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cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

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Old 08-16-2024, 10:10 PM   #1
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cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Madden 25: Slider Testing OPENING PAGE #1

I will start and make changes here for Madden 25!


Day One 8/16/24
Posted first set

Madden NFL 25 Title Update - September 3, 2024
48-gig Update


9/7
QB ACC: 0 to 18
PASS BLOCKING 0 to 0
WR RECEIVER CATCHING: 38 to 36
BALL SECURITY: 12 to 8
INT: 28 to 52
TACKLING: 0 to 25

9/2
Wide Receiver Catching: 35 to 38
INT: 18 to 28
Holding: 55 to 57

CDCOOL Madden 25 Penalties
Offside: 58
False Start: 58
Holding: 58 to 55
Face Mask: 58
Defensive Pass Interference: 58
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 58
Intentional Grounding: ON
Roughing the Passer: 55 to 50
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact: ON


9/1
QB Accuracy: 0 (Slider not working)
Pass Blocking: 0 (Slider not working)
Wide Receiver Catching: 38 to 35
Tackling: 0 (Slider not working)

Fatigue: 55 (65)
Progressive Fatigue: OFF
Coach Firing: OFF

AUTO SUB
Rushing Out: 70
Rushing In: 80

Madden 25 Slider Status

On ZERO Now
QB Accuracy: Not Working
Pass Blocking: Not working
Tackling: Not Working

Special Teams never worked

Wide Receiver Catching: Working
Ball Security: Working
INT: Working

Probably not working
Run Block: On 100 Not Sure
Pass Defense Reaction Time: On 100 Not Sure
Pass Coverage: On 100 Not Sure



8/31
QB Accuracy: 2 to 1
Wide Receiver Catching: 45 to 38
INT: 15 to 18

8/30
Tackling: 60 to 30

8/29
CDCOOL Madden 25 Penalties
Offside: 58
False Start: 58
Holding: 50 to 58
Face Mask: 58
Defensive Pass Interference: 58
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 58
Intentional Grounding: ON
Roughing the Passer: 50 to 55
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON


8/28
QB Accuracy: 3 to 2
Wide Receiver Catching: 39 to 49
Ball Security: 9 to 12
INT: 40 to 15
Tackling: 15 to 70
FG Power: 5 to 2
FG Accuracy: 5 to 2
Punt Power: 5 to 2

CDCOOL Madden 25 Penalties
Offside: 67 to 58
False Start: 67 to 58
Holding: 58 to 50
Face Mask: 67 to 58
Defensive Pass Interference: 67 to 58
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 70 to 58
Intentional Grounding: ON
Roughing the Passer: 58 to 50
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON


8/24
Tackling: 10 to 15

CDCOOL 15 Minute Quarter Madden 25 Penalties
Offside: 70 to 67
False Start: 70 to 67
Holding: 58
Face Mask: 70 to 67
Defensive Pass Interference:70 to 67
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 70 to 67
Intentional Grounding: ON
Roughing the Passer: 58
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON

8/23
QB Accuracy: 2 to 3
Pass Blocking: 2 to 3

8/22
Wide Receiver Catching: 45 to 39
Run Block: 90 to 100
INT: 26 to 40

8/20
Wide Receiver Catching: 45 to 40
Run Block: 70 to 90
Tackling: 65 to 10

CDCOOL Madden 25 Penalties
Offside: 70
False Start 70
Holding 58
Face Mask 70
Defensive Pass Interference 70
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 70
Intentional Grounding: ON
Roughing the Passer 58
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON

8/19
Ball Security: 8 to 9

8/18
Wide Receiver Catching: 40 to 45
Run Block: 90 to 70
Ball Security: 7 to 8
INT: 27 to 26

CDCOOL Madden 25 Penalties
Offside: 80 to 70
False Start 80 to 70
Holding 60 to 58
Face Mask 80 to 70
Defensive Pass Interference 80 to 70
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 80 to 70
Intentional Grounding: ON
Roughing the Passer 60 to 58
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON


8/17
QB Accuracy: 3 to 2
Wide Receiver Catching: 37 to 40
Run Block: 70 to 75
Ball Security: 8 to 7
Tackling: 85 to 65

CDCOOL Madden 25 Penalties
Offside: 80 to 70
False Start 80 to 70
Holding 60 to 58
Face Mask 80 to 70
Defensive Pass Interference 80 to 70
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 80 to 70
Intentional Grounding: ON
Roughing the Passer 60 to 58
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON



This is my new Forum Policy
It's needed based on a few issues I've had in the past

IMPORTANT! (PLEASE READ BELOW!)

