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stecropper's Dynasty Varsity CPU vs CPU Settings

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Old 08-01-2024, 03:03 PM   #1
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stecropper's Dynasty Varsity CPU vs CPU Settings

Below are my "Current" CFB 25 Offline Dynasty Varsity CPU vs CPU Settings. These are combined settings developed from the masterful works of "Experts" like Armor and Swords, Playmakers, and others. They should get "ALL" the Credit for these settings as they are the true "EXPERTS" and I am only an OldTime Gamer who very much values their work.

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VERSION 17: Post October Patch:
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LEAGUE SETTINGS

-- COMMISSIONER SETTINGS
Skill Level = VARSITY
Coach Firing = ON
Coach XP Speed Setting = SLOWEST
Player Edit Permission = ANY PLAYER
Injury = ON
Wear and Tear = ON

-- CLOCK MANAGEMENT
Quarter Length = 10 MINUTES
Accelerated Clock = ON
Minimum Play Clock = 19

-- USER TEAM HELP
Season Experience = FULL CONTROL
League Advancement = MANUAL

-- TEAM SETTINGS
Auto Recruiting = ON
User Coach Auto-Progression = ON



XP SLIDERS (DEFAULT)
AUTO SUBS (DEFAULT)



GAMEPLAY SLIDERS

-- PLAYER & CPU
QB Accuracy = 2
Pass Blocking = 70
WR Catching = 85
Run Blocking = 85
Fumbles = 30
Pass Defense Reaction Time = 52
Interceptions = 35
Pass Coverage = 99
Tackling = 31

-- SPECIAL TEAMS
FG Power = 45
FG Accuracy = 45
Punt Power = 50
Punt Accuracy = 50
Kickoff Power = 50

-- GAME OPTIONS
Injuries = 35
Fatigue = 68
Min Player Speed Threshold = 34

-- PENALTIES
Offside = 99
False Start = 99
Holding = 59
Face Mask = 99
Defensive Pass Interference = 99
Offensive Pass Interference = ON
Illegal Block In The Back = 99
Intentional Grounding = ON
Roughing Passer = 52
Roughing Kicker = OFF
Running Into the Kicker = ON
Illegal Contact = ON




USER SETTINGS

-- COIN TOSS
Coin Toss 1st Choice = KICK
Coin Toss 2nd Choice = AGAINST WIND

-- KICKING
Control Scheme = TAP AND TAP

-- PASSING MECHANICS
Passing Type = CLASSIC PASSING
Passing Slowdown = OFF
Pass Lead Increase = MEDIUM
Reticle Speed = 1
Reticle Visibility = HIDDEN
Meter Visibility = HIDDEN

-- GAMEPLAY HELPERS
Auto Flip Defensive Play Call = ON
Defensive Ball Hawk = OFF
Defensive Heat Seeker Assist = OFF
Defensive Heat Seeker Window Size = 100%
Defensive Switch Assist = ON
Controlled Player Art = OFF

Last edited by doncropper; 11-14-2024 at 01:26 AM.
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Old 08-01-2024, 03:06 PM   #2
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

Below are the RESULTS of testing 25 games using various opponents using V08 Settings:
Attached Images
File Type: jpg Dyansty Analysis V08 JPEG.jpg (230.0 KB, 1030 views)
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Old 08-01-2024, 03:09 PM   #3
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

Upcoming V09 Settings that have NOT yet been TESTED:

LEAGUE SETTINGS

-- COMMISSIONER SETTINGS
Skill Level = VARSITY
Coach Firing = ON
Coach XP Speed Setting = SLOWEST
Player Edit Permission = ANY PLAYER
Injury = ON
Wear and Tear = ON

-- CLOCK MANAGEMENT
Quarter Length = 10 MINUTES
Accelerated Clock = ON
Minimum Play Clock = 16

-- USER TEAM HELP
Season Experience = FULL CONTROL
League Advancement = MANUAL

-- TEAM SETTINGS
Auto Recruiting = ON
User Coach Auto-Progression = ON



XP SLIDERS (DEFAULT)
AUTO SUBS (DEFAULT)



