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KingSimKits: NBA 2K25 | 12min Qtr | Modern Era Sim Sliders , Gameplay & Stats

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Old 02-11-2025, 01:47 PM   #1
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KingSimKits: NBA 2K25 | 12min Qtr | Modern Era Sim Sliders , Gameplay & Stats











QUARTER LENGTH: 12 MINUTES
• GAME SPEED: 54
SHOT TIMING PROFILE: NORMAL RISK-REWARD
LAYUP TIMING: REAL PLAYER%
FREE THROW TIMING: USER TIMING
SHOT TIMING VISUAL CUE: (your personal preference)
*My personal setting for the shot meter and feedback, are all turned OFF


INSIDE SHOT SUCCESS: 44 / 45
CLOSE SHOT SUCCESS: 50 / 48
MID-RANGE SUCCESS: 46 / 45
3PT SUCCESS: 51 / 48
LAYUP SUCCESS: 41 / 39
SHOT COVERAGE IMPACT: 50 / 50
FREE THROW WINDOW SIZE: 37 / 31
DUNK IN TRAFFIC FREQUENCY: 56 / 59
DUNK IN TRAFFIC SUCCESS: 48 / 48
PASS ACCURACY: 44 / 44
ALLEY-OOP SUCCESS: 47 / 46
CONTACT SHOT SUCCESS: 52 / 52
BALL SECURITY: 22/ 22
BODY-UP SENSITIVITY: 65/ 65
PASS SPEED: 50 / 50

DRIVING CONTACT SHOT FREQUENCY: 85 / 70
INSIDE CONTACT SHOT FREQUENCY: 85 / 85
LAYUP DEFENSE STRENGTH (TAKEOFF): 12 / 18
LAYUP DEFENSE STRENGTH (RELEASE): 8 / 14
JUMP SHOT DEFENSE STRENGTH (RELEASE): 4 / 6
JUMP SHOT STRENGTH (RELEASE): 4 / 4
HELP DEFENSE STRENGTH: 56 / 61
STEAL SUCCESS: 58 / 53

AGILITY: 40 / 50
VERTICAL: 57 / 57
STRENGTH: 70 / 70
STAMINA: 50 / 50
SPEED: 75 / 75
DURABILITY: 50 / 50
HUSTLE: 70 / 70
BALL HANDLING: 42 / 42
HANDS: 40 / 35
DUNKING ABILITY: 56 / 58
ON-BALL DEFENSE: 35 / 67
STEALING: 50 / 50
BLOCKING: 49 / 53
OFF AWARENESS: 67 / 85
DEF AWARENESS: 67 / 80
OFF REBOUNDING: 4 / 4
DEF REBOUNDING: 13 / 13
OFF CONSISTENCY: 56 / 54
DEF CONSISTENCY: 54 / 54
FATIGUE RATE: 50 / 50


TAKE INSIDE SHOTS: 50 / 45
TAKE CLOSE SHOTS: 50 / 58
TAKE MID-RANGE SHOTS: 50 / 70
TAKE 3PT SHOTS: 50 / 75
POST SHOTS: 50 / 50
ATTACK THE BASKET: 50 / 50
LOOK FOR POST-PLAYERS: 50 / 50
THROW ALLEY-OOPS: 55 / 54
ATTEMPT DUNKS: 64 / 55
ATTEMPT PUTBACKS: 64 / 69
PLAY PASSING LANES: 58 / 38
GO FOR ON-BALL STEALS: 77 / 79
CONTEST SHOTS: 80 / 80
BACKDOOR CUTS: 58 / 68
OVER THE BACK FOUL FREQUENCY: 70 / 70
CHARGING FOUL FREQUENCY: 80 / 80
BLOCKING FOUL FREQUENCY: 80 / 80
REACHING FOUL FREQUENCY: 57 / 57
SHOOTING FOUL FREQUENCY: 80 / 80
LOOSE BALL FOUL FREQUENCY: 100 / 100
ILLEGAL SCREEN FREQUENCY: 66 /56


SPEED (MAX RATING): 72 / 72
SPEED (MIN RATING): 24 / 24
ACCELERATION (MAX RATING): 72 / 72
ACCELERATION (MIN RATING): 24 / 24
















Last edited by jkits; 02-11-2025 at 02:03 PM.
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Old 02-18-2025, 02:15 AM   #2
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Re: KingSimKits: NBA 2K25 | 12min Qtr | Modern Era Sim Sliders , Gameplay & Stats

Played these tonight. Seeing the same problem I’m seeing across various other slider sets. Defense is almost non-existent on jumpshots. If you look at the shot feedback, almost everything is considered open or wide open. Even when the defender is up in their chest.

It seems like everyone just turns the feedback off and chalks those up to “well those shots go in sometimes.” But the issue is that the game isn’t registering that a defender is even there. And if every single jump shot is doing that, what is the point of working to get an open look?

With shot timing, you can make everything. With Real Player % like what Shady Gaming has (also zero defense), you are just purely playing the percentages. Have to find some way to get defense to actually matter.
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