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K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

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Old 07-16-2024, 07:02 AM   #1
K22
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K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Hi,

Please check these out and let me know what you think

(Based on CDCool's Madden 24 sliders)
Skill > All-American

CLOCK MANAGEMENT
Quarter Length: 15 minutes
Accelerated Clock: ON
Minimum Play Clock Time: 10 seconds

Injuries: 25
Fatigue: 100
Min Player Speed Threshold: 0

QB Accuracy: 7
Pass Blocking: 47
Wide Receiver Catching: 100

Run Block: 51
Ball Security: 9

Pass Defense Reaction Time: 100
INT: 30
Pass Coverage: 100

Tackling: 100

Special Teams
FG Power: 50
FG Accuracy: 50
Punt Power: 50
Punt Accuracy: 100
Kickoff Power: 50

Penalties
Offside: 99
False Start 99
Holding 50 to 55 (thanks @morsdraconis and @theoriginal561)
Face Mask 99
Defensive Pass Interference 99
Offensive Pass Interference: ON
Kick Catch Interference: ON
Illegal Block in the Back: 99
Intentional Grounding: ON
Roughing the Passer 50
Roughing the Kicker: ON
Running into the Kicker: ON
Illegal Contact ON


Auto Subs:
All default except
QB 0/1
RB 88/96
OL 0/1

Last edited by K22; 07-17-2024 at 12:52 PM. Reason: community input :)
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Old 07-16-2024, 09:33 AM   #2
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Sliders seem to be good.
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Old 07-16-2024, 11:39 AM   #3
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Only issue I see is Holding at 99 with lower rated teams results in like 25+ penalties in a game for a single team, which is highly unrealistic (this was Navy vs FAU - Navy averaged about 5-6 penalties a game and FAU averaged only 3-4 penalties a game last season).

Now, mine was testing it in an offline dynasty instead of play now - so maybe it's way different between the two, but in dynasty, for sure, 99 holding is way too high - I feel like somewhere between 51-54 is gonna be the sweet spot cause I've tested 55 and it's still calling 4-5 holding penalties a game
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Old 07-16-2024, 12:14 PM   #4
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Quote:
Originally Posted by morsdraconis
Only issue I see is Holding at 99 with lower rated teams results in like 25+ penalties in a game for a single team, which is highly unrealistic (this was Navy vs FAU - Navy averaged about 5-6 penalties a game and FAU averaged only 3-4 penalties a game last season).

Now, mine was testing it in an offline dynasty instead of play now - so maybe it's way different between the two, but in dynasty, for sure, 99 holding is way too high - I feel like somewhere between 51-54 is gonna be the sweet spot cause I've tested 55 and it's still calling 4-5 holding penalties a game
Yep....you're right (thanks)...99 is way too high
I'll lower to 75 and see what happens
OP updated
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Old 07-16-2024, 02:46 PM   #5
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Quote:
Originally Posted by K22
Yep....you're right (thanks)...99 is way too high
I'll lower to 75 and see what happens
OP updated
I know this is antithetical to your thread entirely, but I've done some testing already on Heisman and I think I've found some settings that I really like. Been testing with Navy and Georgia to get a good baseline for two different schools.

It's default Heisman - 7 minute quarters with no accelerated clock

All are default aside from:

Pass Block - 48
Run Block - 55
Interceptions - 25
Punt Accuracy - 100

Offsides - 99 (have yet to see one sadly)
False Start - 99 (same here - no false starts yet)
Holding - 52 (seems to be a great balance of low teams committing two or three a game and better teams committing one or two a game)
Face Mask - 75 (still tweaking this - originally had it at 99 but it happened too often)
Defensive Pass Interference - 99
Illegal Block In The Back - 99

I've been REALLY happy with these so far in my limited testing.
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Old 07-16-2024, 04:45 PM   #6
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Quote:
Originally Posted by morsdraconis
I know this is antithetical to your thread entirely, but I've done some testing already on Heisman and I think I've found some settings that I really like. Been testing with Navy and Georgia to get a good baseline for two different schools.

It's default Heisman - 7 minute quarters with no accelerated clock

All are default aside from:

Pass Block - 48
Run Block - 55
Interceptions - 25
Punt Accuracy - 100

Offsides - 99 (have yet to see one sadly)
False Start - 99 (same here - no false starts yet)
Holding - 52 (seems to be a great balance of low teams committing two or three a game and better teams committing one or two a game)
Face Mask - 75 (still tweaking this - originally had it at 99 but it happened too often)
Defensive Pass Interference - 99
Illegal Block In The Back - 99

I've been REALLY happy with these so far in my limited testing.

Yea idk how I feel about these. My QB has throw picks on back to back drives and it's been on questionable throws lol. I'll see how the game plays out though.
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Old 07-16-2024, 04:56 PM   #7
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Yeah the original sliders from the first post worked for me. I just turned holding to 50. So far so good. Going to run more games
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Old 07-16-2024, 05:44 PM   #8
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Re: K22 CFB25 Sliders for CPU vs CPU (tested only on Play Now XBOX X/S))

Quote:
Originally Posted by Fordescape83
Yeah the original sliders from the first post worked for me. I just turned holding to 50. So far so good. Going to run more games

I was gonna say turning those to 50-52 probably work best. Current game using sliders from OP there have been SO many holding calls its killed the offense for my squad. Although, I am playing as UConn and we are terrible
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