GAMEPLAY SLIDERS

-- PLAYER & SKILL
QB Accuracy = 4
Pass Blocking = 65
WR Catching = 61 69 (+8)
Run Blocking = 61 71 (+10)
Fumbles = 45
Pass Defense Reaction Time = 45
Interceptions = 30 32 (+2)
Pass Coverage = 86
Tackling = 40

-- SPECIAL TEAMS
FG Power = 45
FG Accuracy = 23 19 (-4)
Punt Power = 56 68 (+12)
Punt Accuracy = 45
Kickoff Power = 95

-- GAME OPTIONS
Injuries = 35
Fatigue = 68
Min Player Speed Threshold = 41 38 (-3)

-- PENALTIES
Offside = 99
False Start = 99
Holding = 60 54 (-6)
Face Mask = 95
Defensive Pass Interference = 99
Offensive Pass Interference = ON
Illegal Block In The Back = 75 84 (+9)
Intentional Grounding = ON
Roughing Passer = 55 52 (-3)
Roughing Kicker = OFF
Running Into the Kicker = ON
Illegal Contact = ON




USER SETTINGS

-- COIN TOSS
Coin Toss 1st Choice = KICK
Coin Toss 2nd Choice = AGAINST WIND

-- KICKING
Control Scheme = TAP AND TAP

-- PASSING MECHANICS
Passing Type = CLASSIC PASSING
Passing Slowdown = OFF
Pass Lead Increase = MEDIUM
Reticle Speed = 1
Reticle Visibility = HIDDEN
Meter Visibility = HIDDEN

-- GAMEPLAY HELPERS
Auto Flip Defensive Play Call = ON
Defensive Ball Hawk = OFF
Defensive Heat Seeker Assist = OFF
Defensive Heat Seeker Window Size = 100%
Defensive Switch Assist = ON
Controlled Player Art = OFF
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Old 08-01-2024, 03:44 PM   #4
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

Hey, I've been following your sliders for about a week now. They Are playing really well. I had brought down holding and rtp myself. The only thing I wanted to ask you about was getting the total play count to match the simmed games which is around 110. I've been messing with 10 minute 10 acc and it's been close. The only reason I look for this is because at 10 minute 16 acc I was leading the league in pass attempts and rush attempts with a 1 star school because we run no huddle and it really skews the total play count. Other than that I'm testing right now. So I'll input the new set and give you some feedback. Thanks again.
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Old 08-01-2024, 05:15 PM   #5
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

Quote:
Originally Posted by dman08
Hey, I've been following your sliders for about a week now. They Are playing really well. I had brought down holding and rtp myself. The only thing I wanted to ask you about was getting the total play count to match the simmed games which is around 110. I've been messing with 10 minute 10 acc and it's been close. The only reason I look for this is because at 10 minute 16 acc I was leading the league in pass attempts and rush attempts with a 1 star school because we run no-huddle and it really skews the total play count. Other than that I'm testing right now. So I'll input the new set and give you some feedback. Thanks again.
This set, when used with a variety of teams, produces exactly 110 plays a game minus special teams plays & extra point tries. However, the no-huddle hurry-up teams certainly raise this total by a good bit. The 110-play average per game sim engine is across the entire spectrum of teams. If you predominantly use a hurry-up offense likely you will need to do, as you have, bring the Play clock & minutes down. If you look at that spreadsheet you will see that those teams that ran 60+ plays per game were either hurry-up offenses or teams that were down late in the game by multiple scores and were playing fast. I would guess for your games using your hurry-up team you would need to get your average plays per/game down to the 90-100 range or so -- but that is totally a guess on my part.
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Old 08-01-2024, 05:18 PM   #6
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

ok cool. I just took on the job at Memphis and hired an OC that runs pro style offense so I'm gonna revert to your clock settings.
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Old 08-01-2024, 05:27 PM   #7
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

Thanks for sharing
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Old 08-01-2024, 05:46 PM   #8
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Re: stecropper's Dynasty Varsity CPU vs CPU Settings

Has anyone tried these with 15 minute quarters and 10 second minimum play clock?
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