NO bullying / inappropriate conversations/trolling will not be tolerated.

You will be ignored and reported to Operations Sports Management

Advice, acknowledgments, or change considerations will only be given to those with legitimate issues or suggestions by providing evidence of your findings.

Please provide proof via a picture, image, or video of any recommended suggestion changes, reported issues, or stat observations.

Broad complaints or criticisms with no supporting evidence will be ignored.

Use my sliders as they are or as a base to fine-tune gameplay to your liking.

It's your responsibility to adjust any slider to best fit what you would like to see, not mine.

I'm not entertaining every dog that barks anymore.

I appreciate your support.


------------------------------------------------------------------------------------------------------------------
UPDATES (Extensive Testing)

Day One 8/16/2024

Next Gen



CDCOOL'S 15 MIN QUARTER: CPU vs CPU (WATCHED GM) MADDEN 25 SLIDERS and CPU vs CPU GUIDE
Revised and cleaned up on 8/16/2024

Disclaimer
I think everyone knows playing this way is a personal choice.
I have been for many years and it's a great immersive NFL experience
CPU vs CPU 32 Team Owner control in Offline Franchise

USER TEAM HELP (Season and Off-Season control)
Auto or Manual as the Owner of each Team is a personal choice
I Auto-everything for all teams.


You have to use 100% of my settings in the OP, not just the sliders for these to work.

PLEASE DO NOT POST ANY STATS IN THE FORUM IF THEY ARE NOT 100% OF MY SLIDERS AND SETTINGS. (confuses people)

This is an NFL Offline Franchise (slider and settings) simulator
The Objective: Get NFL End of Season Stats and great animations in Franchise for CPU vs CPU games

Simmed game stats are not optimized to match up with 15-minute Quarter watched games in Madden Your Watched season team stats will ruin your Franchise season because the stats will not match up with the Sim games using 15-minute Quarters.
Your team players will lead in many categories.

This is why other slider developers are using 7-14 minute Quarters, they are trying to get the stats to match up for the games they do not want to watch with the Sim Engine. I played this way using 12-minute Quarters for years so I get it. I moved over to 15 Minute Quarters and Watching all the games for about 4 years now.

15-minute Quarter is a different animal, the 3D Engine stats will not match up with the Sim Engine games. You need to use the 3D Engine 100% and watch all the games. Watching games can be time-consuming but I just let most play out, after testing and come back and look at the game stats. I have been playing Madden this way for many years. Your reward is getting good overall stats for all 32 Teams in Madden using the same Quarter length as the NFL. Watching the games is fun, you learn all the teams and become familiar with all the players like in Fantasy Football.

Highly Recommended
A downloadable mod called Cheat Engine: Speed Hack, will Speed up Watched Games on the PC for Supersim watched games. It's a game-changer! No need to Normal or Fast Sim any games.
You can Watch a game in less than 15 minutes!

http://https://www.cheatengine.org/



My sliders are tested and recommended to have EVERY GAME for EVERY TEAM to be Watched or let played CPU vs CPU. All 32 teams are under Human control in Offline CFM, using 15-minute quarters adopted by the NFL.

These sliders work for the way I play, Watching every game with 15-minute quarters using Slow Supersim End Game. NOT PLAYING, SIMMING or CALLING PLAYS.

Your results may vary playing any other way, they may work but I've only tested as described.


You are the GM making GM decisions for all 32 teams and watching the results. Not mixing Simmed games with Played games.

The NFL DRAFT is where you make an impact and follow your draft picks if you choose to do so for all 32 Teams.

I'm happy with the results with Madden 24 PC.

If you decide to try them, use every setting I have posted or you will not get the same results.

Check em out and let me how they are working for you :-)

Restart your system (OFF and ON) if needed because of bad games and Watch at least 3 full games before commenting.
ENJOY!

cdcool
Slider guru with over 20 plus years of experience with Madden



------------------------------------------------------------------------------------------------------------------

Play Over Rule

NO Profile Deletion is necessary for Madden 25

GAME ISSUES CAUSED BY FILE CORRUPTION
Typically a sign that a game has gone bad is listed below.
Not happening in Madden 25
Excessive Sacks of more than 11
Repetitive game issues with the same issue could require a PROFILE DELETION which I'm not seeing in Madden 24

------------------------------------------------------------------------------------------------------------------

SLIDER GAME RESULTS
No major stat or slider issues with Madden 25 (Team/Player Sacks and TE Receptions are coded issues)

