date: Jan 2007
Location: Northern VA
Posts: 13,523
Blog Entries: 48
Re: IN-GAME INJURIES...

Very onpoint.

I've got the durability slider at 0 and have seen one in-game injury to my team in over 50 played games. Ugh.

I wonder if perhaps it's backwards? I've yet to try it though...maybe I will tonight. Has anyone put durability at 100 and seen if that had any in-game effect?
__________________
Quote:
Originally Posted by Edmund Burke
All that is needed for the triumph of evil, is for good men to do nothing.
JBH3 is offline  
Reply With Quote
Old 12-01-2009, 02:38 PM   #5
MVP
 
Po Pimp's Arena
 
OVR: 15
Join Date: Jan 2005
Re: IN-GAME INJURIES...

How come when there's an injury, the commentators say nothing? I remember at least in the previous versions, they would talk about the injury as it occurred, but now, there's an awkward silence.
Po Pimp is offline  
Reply With Quote
Advertisements - Register to remove
Old 12-01-2009, 04:20 PM   #6
Rookie
 
Onpoint17's Arena
 
OVR: 12
Join Date: Nov 2007
Location: Atlanta, GA
Posts: 381
Blog Entries: 1
Re: IN-GAME INJURIES...

I've tried the durabilty on 0 and 100 and no injuries. I even lowered Michael Redd's individual durabilty slider to 0. Not a single injury.

I don't know if the injury commentary can be put back in with a patch, which is why I'm only asking that the slider be fixed at this point so that injuries will occur. If there's awkward silence after an injury I can live with that.
Onpoint17 is offline  
Reply With Quote
Old 12-01-2009, 04:44 PM   #7
MVP
 
OVR: 8
Join Date: Oct 2005
Blog Entries: 2
Re: IN-GAME INJURIES...

I had three injuries in my association (29 game season plus 7 games per round playoff). Two to the CPU with bruised tailbones after hard fouls and one to my guy (Xavier Henry) with a twisted ankle. All three were just hurt and day to day. Henry lost about 8 or 9 point in his overall score, I didn't bother to look at the specifics of each category. It was noticable though the next game when I couldn't beat anyone off the dribble.
Comduklakis is offline  
Reply With Quote
Old 12-01-2009, 05:45 PM   #8
MVP
 
OVR: 46
Join Date: Sep 2009
Location: Queens
Blog Entries: 4
Re: IN-GAME INJURIES...

yes, i ahve only seen two in general, both to the opposition, both on hard fouls.

can anyone chime in on user controlled teams injuries they have seen?
econoodle is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:45 PM.
Top -