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Trinity's Vet settings/sliders

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Old 03-03-2009, 10:51 PM   #1
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Trinity's Vet settings/sliders

Gameplay settings:

API- On
Ump balls/strikes- Variable
Diff.- Vet
Pitch interface- Meter
Guess pitch- Default(I suck at hitting, very hard to on this game.)
Swing influence- Off
Pitch callout- Full
Plate coverage- Off
Swing analysis- Off
Strike zone- On
Hot zones- Off
Catch region- Off
Catch position- On
Rob HR- Off

SLIDERS 0 IS DEFAULT...add or substract from default.

Pitch spd. -5
Field errors 0
Throw errors -4
Fielder spd -4 (seems to help with hit variety)
Fielder reaction -5 (same reason)
Arm strength -3
Baserunner spd. 0
Steal ability 0
Steal freq. 0
Wind 0
Injury freq. 0

HUMAN

Contact +5
Power 0
Timing +5
Fouls -3
Solid Hits +5
SP stam. 0
RP stam. 0
Pitcher control +5
Pitcher consistency +5

CPU

Contact 0
Power -2
Timing 0
Fouls -2
Solid Hits 0
SP stam. 0
RP stam. 0
Pitcher control -2
Pitcher consistency -1
Strike freq. -5
Manager hook 0
Pickoffs -4 (Just annoying, slows game down, and picks u off too much if u lead one more tap with L1

PLZ COMMENT AND SUGGEST! Ive had very good games with these, howeever i knlow they arent perfect. test them and change to ur liking, and tips on how to make them better.

OH, must say that i ALWAYS pitch to where catcher suggests! he/lps create pitch counts and walks at times. with still decent amount of K's
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Old 03-03-2009, 11:54 PM   #2
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Re: Trinity's Vet settings/sliders

thanks man I will chem 'em out
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Old 03-04-2009, 10:26 AM   #3
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Re: Trinity's Vet settings/sliders

Changed fielder reaction to be (-2), and CPU pickoffs @ (-5)
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Old 03-04-2009, 01:36 PM   #4
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Re: Trinity's Vet settings/sliders

Quote:
Originally Posted by Trinity120
Changed fielder reaction to be (-2), and CPU pickoffs @ (-5)
Edit your first post! Gonna give these a try later.
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Old 03-04-2009, 02:50 PM   #5
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Re: Trinity's Vet settings/sliders

Im on thru my cell, and it doesnt give me the option to, sorry... is anyone not able to hit any HRs? Im using the Indians and cant hit one for the life of me. Gonna raise human poer up 2 and play a few gms
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Old 03-04-2009, 03:15 PM   #6
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Re: Trinity's Vet settings/sliders

About to give these a try. I'll post the box score and likes/dislikes.
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Old 03-04-2009, 03:34 PM   #7
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Re: Trinity's Vet settings/sliders

+5 on Contact, Timing and Solid Hits seems a bit excessive IMO. I was having a real tough time hitting in my first 10 games or so. I could hardly get any hits or score any runs other than the occasional HR. I tried going down from All-Star to Veteran and it really wasn't much better, so I decided to play with the sliders. I bumped those same 3 categories +2 each (I left everything else at default). In my very next game my offense exploded with an 8 run 2nd inning where I had like 10+ hits. I went on to score 3 or 4 more runs in the later innings to win the game by a landslide. It was the first time since I've had the game (since last Friday) that I was EVER able to have any kind of a rally. Obviously you can't make any conclusions based on 1 inning or 1 game, but it does seem likely that bumping those sliders just +2 had something to do with it. I'd be interested to see if everybody starts having a hit-fest after increasing each by +5.
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Old 03-04-2009, 05:09 PM   #8
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Re: Trinity's Vet settings/sliders

Just finished. Played as the Reds and just hit randomize and came up against the Braves.

ATL 5 6 1
CIN 2 6 1

Braves
McCann: 2 HR (1 Salami), 5 RBI
Lowe (W) 7.0 IP, 6 H, 2 R, 1 BB, 6 K

Reds
Encarnacion: 2 HR, 2 RBI
Volquez (L) 7.0 IP, 5 H, 4 R, 6 K

Overall, I like these. Very good game until my pitching fell apart late in the game. Both sides had some gap hits and down the line hits. My error killed me as it loaded the bases with 2 outs for McCann. Strike % was good for both starters (77 for Volquez and 68 for Lowe).
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