Passing attempts vs run attempts are good
Pass completion percentages are good
The running game is good
Penalties are good
Scores are good
Sacks can be high for some games not all
The number of Plays is good, 120 is not the standard, I counted and compared it to the number in the NFL.
Pass completion percentages are good: '50s-'80s (Season averages around 60-65%)
Passing Yards are good: 200's - 300's (400 are rare)
The running game is good: 100+ yards will happen
Yards per Carry are good: 4.5 and higher
Receiving is good: Drops are good
TLF's are good
Interceptions are good: 0-4
Pass Deflections are reasonable and varied
Special Teams and Kicking Game are good, getting Touchbacks on Kickoffs and long Field Goals.
Injuries are where they need to be as compared to the NFL

------------------------------------------------------------------------------------------------------------------


CDCOOL GAME SETTINGS

USE EA's DEFAULT ROSTERS


MAIN MENU SETTINGS (MM)
MAIN MENU SLIDER SETTINGS DON'T MATTER

MM SETTINGS HAVE NO EFFECT ON CPU vs CPU GAMES

GAME OPTIONS
Favorite Team: Pick your team
Playbooks:
Offensive Playbook: Team Specific
Defensive Playbook: Team Specific
Even Teams: OFF
NFL LIVE PLAYBOOKS: ON or OFF doesn't matter for CPU vs CPU games (I've tested for almost a full season and it does not work CPU vs CPU games) ZERO EFFECT

DIFFICULTY:
Skill Level: ALL PRO
Game Style: Simulation
CLOCK MANAGEMENT
Quarter Length: 15 Minutes
Play Clock: ON
Accelerated Clock: ON
Min Play Clock Time: 10 or 15 Seconds
COIN TOSS: Default
GAME PLAY HELPERS: ALL OFF
PLAYER SLIDERS

Injuries: 50 (it's a personal choice)
Fatigue: 65
Player Speed Parity: 0 (On 0 since Madden 19)
PENALTIES
All on 50 and everything ON
Leave Penalties all on 50 as they are the only MM setting that may screw up slider settings from my testing.
PLAYER SKILL: All on 50
CPU SKILL: All on 50
VISUAL FEEDBACK
Dynamic Play Call: Off
ON FIELD
On Field Visual Feedback: On
On Field Trainer: Off
Defensive Pass Visual Assist: Off
Receiver Visual Assist: Off
Drive Goals Feedback: OFF
Franchise Bottom Line Ticker: ALL (No issues)
Franchise Gameplan Booste Notification: On
Coaching Tips: Off
Pre-Snap window: Off
Player Names: Always On
CAMERA'S
Camera Toggle: On
All Camera Settings on Wide
Don't apply to CPU vs CPU games
ACCESSIBILITY
Your Choice
VOLUME CONTROL
In-Game Commentary 30
Stadium Speakers 100 (So you can hear exactly what is going on during the game)
Crowd Volume 60
On the Filed 25
Music 20
Menu SFX 100
Voice Chat OFF
GAME CONTROLS
Whatever works for you
ASSIGN AUTO SUBS
Default
Rushing Out: 70
Rushing In: 80
Graphics
What works best on your system

IN-GAME OPTIONS

FRANCHISE SETTINGS
LEAGUE SETTINGS
CAREER SETTINGS
GAMEPLAY SETTING
Skill Level: ALL PRO
Game Style: Simulation
Quarter length: 15 Minutes
Accelerated Clock: ON
Minimum Play Clock Time:10 or 15
Offensive Play call Cooldown: OFF
Offensive Playcall Limit: OFF
Defensive Play call Cooldown: OFF
Defensive Playcall Limit: OFF
Dynamic Momentum / Home Field Advantage: OFF
TEAM SETTINGS
Season Experience: Simple
Weekly Training: Auto
Trades and Free Agency: Auto
Offensive Free Agent Bidding: Auto
Injury Management: Auto
Preseason Cut Days: Auto
Contract Negotiations: Auto
Scout College Players: Auto
League Advancement: Manual

All settings except SCOUTING and LEAGUE ADVANCEMENT are a personal choice in TEAM SETTINGS

Scout College Players: MANUAL for your Team, so you can import a Draft Class.
LEAGUE ADVANCEMENT: MANUAL so the league does not automatically advance to the next week automatically after watching a CPU vs CPU game.
This has to be done for Every Team


