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Trinity's FINAL Veteran Settings/Slider set

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Old 03-06-2009, 03:55 AM   #1
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Trinity's FINAL Veteran Settings/Slider set

After many many MANY gms i finally found a "perfect" set imo, for my personal style and liking(to each is his own).

GAMEPLAY SETTINGS:

API: On (And again, I ALWAYS pitch what pitch type and location catcher chooses).

Ump balls/strikes: Variable (A MUST)

Diff: Veteran

Pitch Intrfce: Meter

Guess Pitch: 1/4

Auto baserunning: Auto(personal preference, doesnt matter. only thing is that cpu likes to go to third from first on singles, hv been thrown out a few times, as have i thrown out the cpu. so its fair!)

Swing influence: Off(never have even tried it, nor want to. dont think it effects anything on veteran anyway)

Pitcher Confidence: On(definate must)

Field assist: Auto(personal pref again, fair that my fielders react and play to their ratings, not my gameplay.)

PCI: Off(had it on until i got timing down right, so if ur havin trouble hitting, do that until u get better. it really helps u seee how the game works with hitting, and with guess pitch at 1/4 u can really see it).

Strike zone: On

Hot zones: Off

Add or substracting from default setting which is 5

GLOBAL SLIDERS

Pitch spd: -5

Field Errors: -2(was averaging at least 1 error a game either for me or cpu, and too many bobbled balls in infield that wasnt scoring as errors but in my mind they were).

Throw errors: -5

Fielder run spd: -5

Fielder reaction: -5

Fielder arm strength: -5

Baserunner spd: 0

Steal ability: +2(getting caught, and throwin cpu out too often, may move uup 1 more later).

Steal freq: +1(may go up more cuz i have auto base running on, cpu will attempt for me which is mkinda cool. i cn still do it myself tho. but i dont think the attempt enough against me or for me.)

Wind: 0 (hard to even tell when wind is effecting the ball or not)

Injury freq.: 0 (enough injuries when simming already to keep u busy enough in ur chise or season).

USER SLIDERS

Contact: 0

Power: +5 (lol.. never thought Id have to ever max out human power on a baseball game).

Timing: +2

Fouls: -1 (have yet to figure out exactly what this does bso just gonna leave it here, prolly would be fine at default).

Solid hits: +4

SP stamina: 0

RP stamina: -3 (able to go too many innings in a game with mrp's imo... this seemed to be needed)

Pitcher control: -5 (throwing bb's now!!)

Pitcher consistency: -3 (combo of these two are "perfect")

CPU SLIDERS

Contact: -5

Power: -5

Timing: -5

Fouls: -3 (again, dont know what it does, but getting good results with these sliders as is)

Solid hits: -5

SP stamina: 0

RP stamina: -3

Pitcher control: -5

Pitch consistency: -3

Strike freq.: -5

Manager hook: 0

Pickoff: -5 (still throw over too much if u take just one step, annoying but ohh well!)

Really try these guys, even try my gameplay settings with auto fielding and baserunning... i think you'll enjoy the results! post game stats and feedback. nothing is perfect b so if we,re seeing somthng throughout all of us we can address and try to fix. thanks to all who helped test my first version!
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Old 03-06-2009, 04:12 AM   #2
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Re: Trinity's FINAL Veteran Settings/Slider set

Quote:
Originally Posted by Trinity120
After many many MANY gms i finally found a "perfect" set imo, for my personal style and liking(to each is his own)

Really try these guys, even try my gameplay settings with auto fielding and baserunning... i think you'll enjoy the results! post game stats and feedback. nothing is perfect b so if we,re seeing somthng throughout all of us we can address and try to fix. thanks to all who helped test my first version!
Thanks, trying them out now.
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Old 03-06-2009, 05:08 AM   #3
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Re: Trinity's FINAL Veteran Settings/Slider set

These are perfect, thanks for sharing bro. I'm having some really good games with these. Walks, doubles, the whole nine yards.
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Old 03-06-2009, 05:40 AM   #4
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Glad to hear! They are very good sliders, i just had a gr8 game in my opening day game for the indians.

Btw.. i placed ben sheets on the rangers? did he sign with them? i just saw the rumor and did it. i dont hv online so had to manually do it.

CLE 2 7 0
TEX 0 5 0 No HRs

pitched a CG shutup with Cliff Lee, with 0 bb, and 10k

Sheets was tough! Can def tell difference of opposing pitchers.
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Old 03-06-2009, 08:25 AM   #5
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Re: Trinity's FINAL Veteran Settings/Slider set

Im playing on Vet default but its time to start tweakin ,these look good can you download them to the vault
thanks
Ps I also play with auto baserunning but couldnt take any leads off default vet , too many pickoffs lol hope this helps ill see about fielding ?

Last edited by dorismary; 03-06-2009 at 08:29 AM.
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Old 03-06-2009, 09:04 AM   #6
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Re: Trinity's FINAL Veteran Settings/Slider set

Trying um out seems more my style slow nice pace .
?s I play with classic pitch and No guess pitch when I bat.
will this make a difference as it will cut down on mistake pitches ?
I Also dont use powerswing
thanks
Oh do you see a greater difference between the ace and 5th starter ?

Last edited by dorismary; 03-06-2009 at 09:09 AM.
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Old 03-06-2009, 11:26 AM   #7
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I never use power swing either. definately a difference between pitchers, theres no way carl pavano is pitching a CG shutout like i was able to with lee. im online thru my cell, need to go to my mom's soon to get online with the game to upload them. cpu still tries to pick u off alot tho, and i love the auto fielding. this game is messed up on default fielding, it always switched u to the wrong guy, so led to unecessary hit for cpu.

Glad u like them tho, guess i shoul've mentioned that i never use power swing, eveen when i guess pitch correctly. Played 2 gms of my season, and have yet to hit a HR haha.
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Old 03-06-2009, 01:05 PM   #8
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Re: Trinity's FINAL Veteran Settings/Slider set

These sliders are really nice, I use them for my franchise. My last game i drew 5 walks, hit 2 HR but I love how even on Veteran, the computer gives you a nice battle. Makes the game very realistic.
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