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Old 08-14-2024, 08:40 PM   #1
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What Does Autopilot Do?

I can't find any official information about this. What does it do?

Does the autopilot recruit? Strategize? Change Depth Chart? Will the autopilot coach take different jobs that come their way? Does the team follow-up with firing coaches on autopilot any differently?
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Old 08-14-2024, 08:47 PM   #2
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Re: What Does Autopilot Do?

where are you seeing this setting?
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Old 08-14-2024, 08:55 PM   #3
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Re: What Does Autopilot Do?

"Autopilot" is the option on the "Members" screen where you can add teams to an existing dynasty save. You can either fully control those additional teams or toggle an autpilot mode.

I have no idea what it actually controls, though. I would assume everything, but I haven't tested it. I only saw it was there when I wanted to cheat one specific recruit in a dynasty I was testing with, so I added in the other schools who offered him and just ... removed the offer so he couldn't go there.
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Old 08-15-2024, 08:57 AM   #4
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Re: What Does Autopilot Do?

If it is like Madden then autopilot just goes on as if you are not playing as this team and controls everything for you.
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Old 08-15-2024, 05:40 PM   #5
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Re: What Does Autopilot Do?

Quote:
Originally Posted by moTIGS
I only saw it was there when I wanted to cheat one specific recruit in a dynasty I was testing with, so I added in the other schools who offered him and just ... removed the offer so he couldn't go there.
Lol. "Necessity is the mother of invention."
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Old 08-15-2024, 05:47 PM   #6
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Re: What Does Autopilot Do?

Yes, this is in the members screen, under Dynasty Central. You can add additional members to the online Dynasty, and under additional custom coach names...if, say, you thought it was ridiculous that all the coach names are fake and couldn't stand not having Mike Gundy in your OD.

I created a few of them, set them on autopilot, and found that they were showing 0 recruits in the rankings (at least, not during the season). If it doesn't recruit for them, or maybe if it doesn't recruit for them without you setting up their board for them, I'm wondering what ELSE it doesn't do.

I wasn't able to find anyone else asking this question (which I find astonishing, personally), but found a post or two like this:

https://forums.operationsports.com/f...opilot-do.html

where the user was asking what it did in a 10-year-old edition of Madden. Of course, the requirements of the player to stay competitive through the draft/free agency/trades are all fairly different mechanics than in CFB 25. Even in that thread, though, the responders aren't in agreement about what Autopilot does.
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Old 08-15-2024, 06:42 PM   #7
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Re: What Does Autopilot Do?

Just ran a quick test on a new dynasty file.

In the preseason, I added two new coaches. For one, I filled his recruiting board with random players. I left the other one empty. I set both those to autopilot and simmed ahead one week.

Then I added two more new coaches. For one, I left the recruiting board as the CPU set it the week prior. For the other, I removed everyone. Then I set both of them to autopilot, too.

Then I simmed ahead to week 10.

None of those four teams had spent a single recruiting point on their own while on autopilot (which I had set to run until week 10 for all of them, so it was active the whole time). The teams that started with empty recruiting boards still hadn't even added anyone.

Then I wondered if I could go into League Settings to turn on auto recruiting to make it work. So I tried that. With my own team, I made sure I spent all my points sending the house, taking note of exactly what my board looked like (because I wasn't sure if auto recruiting let the CPU spend all your points or just points you had left over Turns out auto recruiting does not retain anything you've done. It will have the CPU completely remake your board.

But this is where I learned how to make sure your non-played member teams actually do recruit. Because I then noticed the other teams STILL hadn't recruited anyone. Turns out "League Settings" do not, in fact, apply to the entire league. They only apply to the active team you have selected when making the change.

Which is kinda obvious in hindsight, because auto recruiting (along with user coach auto progression) are in a section titled "Team Settings" within that League Settings section.

So if you want the ability to control multiple teams in one dynasty save but would like the CPU to handle recruiting for you, you'll have to load in as each of those new teams and make sure auto recruiting is set to on for that team only.

As for what autopilot actually does do, I still don't know. But I do know it's a bit buggy when you turn it on in the first place. The pop-up asks how many weeks you want autopilot kept on, but if you toggle left/right, it doesn't actually show you how many weeks you've chosen. And whatever you select, from that menu it still shows as off after you confirm it. Backing out and back in, though, will have it displayed as on with the number of weeks you chose. So at best, it seems like an annoying, half-baked feature I'd inevitably forget to reactivate after it expired anyway.

Based on this very quick experiment, if I ever feel like adding a second team to my dynasty but I don't actually want to handle active management, I'm going to ignore autopilot and instead go into League Settings and set League Advancement to auto and auto recruiting/auto coach progression both on.
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Old 08-16-2024, 12:22 PM   #8
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Re: What Does Autopilot Do?

Quote:
Originally Posted by moTIGS
Just ran a quick test on a new dynasty file.

In the preseason, I added two new coaches. For one, I filled his recruiting board with random players. I left the other one empty. I set both those to autopilot and simmed ahead one week.

Then I added two more new coaches. For one, I left the recruiting board as the CPU set it the week prior. For the other, I removed everyone. Then I set both of them to autopilot, too.

Then I simmed ahead to week 10.

None of those four teams had spent a single recruiting point on their own while on autopilot (which I had set to run until week 10 for all of them, so it was active the whole time). The teams that started with empty recruiting boards still hadn't even added anyone.

Then I wondered if I could go into League Settings to turn on auto recruiting to make it work. So I tried that. With my own team, I made sure I spent all my points sending the house, taking note of exactly what my board looked like (because I wasn't sure if auto recruiting let the CPU spend all your points or just points you had left over Turns out auto recruiting does not retain anything you've done. It will have the CPU completely remake your board.

But this is where I learned how to make sure your non-played member teams actually do recruit. Because I then noticed the other teams STILL hadn't recruited anyone. Turns out "League Settings" do not, in fact, apply to the entire league. They only apply to the active team you have selected when making the change.

Which is kinda obvious in hindsight, because auto recruiting (along with user coach auto progression) are in a section titled "Team Settings" within that League Settings section.

So if you want the ability to control multiple teams in one dynasty save but would like the CPU to handle recruiting for you, you'll have to load in as each of those new teams and make sure auto recruiting is set to on for that team only.

As for what autopilot actually does do, I still don't know. But I do know it's a bit buggy when you turn it on in the first place. The pop-up asks how many weeks you want autopilot kept on, but if you toggle left/right, it doesn't actually show you how many weeks you've chosen. And whatever you select, from that menu it still shows as off after you confirm it. Backing out and back in, though, will have it displayed as on with the number of weeks you chose. So at best, it seems like an annoying, half-baked feature I'd inevitably forget to reactivate after it expired anyway.

Based on this very quick experiment, if I ever feel like adding a second team to my dynasty but I don't actually want to handle active management, I'm going to ignore autopilot and instead go into League Settings and set League Advancement to auto and auto recruiting/auto coach progression both on.
Thanks for the work on this. Based on what you've said, it seems the Auto-Pilot feature is intended for Users that have to take a break from the game and will keep their settings in place and advance the week for them in their absence, so it could be used to have CPU controlled coaches if you set up a coach, turned everything to auto in the settings for that coach and then set them to auto pilot.
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