Gameplay: Anything relating to on the court game play, not including bugs or exploits.
- Players still step out of bounds with no call too frequently.
- Add in defensive animation where player slides over to protect baseline & better help D. IE: When facing a 2-3 zone, have offensive player go to corner. If/when they make a move on defender (crossover), drive the baseline and they almost always get a great shot rarely contested. Help D should roll over to stop, often putting foot on baseline to stop penetration. (Offensive player would then need to change dribble to opposite hand/direction with right stick to opposite direction. This change would not be unbeatable.)
- It seems like there is some slight suction in regards to offensive player and double teams. I will attempt to drive around or pull away from it, but it feels like I get drawn in and must wait until CPU decides I can move away from it. IMO, it needs slightly changed but is too strong at times.
This also happens when on the break, it feels like defenders will warp or close the last step or two too quickly and close down a break. At best, they should only be in position to contend shot, not stop drive in its tracks unless it’s a big man on the break.
- Playing on All-Conference it seems like the CPU shoots way too high of a percentage (~60%). May not be as simple as toning down shooting ratings, as that may drop their offensive game too much leading to less of a challenge. May require balance by improving CPU interior defense. That is where it seems most of my offense comes from, probably too high of a percentage.
- Too many charges from simply backing defender down. Tone down just slightly. It’s good charges are called to keep players from backing down to the hoop every time, but it seems like charges are called too often. EDIT – The more I play, the more I actually like the way it is. It requires PG to get ball to post player once they have posted up, preferably close to the hoop.
- Seems like CPU does not substitute in bench enough. Starters playing way too long, almost NBA-esque. May need to be pro-rated for half length. If gamer uses 5-10 minute halves, starters should be in most of the time. If 10-15 or longer halves, subs should definitely be in more. CPU subs come in and out too ‘perfectly.’ Many will have same minutes played. In a typical game, top reserves (6-7) get more time than the end of the bench (8-10, for example).
- Add in injuries for human-controlled teams. Lack of feature hurts realism aspect of game.
- Add in way to set for team to press after made baskets.
- Player Lock: Ability to play game as one certain position/player.
- At halftime, before start of second half, have game go to Pause Menu so subs & strategic changes can be made, stats viewed, etc. (Like in NBA Live, NCAA Football, Madden, etc.)
- Using on-the-fly subs and hitting R3 to close the menu will make player turn to post up. Not helpful if you are controlling a guard at the time.
- Continue to work on the players clipping through each other.
Online: Anything relating to online play, statistics, or modes.
- Add in Online Dynasties
- Add in Online Team Play
- Have games default to Ranked settings.
Dynasty: Anything pertaining to Dynasty Mode
- Exportable draft classes into NBA Live 2010.
- Ability to control several schools in Dynasty Mode (NCAA Football allows 12) and to play any game within the Dynasty. (User or CPU controlled.)
- Coaching Carousel within Dynasty Mode. Computer controlled coaches (and/or assistants) would be fired or leave for other jobs.
- Before start of each season in Dynasty Mode, add in the ability to create recruits. Editable name, ht/wt, position, ratings, home state, editable ratings, attributes, equipment, etc.
- Issue in Recruit list screen. Many gamers will sort by interest and then go into an individual recruit’s page to recruit them. Upon exiting the recruit’s page, the recruit list is no longer sorted. This makes it a burden to recruit in a streamlined fashion.
- Either change recruiting to the ‘hours per week’ like in NCAA Football, or have the points be allocated by week. Too many people run out of points too soon, particularly if they are using smaller schools.
Tempo Control: Anything relating to the ‘Set the Tempo’ feature
- Ability to edit individual Coach Preferences and styles (for all coaches/schools) at any time (front end, before games, in Dynasty, etc). Would allow for user updates if schools fire coach mid-year or if team utilizes different playing style than what default game has set for them.
- Have Tempo Meter change the team colored ‘pie’ to reflect change made in game.
Rival Challenge: Anything relating to the ‘Rival Challenge’ feature.
- Add in ability to search for users of a certain team.
- Add in ability to designate certain teams as rivals. Could carry over to games played as well (so menus/overlays also agree).
Controls: Suggestions for improving control layout and ease of use for controls.
- Add in a second control option based upon controls used in College Hoops 2K so those users can no longer complain about the controls instead of learning how to use them.
Presentation: Stat overlays, pre/post game screens, 'shows', menus, etc.
- Display name of CPU ballhandler under them.
- More stat overlays giving game update (PTS, FGM/FGA) for individual CPU player. Still difficult to track individual performances by opposition.
- Overlays indicating all calls by referee. Can be tough to figure out what is going on at times.
- Increased atmosphere – more chants, fight songs, sign variation (not higher frequency; more random signs that show up in existing spots), more mascots, etc.
