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***The Tomba Formula***NBA Live 09 Slider Settings

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Old 10-11-2008, 10:59 PM   #1
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***The Tomba Formula***NBA Live 09 Slider Settings




UPDATED 12/2/08
Changes in bold and to be used with new speed edit
http://www.operationsports.com/forum...post2038957912

Gamertag Bumper32 for EA Locker file

Visual Settings
Broadcast
Camera Height - 0
Zoom - 3

Player Indicator - ON
Replay indicator - OFF
Auto Replay Frequency - 0
Pick n Roll - OFF
Call Play - OFF
DNA Ticker - OFF

Brightness Control
Brightness - 4
Contrast - 1


Game Level
Home Team Skill Level - Superstar
Away Team Skill Level - All-Star
8 - 9 Minute Quarters

Auto Sub - ON
Game Speed: 44
Fatigue Effect: 75
Charge/Block Foul Frequency: 0
Shooting Foul Frequency: 25
Reach-in Foul Frequency: 25
In-air Collision Foul Frequency: 100

User Sliders
User Steal Ability: 50
User Interception Ability: 100
User Shot Block Ability: 100
User Dunk/Lay-up Block Ability: 0
User Offensive Rebounding: 100
User Defensive Rebounding: 100
User Fakeout Discipline: 0
User Short Range Shooting: 50
User Medium Range Shooting: 50
User Long Range Shooting: 50
User Dunk Percentage: 100
User Lay-up Percentage: 75
User Drop Step Effectiveness: 30
User Sink Or Swim Effectiveness: 50
User Defensive Low Post Strength: 100
User Shot Alter Ability: 0
User Fight Through Screen Ability: 100
User Hands in Post: 100
User Hands on Perimeter: 100

CPU Sliders
CPU Steal Ability: 0
CPU Interception Ability: 0
CPU Shot Block Ability: 0
CPU Dunk/Lay-up Block Ability: 0
CPU Dunk vs Layup Frequency: 0
CPU On Ball Physical Defense: 100
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 75
CPU Fake-out Discipline: 0
CPU Short Range Shooting: 25
CPU Medium Range Shooting: 50
CPU Long Range Shooting: 25
CPU Dunk Percentage: 75
CPU Lay-up Percentage: 25
CPU Drop Step Effectiveness: 0
CPU Help Side Defensive Effectiveness: 100
CPU Sink Or Swim Effectiveness: 50
CPU Close Out Effectiveness: 100
CPU Defensive Low Post Strength: 75
CPU Shot Alter Ability: 25
CPU Fight Through Screen Ability: 0
CPU Pass Accuracy: 0
CPU Hands in Post: 50
CPU Hands On Perimeter: 75


In it's 3rd year, the Tomba Slider Set combines game logic with real life NBA basketball knowledge. Focusing on creating an accurate game speed and flow, Tomba's slider sets bring to you the further realization of realism and depth to your gameplay needs. From visual to on court player behavioral play, this years Tomba slider set continues to provide the best option in your gaming experience.

***Now available on XBoxLive 360>EA Locker >Global Content***


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Last edited by Tomba; 12-02-2008 at 02:21 PM.
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Old 10-11-2008, 11:49 PM   #2
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

when I pick this game up next week, I'll give them go
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Old 10-12-2008, 12:49 AM   #3
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

Tomba, I will try these, but you have to understand every persons TN set is different and you should maybe leave that out, what looks good on your set my not look good another set.
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Old 10-12-2008, 01:25 AM   #4
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

Can't tell which one is yours in the Global Content screen

***Nevermind. I found it.****

Thanks Tomba.

Last edited by therizing02; 10-12-2008 at 01:28 AM.
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Old 10-12-2008, 07:30 AM   #5
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

Awesome sliders, almost perfect.
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Old 10-12-2008, 02:41 PM   #6
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

Quote:
Originally Posted by Corentin
Awesome sliders, almost perfect.
I agree. I wasn't liking Playmaker's sliders at all in the few games I played.....but the game plays and feels much differently now.

I bumped the speed to 46 as 43 was a little too slow (default plays too fast and lots of sliding) and I bumped the contrast to 3 (from 1) as the colors were way too bland and washed out.

Other than that, these damn sliders are awesome! Thanks Tomba.
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Old 10-12-2008, 09:56 PM   #7
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

Not bad Tomba. The fouls are basically non existent. I just quit a game half way through the third quarter because the CPU hadn't committed a foul. If I increase the the sliders any more the CPU will be fouling me on every outside shot including 3 pointers.

I may also have to lower the CPU shooting sliders. I was New Orleans against Utah and they were 63% no matter what defense I tried.

I'm also getting slightly irritated with the lack of fast breaks in this game. Does a teammate ever catch a pass on the run or do they always have to stop after catching the pass? Every time they stop, it allows the CPU to catch up. Also at time the CPU will have someone ahead of the field for a wide open dunk or layup and never pass to that teammate.
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Old 10-12-2008, 10:19 PM   #8
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Re: ***The Tomba Formula***NBA Live 09 Slider Settings

Quote:
Originally Posted by therizing02
Not bad Tomba. The fouls are basically non existent. I just quit a game half way through the third quarter because the CPU hadn't committed a foul. If I increase the the sliders any more the CPU will be fouling me on every outside shot including 3 pointers.

I may also have to lower the CPU shooting sliders. I was New Orleans against Utah and they were 63% no matter what defense I tried.

I'm also getting slightly irritated with the lack of fast breaks in this game. Does a teammate ever catch a pass on the run or do they always have to stop after catching the pass? Every time they stop, it allows the CPU to catch up. Also at time the CPU will have someone ahead of the field for a wide open dunk or layup and never pass to that teammate.

All I can say is that this was tested with the entire NBA and the results in shooting percentages and fouls turned out good. Some teams don't react good to fast breaks in NBA Live 09 true,but that's because of the way the teams are thought of as not being good on fast breaks. There should be no reason that the cpu scores at will on you either. I made sure of that. The mid range has to be up, and you have to defend agianst it. the layup and outside shots are lowered and the cpu is on all star in general as opposed to your superstar level.

What this edit does is allow for more animations to pop up making everything smoother looking so that it has a good flow to your games. making any further adjustment will take away from that , i have to make sure what i'm editing. defending is KEY in making sure scoring percentages are realistic.

As far as fouls? if if you cut in to soon you get called for a charge. they do it to you same thing, but thats after defending or going after a shot thats un natural. You go up to fast etc etc...
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Last edited by Tomba; 10-12-2008 at 10:22 PM.
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