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Jab_Step: The Big Three that kill this game

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Old 11-25-2008, 03:02 PM   #1
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Jab_Step: The Big Three that kill this game

A) Why the heck can't we share sliders/settings like Live? So annoying;
B) We have to be on a friends' list to get named rosters. So stupid;
C) Why the heck is the free throw camera so far away from the meter? In Live, I can see the free throw meter. In NCAA, I need a damned magnifying glass.
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Old 11-25-2008, 03:05 PM   #2
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Re: Jab_Step: The Big Three that kill this game

People are having a hard time seeing the FT meter? What size TV do you have? I have no problems with it whatsoever.
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Old 11-25-2008, 03:07 PM   #3
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Re: Jab_Step: The Big Three that kill this game

Quote:
Originally Posted by ehh
People are having a hard time seeing the FT meter? What size TV do you have? I have no problems with it whatsoever.
44" HDTV. It's just so far away compared to NBA Live.
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Old 11-25-2008, 03:10 PM   #4
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Re: Jab_Step: The Big Three that kill this game

I only played the Live demo but I thought it was the same in NCAA. Dunno, I can see all the individual bars and everything on top of the backboard in NCAA. I almost wish it was smaller so FT's would be more difficult.
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Old 11-25-2008, 03:18 PM   #5
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Re: Jab_Step: The Big Three that kill this game

hmmm...

for me, I would actually say:

- not being able to pull up the quick sub screen during freethrows
- not being able to view my players fatigue and foul trouble in the quick sub screen
- CPU names not under the the player when they have the ball

......would these three things be difficult to include in a patch? I don't own Live 09...are these issues in Live?

I know there are more important things, but these 3 to me seem like easy fixes...don't u think?
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Old 11-25-2008, 03:23 PM   #6
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Re: Jab_Step: The Big Three that kill this game

My Big Three:

1) Lackluster sim engine in Dynasty mode.

2) Herky-jerky shooting animations/foul animations.

3) Lack of some sliders, attributes and tendencies.

FTs aren't any issue for me visually.

Overall, a fun game, but a couple of things are holding it back from being a really fun and immersive game.
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Old 11-25-2008, 03:29 PM   #7
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Re: Jab_Step: The Big Three that kill this game

my three are:
1) when on a fast break the defender can just stop you in your path.
2)when passing the ball in on a fast break the your player doesn't continue to run when he catches the ball instead he stops.
3) the trapping on defense
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Old 11-25-2008, 03:48 PM   #8
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Re: Jab_Step: The Big Three that kill this game

Quote:
Originally Posted by dave374
A) Why the heck can't we share sliders/settings like Live? So annoying;
B) We have to be on a friends' list to get named rosters. So stupid;
C) Why the heck is the free throw camera so far away from the meter? In Live, I can see the free throw meter. In NCAA, I need a damned magnifying glass.
A.) Is it that hard to manually enter slider settings posted on OS forums? How is that a game "killer"?

B.) Is it that hard to befriend someone on the OS forums to get the rosters from? Would you like to add me, my GT on 360 is Bumble14. I will give you the rosters.

C.) The camera is farther back than Live, but I like it- it's more challenging. Hardly a game killer.

Quote:
Originally Posted by K_rob11
hmmm...

for me, I would actually say:

- not being able to pull up the quick sub screen during freethrows
- not being able to view my players fatigue and foul trouble in the quick sub screen
- CPU names not under the the player when they have the ball

......would these three things be difficult to include in a patch? I don't own Live 09...are these issues in Live?

I know there are more important things, but these 3 to me seem like easy fixes...don't u think?
1.) It would be more convenient, but not a game killer. I don't think you could do that in CH2K8 either. Just call a timeout- I doubt anyone uses them anyways.

2.) You do realize you can view a players fatigue in game- ever notice that little green bar underneath your player?

3.) Why do you need to know CPU names under players? How does this effect gameplay.

Quote:
Originally Posted by mrforensics
my three are:
1) when on a fast break the defender can just stop you in your path.
2)when passing the ball in on a fast break the your player doesn't continue to run when he catches the ball instead he stops.
3) the trapping on defense
1.) I've not encountered this. Try crossing the defender over to get spacing. It's actually easier to fast break in this game than any other basketball game I've played in a while.

2.) Again, I am able to fast break. This is not a game killer- try leading your player with icon passing.

3.) The trapping defense is a game killer? So teams are not allowed to trap? Ever watch a college basketball game in real life? Traps in this game are great- the cpu makes you feel just like a real life team must feel when trapped. Try icon passing to an open man.
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