Manage Practice Reps: Auto
Reorder Depth Charts: Auto
Auto Progress Players: ON
Auto Progress Talents: ON
Tutorial Popups: ON
COMMISSIONER SETTINGS
Trade Deadline: On
Trade Type: Enable All
Trade Difficulty: Normal
Salary Cap: ON
Free Agent Motivation Impact: ON
Relocation Settings: OFF
Staff Talent Modifier: Normal
Injury: ON
Practice Injury: ON
Progressive Fatigue: OFF
Draft Timer: ON
Fantasy Draft Order: Standard
Free Agent Negotiations On Stage 1: Unlimited
Free Agent Negotiations On Stage 2: Unlimited
Free Agent Negotiations On Stage 3: Unlimited
League Type: Owners
Coach Firing: OFF
Full On-Field Control: ON
Instant Starter: OFF
Career Clock: OFF

Trade Deadline: Off
Trade Type: Enable All
Coach Firing: OFF
Salary Cap: On
Superstar Abilities: Off
Ability Edit Controls: Any Player
Relocation Settings: Normal
Staff Talent Cost Modifier; Normal
Injury: On
Pre-Existing Injuries: On
Practice Squad Stealing: On
Career Clock: On
DEV TRAIT MANAGEMENT
Breakout Scenarios: OFF
Development Trait Regression: ON
Desired X-Factor Dev Players 50/75
Desired Superstar Dev Players 75/100
Desired Star Dev Players: 400/500
Superstart Abilities: OFF
Ability Edit Controls: Any Player
ROSTER PROTECTION
Minimum Roster Size: 53
In-Season Player Movement Limit: Unlimited
Player OVR Cut Restrictions: No Restrictions
OffSeason Cut Limit: Unlimited
Fill Roster: ON



FORCE ADVANCE after all the games are Watched for the week.


SETTING UP OWNERS ONLY
1. Start a new Offline CFM.
2. Select your team and change the role to an Owner select his/her specialty and give him a name
3. Go to League Settings and change it to Owners Only.
4. Start your Franchise
5. Create 31 owner characters, the real Owners are there.
6. Go into each created Owners League Settings
7. User Help
Select your degree of control for the team, Scout College Players (Your Team) and League Advancement (All Teams) must be on manual as stated in User Team Help (below)


MADDEN 25 NEXT GEN SLIDER SETTINGS!
cdcool on the PC


CLOCK MANAGEMENT
Quarter Length: 15 minutes
Accelerated Clock: ON
Minimum Play Clock Time: 10 seconds or 15

The Numbers in BOLD are the Current Settings
Settings are for PLAYER and CPU

Injuries: 50 (it's a personal choice)


Fatigue: 55 (65)
Min Player Speed Threshold: 0

QB Accuracy: 18 (3) (2) (3) (2) (1) (0)
Pass Blocking: 0 (2) (3)
Wide Receiver Catching: 36 (37) (40) (45) (40) (45) (39) (49) (45) (38) (35) (38)
Run Block: 100 (70) (75) (90) (70) (90)
Ball Security: 8 (8) (7) (8) (9) (12)
Pass Defense Reaction Time: 100
INT: 28 (52) (27) (26) (40) (15) (18) (28)
Pass Coverage: 100
Tackling: 25 (85) (65) (10) (15) (70) (60) (30) (0)

Special Teams (Programed by EA)
FG Power: 2 (5)
FG Accuracy: 2 (5)
Punt Power: 2 (5)
Punt Accuracy: 100
Kickoff Power: 100

CDCOOL Madden 25 Penalties
Offside: 58
False Start: 58
Holding: 57 (58) (55)
Face Mask: 58
Defensive Pass Interference: 58
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 58
Intentional Grounding: ON
Roughing the Passer: 50 (55)
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact: ON



Auto Subs: ALL on Default

FORCE ADVANCE after all the games are WATCHED for the week.

Recommended
Funkycorm's Madden 25 XP Sliders

Version 1, updated 8/31/2024

Star: 320
Superstar: 70
X-Factors: 50

QB: 80
HB: 120
TE: 88
WR: 106
FB: 90
T: 84
G: 74
C: 76

DE: 106
DT: 82
MLB: 90
OLB: 88
CB: 104
FS: 112
SS: 114

K: 100
P: 100


Age Progression XP Rate Sliders:

20: 100
21: 100
22: 100
23: 100
24: 90
25: 90
26: 100
27: 100
28: 100
29: 100
30: 90
31: 90
32: 80
33: 100
34: 100
35+: 100


Offense Regression Rate Sliders:

QB: 120
HB: 80
TE: 100
WR: 100
FB: 100
T: 80
G: 90
C: 90


Defense Regression Rate Sliders:

DE: 90
DT: 100
MLB: 90
OLB: 90
CB: 90
FS: 90
SS: 90


Special Team Regression Rate Sliders:

K: 100
P: 100


Age Regression Sliders:

