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How come no one complains about the counter punch?

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Old 07-24-2009, 05:46 PM   #1
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How come no one complains about the counter punch?

I can't have a realistic fight in fight now or in legacy mode. The counter is way to powerful, none of my fights last more than 4 rounds, it's either me or the CPU on the canvas due to a counter punch. I could be in the first round and I knockout Frazier or Ali with a counter or vice versa.

I tried a ton of slider variations, on Champion and Pro, but none seem to be good enough.

Does anyone else think the counter is way to powerful?
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Old 07-24-2009, 05:52 PM   #2
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Re: How come no one complains about the counter punch?

I don't think the counter is overpowered, it's just the counter window is too big. The punches that hurt the most are the one you can't see coming. The DLC for counter window is coming in August.
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Old 07-24-2009, 06:08 PM   #3
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Re: How come no one complains about the counter punch?

Yea wat he said^^^

as for online, just ask the devs to fix it like they are doing with the stamina...
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Old 07-24-2009, 09:02 PM   #4
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Re: How come no one complains about the counter punch?

For the record, I don't think counter punches are too powerful. It's easy to come away with that impression because of the screen flash that occurs with each landed counter punch. Sure, the occasional flash KO can be jarring but these kind of things do occur in the real fights. The real problem this game has lies in the stamina bar, but that's another topic.
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Old 07-25-2009, 12:03 AM   #5
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Re: How come no one complains about the counter punch?

Counter punches are absolutely too powerful, but it really depends on what difficulty you're playing on. On the higher difficulty levels, counters are the only punches that damage the CPU at all - regular punches are useless. I'm hoping the DLC will let us shut it off altogether.
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Old 07-25-2009, 04:24 AM   #6
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Re: How come no one complains about the counter punch?

When I played the game the part I hated was the "pause" in the action when u get a counter opportunity . I'll go over a friends house and give it Another try when the patch cones out and see if it allows you to turn that off.

A game that is billed as a simulation shouldn't have something like the counter freeze in it.
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Old 07-25-2009, 07:47 AM   #7
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Re: How come no one complains about the counter punch?

Quote:
Originally Posted by acts238shaun
I don't think the counter is overpowered, it's just the counter window is too big. The punches that hurt the most are the one you can't see coming. The DLC for counter window is coming in August.
Agreed. A lot of times I see it coming but my dude just will not move out of the way and I have to take it.
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Old 07-26-2009, 04:33 AM   #8
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Re: How come no one complains about the counter punch?

I think it's over powered, in that in an ideal sim game there would be no need for a "counter" game mechanic. Like what someone said above, a counter hurts because it you don't see it coming (and it lands flush)...but the problem is you don't _have_ to be throwing a counter to land such a punch. Manny Pacquiao lands non-counter flush shots that no one sees coming because he's so fast and throws from all kinds of angles. So in that respect, the game has an imbalance between aggressive fast fighters like Manny and a fast counter puncher, since the fast counter puncher is given an advantage in the game since a flush counter will count more than a flush regular punch, even though the fighter may not see either coming.

The developers have said that punches that land flush do more damage than glancing shots or partially blocked shots, and throwing a counter inherently increases the chance of landing a flush shot since the other fighter is a wide open target while he's in the process of missing a punch, so really there is no need for the counter-punch (and "parry") mechanic at all. The increased chance of landing a flush shot is reason enough to be a counter puncher.

But, having said that, I would really settle for being able to decrease the window. It's pretty ridiculous when I miss a shot, cover up for a good two seconds, and then have the other fighter land a shot to what I'm not blocking and have it count as a counter. Counter really need to be thrown right away....otherwise they aren't counter punches.
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