- Continue to enhance commentary from Erin Andrews. Still moments where it is not clear what team she is referring to.
- Increase visual ‘details’. IE: See players coming off bench sit by scorer’s table. More emotion from bench players, coach, crowd reflecting on-court action.
- Change the Situation Overlay (score, time remaining, etc.) in the Pause menu. Still the same as MM08.
- Have more presentation with the coaches. Show career record, season record, accomplishments, in an overlay. Hype up opposing coach, especially if they are a big time coach.
- Show rankings on score overlay and situation overlay in pause menu.
Details: Includes uniform inaccuracies, stadiums, equipment, player celebrations, etc.
- Cloth Movement (Uniforms). Found in NBA Live 09, increases visual realism of players.
- Rivals: Nebraska & Creighton should be listed as rivals in Play Now/Dynasty. They are listed as rivals in the Rival Challenge feature, but not when they actually play each other. Not sure I’d consider Nebraska & Kansas rivals, but it’s better than not having any listed.
- Court/Arena Name: Creighton plays at Qwest Center Omaha. Description is right, but name is wrong. Arena is now pro-style and court is wrong. Pic:
http://www.gocreighton.com//share/Vi...IMAGE_SIZE=400
Nebraska – Men’s three-point line should be white. Home team sits on left side, visitors on right. (Seems to be incorrect for a lot of schools.)
- Incorrect uniforms: San Jose State, ... See thread at OS
- Add in more gear: Black socks, longer arm sleeves, long hair, Under Wrist Accessory, add in Wrist Tape (Basically Team Wristband, but always White), ...
- More authentic arenas. Possible inclusions: Notre Dame.
- Editing: Ability to edit year and tattoos on existing players.
- Nessler refers to ‘Arkansas Pine Bluff’ as ‘Arkansas’
- City in recruit database is wrong. City should be Poplar Bluff, Missouri. It is not ‘Popular’.
Bugs and Glitches: Errors & problems within the game that detract from the experience.
- Stamina is not reflected on sub screen until user moves focus off of C and to another player.
- When you choose ‘1/4 Court Man’ defense, Nessler tells us that the team has selected a Man-to-Man Full Court Press. The team runs the intended defense, but the commentary is wrong. There may be more, but that one jumped out at me.
- I think one of the Gs & C are mixed up in the Selected Play Breakdown inside the Playbooks.
- Playbook: No movement in diagram of Deep Special play in Memphis’ playbook.
- Playbook: Some plays in library are not selectable to be entered into current playbook. Seems to happen with 2-3 defense most frequently.
- Accessories do not show up on players when they wear historical uniforms.
Misc: Items which do not fit in any of the categories above.
- Fix issues with NCAA Tournament. First/second round games not held at same locale, conference foes playing each other in first round.
- EA Locker: Ability to share settings files (sliders), tournament files, in addition to rosters. Get rid of the horrific filter!
- EASW: Allow more than five pics to be saved on the system HD. (See NCAA Football.)
- Longer name fields in editing players. Some names in database are longer than what can be manually entered.
- Post-Season NIT Creation & Conference Tournament creation. Why is there a section only for pre-season tournaments? Allow user to create post-season NIT and all conference tournaments. Basketball gamers love playing tournaments – the more we can play & recreate, the better.
- Ability to dictate when players will be eligible in the Edit Player section. Options: “Next season” or “semester.” This addresses the increasing number of transfers and NCAA regulations that lead to players being ineligible for half of the season.
New Features: What new features would you like to see added? Something from previous versions or the 'next big thing'?
- Online Dynasty (see NCAA Football 09). Must have for NCAA 2010, in my opinion. Added huge longevity to NCAA Football, would elevate NCAA Basketball to a must-have franchise.
- Campus Legend/Be a Pro Mode, with character exportable to NBA Live
- Practice Mode/Drills. Especially useful in Dynasty Mode for people to get accustomed to team. Would allow new NCAA Basketball gamers to get accustomed to game play/features. An NBA Academy-esque feature accessible at anytime (front end, Dynasty) would be ideal.
- Online Team Play
- Create-a-School; Create-a-Team. As in last-gen NCAA Football, this team could replace an existing school in a conference.
- Coach Mode. Ability to call plays, make subs, but to watch CPU execute them. Perhaps add in sideline camera angle.
- Take a different approach to team rankings. Two options: 1) Put in-game option where users can assign the Top 25 rankings. They can then keep them up to date if they wish. 2) Have option of game either using the default Top 25 rankings or having them get updated weekly from the USA Today/ESPN Coaches Poll. Either option helps keep the Top 25 rankings up-to-date as they are outdated by the first week of the season otherwise.
- Ability to take saved videos & pics on the hard drive (along with M3s on hard drive) to make custom intro videos that play before games or before starting lineups.