07-28-2024, 09:57 PM
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#8
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Rookie
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Re: Let's Figure Out What Gems/Busts Mean
So I've gone through two recruiting classes so far. Not one 5* recruit, but I'm trying to add a bunch of players in volume. I don't really care about 2* players right now, because I don't think many people are going to actively recruit them outside of one here. Here are the early results:
4* Gem
Number: 4
Average Overall: 74.5
Dev Traits: 1 elite, 1 star, 2 impact, 0 normal
4* Normal
Number: 13
Average Overall: 74.3
Dev traits: 1 elite, 5 star, 3 impact, 4 normal
4* Bust
Number: 6
Average Overall: 73.2
Dev Traits: 0 elite, 0 star, 0 impact, 6 normal
3* Gem
Number: 14
Average Overall: 67.8
Dev Traits: 0 elite, 6 star, 8 impact, 0 normal
3* Normal
Number: 18
Average Overall: 66.6
Dev Traits: 0 elite, 1 star, 7 impact, 10 normal
3* Bust
Number: 8
Average Overall: 67.1
Dev Traits: 0 elite, 1 star, 1 impact, 6 normal
I wonder if busts and gems only impact the dev traits? If you don't care about the stars at all, which seem to have a much stronger correlation to overalls, then it looks like:
Gem: 1 elite, 7 star, 10 impact, 0 normal
Normal: 1 elite, 6 star, 10 impact, 14 normal
Bust: 0 elite, 1 star, 1 impact, 12 normal
I avoided JuCo players and treated ATH players like the position they showed up on when you flip through recruiting tabs.
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