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**Franchise Stat fixes and problems**

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Old 08-16-2009, 04:52 PM   #1
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**Franchise Stat fixes and problems**

NOTE: Stats Have been Tested over and over again 18 times as of 1:15pm on 8/16
EDIT- This Thread is for anyone to post fixes they have for problems as well. Any feedback is welcome this is more a community effort to understand the stat engine and the way it blends with other area aside of gameplay sliders
Okay First off I have Tackles down to almost the exact numbers of players for each position.
TACKLES
In your profile under gameplan, you must adjust AUTO SUB sliders. (Will Edit the sub numbers when Xbox is available) NOTE: All positions are on point, Safeties may be up too much doing more edits to come. RESULT-This gets realistic tackles for EACH position. except CB, still too many low numbers (edits continue)

Sacks
I am still working on this complete fix. This is fixed but Coaching Schemes in Franchise (Negative you must control all 32teams to edit coaching schemes as far as I know ) Edits shown later.
Note: I have gotten James Harrison and DeMarcus Ware to have 14+ Sacks in 5 of 18 seasons

Rushing TD's
This has been a tough fix to find but I am inching closer. This fix is also with Coaching Schemes. As well as AUTO SUBS.
I have gotten AP & Turner rush for 2,000 yards (not in same season) and get 18 TD's. The most RB's I have had in double digit rush td's is 5,but then there is quite a drop-off. more edits to come.

Passing TD's
These are inflated badly so the Rush td's take a hit. I have tuned this so the 3,000 yard passers are tuned down. as well as the 20-25+ Td passers around the league. With no fixes I was seeing 27 QB's pass for 3000+ & 17 QB's with 22+ Td's (Tom Brady hit god mode once and hit 57 TD's once before edits) This is a Coaching Schemes edit as well. I have tuned it down to 12-16 3,000 yrd passers


More Info fixes & edits to come Thanks
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Old 08-16-2009, 04:55 PM   #2
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Re: **Franchise Stat fixes and problems**

This sounds like some good info Gro. You've got my attention. Looking forward to your final adjustments.
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Old 08-16-2009, 04:58 PM   #3
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Re: **Franchise Stat fixes and problems**

I really hope some day we can stop having to work around issues on sports video games. It seems that there are many problems with every single game.
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Old 08-16-2009, 05:00 PM   #4
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Re: **Franchise Stat fixes and problems**

That sounds great man.

If this is all true, its pretty sad that a regular gamer with limits can make the game more realistic than EA's programmers.

Sad.
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Old 08-16-2009, 05:01 PM   #5
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Re: **Franchise Stat fixes and problems**

I'm excited to see what you've come up with.

I also played around with coaching profile and player rating edits in franchise, and was able to improve rushing TDs for simmed games. I couldn't fix the OLB sack stats, however.
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Old 08-16-2009, 05:03 PM   #6
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Re: **Franchise Stat fixes and problems**

Do you have to adjust all 32 teams to get accurate sim stats for tackles? Thanks for the hard work!
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Old 08-16-2009, 05:04 PM   #7
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Re: **Franchise Stat fixes and problems**

I put the Pats and Colts RUN/PASS slider all the way to run, and both Brady and Manning threw for under 2000 yards. I couldn't get the RB's to have more touchdowns though. In supersim, they get the TD's right, but there are no ASST tackles.

I tried putting the OLB's at DE. but it didn't seem to get more sacks, it might be tied to the aggresiveness slider. If you notice OLB's can only Cover, or Run Stop. So putting them at DE should get them more sacks.
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Old 08-16-2009, 05:13 PM   #8
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Re: **Franchise Stat fixes and problems**

Quote:
Originally Posted by redxiiixi
Do you have to adjust all 32 teams to get accurate sim stats for tackles? Thanks for the hard work!
No the biggest fix is within auto subs ? suprisingly and then Priorities and what on Defense is the only things really

If you guys noticed every priority is 100, & the slider is balanced creating no difference in a way. I don't know how to explain it. Just lazy to have generic schemes excluding the run/pass offense
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