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J-Unit40's All-American Sliders (Post-Patch)

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Old 07-16-2009, 08:33 PM   #1
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J-Unit40's All-American Sliders (Post-Patch)

After receiving a couple PMs and requests for what sliders and settings I am currently using after the patch, I figured I would start a thread.

All-American

9 minute quarters (or 8 minutes if you don't use Chew Clock ever)

HUM/CPU

QB Accuracy 10 / 10 (I went with 10 for each side because the CPU was too inaccurate at 5)
Pass Blocking 50 / 40 (Raised it a little bit because there were too many sacks each game. Seems good here)
WR Catching 45 / 45 (At 40 or below there appears to be too many drops)
RB Ability 50 / 55 (CPU went back to 55. 60+ equals herky-jerky. Dropped HUM tackling to 45)
Run Blocking 50 / 50 (Anything above 50 and kick returns are too easy)

Pass Coverage 60 / 60 (I moved HUM to 60 from 65 because CPU was at or below 50% comp too often)
Pass Rush 75 / 65 (knocked this down to 65 for CPU and 75 for HUM because sacks were a little high on both sides)
INT 15 / 15 (bumped this up another notch because I was seeing a couple too many dropped INTs)
Rush Defense 10 / 45 (I like HUM at 10. At 5 I was seeing some weird reactions by LBs and DLinemen)
Tackling 45 / 50 (dropped it to 45 for HUM for both to boost the run game and kept it at 50 for CPU for the challenge)

FG Power 10 / 10 (5 for each side may have been a tad too low, but 10 allows for good legs to shine)
FG Accuracy 25 / 45 (at less than 30 for the CPU they will miss every other FG wide right or left)
Punt Power 40 / 40
Punt Accuracy 25 / 50 (lowered it for human to get a little variety in my punts instead of putting it right where I want it)
KO Power 55 / 55

Penalty sliders:

Offsides 100
False Start 100
Holding 50 (over 60 and there are holding penalties galore)
Facemask 55 (over 65 and there are too many facemasks IMO - took it down to 55 awhile ago, but forgot to edit)
OPI 100 (I still don't see enough of this called)
DPI 100 (I still don't see enough of this called either)
KR/PR Interference 70
Clipping 55
Intentional Grounding 70
Roughing the Passer 65
Roughing the Kicker 70

Sub settings:

QB 55/80
RB 84/85 (went back to 84/85 due to subbing issues)
WR 84/85
FB/TE 75/80
OL 60/80

DT 84/85
DE 84/85
LB 65/80
DB 60/80
S 60/80

Notes/Rules:

1) I never switch off of a defensive player. I pick one man on defense or on special teams and stick with him until the play is over. This may effect some user's effectiveness vs. the run or the pass. If you switch in against the CPU run, you will almost always be better than not, but ratings really won't matter as much. As for the playing the ball in the air, if you switch players and try to user pick, of course you will end up with more INTs than someone who doesn't. Now, if you were already controlling a DB and jump a route or snag a deflection, you earned that pick vs. the CPU.

2) I never user catch while playing the CPU.

The above "house rules" are just something I prefer. I am not claiming it's the right way to play or my way is better than anyone else's. I just enjoy playing this way and it feels more realistic to me so I have more fun with it this way.

Let me know if you find any secrets or hidden gems in the patched sliders. I love hearing suggestions. We have some great guys on this site that do a lot of testing and really know NCAA Football inside and out and I know they will make this game play the best it possibly can play. That's what makes OS a great on-line community. Thanks in advance guys.

Have fun!

Edit: Changes made to original set in bold.
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Last edited by J-Unit40; 07-30-2009 at 08:03 AM. Reason: Even more updates
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Old 07-16-2009, 08:57 PM   #2
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Re: J-Unit40's All-American Sliders (Post-Patch)

Looking good, I will give it a go with these sliders.
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Old 07-16-2009, 09:10 PM   #3
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Re: J-Unit40's All-American Sliders (Post-Patch)

Agreed! will post back when finished...even though i don't have the patch
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Old 07-17-2009, 12:27 AM   #4
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Re: J-Unit40's All-American Sliders (Post-Patch)

Nice man. You play exactly like me so I'll be checking these out as soon as the XBOX patch is out...
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Old 07-17-2009, 01:23 AM   #5
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Re: J-Unit40's All-American Sliders (Post-Patch)

on the penalty sliders...the ones that arent mentioned, leave at default?
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Old 07-17-2009, 01:39 AM   #6
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Re: J-Unit40's All-American Sliders (Post-Patch)

its a small sample size but i tried these out and here are some results from my first game, 8 min quarters:

24 ND (me) vs. 14 UNC (cpu)

Passing: ND Clausen 13 for 22...198 yards...2 TD, 0 INT...sacked 4 times
UNC 15 for 27, 118 yds, 1td, 1int, sacked 3 times

Rushing: ND Armando Allen 33 carries, 131 yards
UNC HB20 16 carries, 110 yds, 1 td


15.........1st downs......7
45-111-1.........****shed/yds/td..........19-91-1
13-22-2..........comp/att/td.........15-27-1
6 for 15.........3rd downs..........2 for 11
0............turnovers............1
5 for 44.2....punts/avg...........7 for 40.7
6 for 45..........penalties/yds.........5 for 44


overall a decently played game...it was nice to see the qb's not being spot on on all their attempts...there were several badly thrown balls on both sides...i had one interception in the game but i do believe that having the interception slider at 0 is too low...reason being, for both teams there were some passes that got lobbed up because of being hit while throwing that should have been easy picks but instead hit the defenders hands and fell to the ground...those should definitely be interceptions..so i think maybe raising it up to 5 or 10 and seeing how those play out might work better in my opinion.
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Old 07-17-2009, 02:15 AM   #7
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Re: J-Unit40's All-American Sliders (Post-Patch)

I find these sliders to be a tad 'easy'. I suggest lowering human run defense some.
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Old 07-17-2009, 02:37 AM   #8
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Re: J-Unit40's All-American Sliders (Post-Patch)

J-UNIT,

I just had my best game ever using your sliders.

Florida St.(me) at Wake Forest
26-20 ot
Ponder 11-27-153 1int 1 td
Thomas 16-63-1
Reed 5-94 2tds

Skinner 25-42-343 1int 1td
Adams 24-67-1td
M.Williams 8-104
J.Williams 5-81 1td

Lots of drive killing penalties,which happens in football.
Had a 63 yard td run called back for holding and it didn't really piss me off.
Wake had a 52 yard td interception with 2:00 minutes to go called back for interference.
Nice work on the penalty sliders, wouldn't have seen these in years past.
My freshman kicker missed 2xp and a field goal, know I'm nervous about kicking.
Swank one of the better kickers in the nation missed a 19 yarder in ot, never would have seen that last year.

I could type a page about things I saw in this game that I've that have never exsisted in a EA football game.
So hats of to the developers and you J-UNIT for these great WORKING sliders

Now if we can just get some damn presentation next year
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