26: 100
27: 100
28: 90
29: 80
30: 90
31: 100
32: 110
33: 120
34: 130
35+: 130

CPU vs CPU with Slow Supersim: have control of all teams in Owner mode in a Franchise

Setting up Owners and Controlling all 32 teams in a new Franchise
In Franchise Hub just hit R3, pressing down the right stick which will bring up Madden Messenger
Then hit RB to select Create Character
Then Select Team
Then select Style
then Owner
R3 to switch characters or add a new one (Do this for all 32 teams)
R3 means pressing down the right stick
When switching to a new Character/Team go into League Settings for that team and Auto or Manual as the Owner of each Team to what you do not want to control



Watching Games CPU vs CPU on Slow Supersim
Using the Keyboard is difficult in Madden on the PC

I have an X91 Wired Controller for Xbox One/Windows 10 PC
You can do it without a Controller to a degree on the PC with the Keyboard but I think you still need one to complete the entire process.

Start a game
Step 1 press the "B" button to exit the game
Step 2 Press the "B' button again
Step 3 Press the small button with the three horizontal lines on the controller to get out of play selection
Step 4 Scroll down to Supersim and hit the "A" button
Step 5 Scroll down to Jump Forward and press "X" and Slow
Step 6 Press Jump Forward and then End of Game
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Madden Xbox and PC 24 (CPU vs CPU), Footbal Mogul 24 (CPU vs CPU), Front Office Football 9 (CPU vs CPU), NBA 2K23 (CPU vs CPU), and several Military and 4X PC simulations.

Last edited by cdcool; 09-08-2024 at 06:18 AM.
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Old 08-17-2024, 02:23 AM   #2
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Hello cd!


I am so happy that you do this work every year for us CPUvsCPU-fans!



A big thank you for all your detail-work and i'm looking forward to watch the first games with your sliders, after you post them here!


If i can help you with something to test, please say it to me!


Best regards,
Christian
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Old 08-17-2024, 07:09 AM   #3
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Quote:
Originally Posted by wolverine001
Hello cd!


I am so happy that you do this work every year for us CPUvsCPU-fans!



A big thank you for all your detail-work and i'm looking forward to watch the first games with your sliders, after you post them here!


If i can help you with something to test, please say it to me!


Best regards,
Christian
Thanks!

I will post what I have for a start shortly., Penalties are working as I hoped, just gotta watch a lot of games and make adjustments.

Overall it's a good start thus far.
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Old 08-17-2024, 07:37 AM   #4
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Mahomes hand looks like he's handicapped.
It was the same in the Beta.

Why?
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Old 08-17-2024, 08:05 AM   #5
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Sliders are posted in the OP (Opening Page #1)

I'm starting here and it's a very good start: Testing is Ongoing!

Madden 24 Lessons Learned
NOT using User-Made Draft Classes, I will edit the Default Draft classes myself.
FUND every Team $300M, so they don't get Blacklisted for lack of Funds at the end of the season.
Coach Firing OFF, 24 was not hiring fired Coaches CPU vs CPU
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Last edited by cdcool; 08-17-2024 at 10:32 AM.
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Old 08-17-2024, 09:53 AM   #6
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Talking Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Game #1

Not bad using the Sliders I came up with for the Beta

I gotta look at Penalties (The variation of which ones are called the most), no more one or two Penailites per game, I'm happy to see more. The only reason I bought 25, 24 is playing well now except for Penalities.

WR Drops

and maybe Interceptions and Fumbles
Attached Images
File Type: jpg Screenshot (621).jpg (145.2 KB, 786 views)
File Type: jpg Screenshot (622).jpg (143.3 KB, 786 views)
File Type: jpg Screenshot (623).jpg (156.5 KB, 782 views)
File Type: jpg Screenshot (624).jpg (164.6 KB, 769 views)
File Type: jpg Screenshot (625).jpg (154.7 KB, 785 views)
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Last edited by cdcool; 08-17-2024 at 10:05 AM.
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Old 08-17-2024, 11:20 AM   #7
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

EA put some work in this year

Sacks are good and Penalities exist!

Now if Patches don't affect CPU vs CPU Sliders, that would be a dream.
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Old 08-17-2024, 11:24 AM   #8
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Re: cdcool's 15 min Quarter: CPU vs CPU (Watched GM) Madden 25 Sliders

Quote:
Originally Posted by cdcool
Game #1

Not bad using the Sliders I came up with for the Beta

I gotta look at Penalties (The variation of which ones are called the most), no more one or two Penailites per game, I'm happy to see more. The only reason I bought 25, 24 is playing well now except for Penalities.

WR Drops

and maybe Interceptions and Fumbles
I wish I could like this post twice
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