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2k desperately needs to revamp their dribble handoff system

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Old 01-23-2025, 05:38 PM   #1
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2k desperately needs to revamp their dribble handoff system

DHO actions are such a heavy element of today's game. I don't have data on this, but I feel every team in the league runs DHO actions as their freelance with their center at the top of the key. Also there are not enough freelances that incorporate dho actions. For example, only the nuggets freelance has DHO as the main source of offense but even that freelance is very limited.

This game needs to make it so that a dribble handoff naturally flows into a PNR. And you need to be able too set the defensive coverages so that they are the same as pnr. Including soft coverage, drop coverage, hard Hedge, over, under, etc. (also the coverages need to actually work, as we already know).

This game has needed a dho overhaul for a while now
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Old 01-23-2025, 06:10 PM   #2
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Re: 2k desperately needs to revamp their dribble handoff system

Quote:
Originally Posted by talucchesi
DHO actions are such a heavy element of today's game. I don't have data on this, but I feel every team in the league runs DHO actions as their freelance with their center at the top of the key. Also there are not enough freelances that incorporate dho actions. For example, only the nuggets freelance has DHO as the main source of offense but even that freelance is very limited.

This game needs to make it so that a dribble handoff naturally flows into a PNR. And you need to be able too set the defensive coverages so that they are the same as pnr. Including soft coverage, drop coverage, hard Hedge, over, under, etc. (also the coverages need to actually work, as we already know).

This game has needed a dho overhaul for a while now
Yup! Game still runs like it's the 90s, focused on 1-on-1 defender battles instead of team ball.

It should be quite telling that there are zero badges related to DHOs, unless we're shoe-horning Slippery Off-Ball.

Take the Sacramento Kings w/ Domantas Sabonis for example. These goof balls at 2K think Sabonis is a post passing hub (Gold Post Playmaker last year).

Meanwhile....
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Old 01-23-2025, 06:27 PM   #3
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Re: 2k desperately needs to revamp their dribble handoff system

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Originally Posted by Real2KInsider
Yup! Game still runs like it's the 90s, focused on 1-on-1 defender battles instead of team ball.

It should be quite telling that there are zero badges related to DHOs, unless we're shoe-horning Slippery Off-Ball.

Take the Sacramento Kings w/ Domantas Sabonis for example. These goof balls at 2K think Sabonis is a post passing hub (Gold Post Playmaker last year).

Meanwhile....
Him and Nikola are the poster children for this. Even adding moving screens into the game during these actions is essential
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Old 01-23-2025, 07:44 PM   #4
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Re: 2k desperately needs to revamp their dribble handoff system

There’s actually a ton of DHOs in the manual play calling, but as mentioned the issue is the big man doesn’t really set a screen. I run them all the time with KAT and Brunson and the biggest issue is that KAT just kind of stands there after handing it off but doesn’t do any sort of pick animation.

The CPU barely does any. It’s usually just pick and roll with a few weird DHOs that result in the same as mentioned above.
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Old 01-23-2025, 07:51 PM   #5
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Re: 2k desperately needs to revamp their dribble handoff system

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Originally Posted by MiracleMet718
There’s actually a ton of DHOs in the manual play calling, but as mentioned the issue is the big man doesn’t really set a screen. I run them all the time with KAT and Brunson and the biggest issue is that KAT just kind of stands there after handing it off but doesn’t do any sort of pick animation.

The CPU barely does any. It’s usually just pick and roll with a few weird DHOs that result in the same as mentioned above.
Yea, my issue is more with how it's executed in game. Playbook is actually fantastically realistic too what teams run in real life. The freelance need updating but I'll at least take the game medications being updated and the AI utilizing how to run the around as well as defend intelligently
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Old 01-24-2025, 01:16 AM   #6
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Re: 2k desperately needs to revamp their dribble handoff system

I gave up on DHOs in 2K years ago. I always assumed I just sucked at them or something, but for me they always play out so clunkily that no advantage is gained. Oftentimes it’s even worse in that the clunkiness kinda breaks the flow of the play enough to where the defense can get set even better than if I had just abandoned the play pre-DHO and simply pulled up.
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Old 01-24-2025, 11:12 AM   #7
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Re: 2k desperately needs to revamp their dribble handoff system

Do devs still visit this board? I agree, this ABSOLUTELY needs to be a focal point for next year. I think a lot of things are working great offensively, but this is one thing that's super important and still needs a good amount of work. We need better control over the player receiving the handoff, and the player handing off needs to do better to screen initially and then roll or fade naturally off of it instead of just standing there. I can still use them to decent effect sometimes by instantly calling for the pick right when I'm receiving the handoff, but it's certainly not ideal. Too much of a big part of NBA offense to be so clunky.
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Old 01-24-2025, 02:06 PM   #8
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Re: 2k desperately needs to revamp their dribble handoff system

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Originally Posted by talucchesi
Yea, my issue is more with how it's executed in game. Playbook is actually fantastically realistic too what teams run in real life. The freelance need updating but I'll at least take the game medications being updated and the AI utilizing how to run the around as well as defend intelligently
If they just added a simple button to press before the handoff that would call for screen, it would go a long way. Like if you are about to hand it off and press the LB/L1 button like you would to set a normal screen (just press instead of hold though), it would be a quick add to make it much more realistic and give you the option to screen or slip.

The only screens now seem to be accidental, although I find the ones with other screens free up the player to get open. Just need to on DHO screen to be a thing in game and we’ll be set.

Last edited by MiracleMet718; 01-24-2025 at 02:10 PM.
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