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MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More - Patch Notes

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Old 06-12-2024, 10:45 PM   #1
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MLB The Show 24 Patch #12 Adjusts Foul Ball Rate, Fixes CPU Trade Bug and More - Patch Notes



MLB The Show 24 patch #12 is available today adding the Minnesota Twins City Connect uniforms, adjusting the foul ball...

Written By: Steve Noah

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Old 06-12-2024, 10:47 PM   #2
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Re: MLB The Show 24 Patch #12 - Patch Notes

Quote:
Originally Posted by Steve_OS
https://theshow.com/news/mlb-the-sho...ame-update-12/



PS4: 1.12

PS5: 1.012

Xbox One and Xbox Series X|S: 1.0.93

Nintendo Switch: 1.12



Scheduled to deploy: June 13, 4 AM PT



GENERAL:



Minnesota Twins City Connect uniform has been added.

FRANCHISE:



Fixed a bug that could prevent the CPU from making trades.

DIAMOND DYNASTY:



Seasons collection menu will now display more rows to accommodate all cards collected.

Adjustments were made to the batter’s eye in Cairo to improve ball visibility.

STORYLINES:



Fixed an issue that would cause an unhandled server exception when trying to replay a moment that was already completed.

MISCELLANEOUS:



Various commentary and presentation bug fixes and tuning.

DEVELOPER NOTES:



Foul balls: We’ve made some tweaks to foul balls, primarily impacting the Competitive gameplay style. With poor swing timings, users will now experience more swings and misses.
I do hope the toned down foul balls works for Simulation as well. I'm getting wayyyyyy too many 10-12 pitch at bats from the CPU a game.

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Old 06-12-2024, 10:51 PM   #3
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Re: MLB The Show 24 Patch #12 - Patch Notes

Bring on the strikeouts from 23
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Old 06-12-2024, 11:10 PM   #4
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Re: MLB The Show 24 Patch #12 - Patch Notes

So it sounds like foul balls for simulation won’t be effected?
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Old 06-12-2024, 11:46 PM   #5
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Re: MLB The Show 24 Patch #12 - Patch Notes

CPU trade fix

Yes!


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Old 06-12-2024, 11:53 PM   #6
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Re: MLB The Show 24 Patch #12 - Patch Notes

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Originally Posted by bronxbombers21325
So it sounds like foul balls for simulation won’t be effected?

The way it’s stated, it seems like it’s geared more towards user and therefore may only impact user at bats in simulation mode.

IDK it’s going to take playing several games to see the impact especially within franchise mode.

That said I look forward to all the knee jerk reactions tomorrow.


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Old 06-13-2024, 12:32 AM   #7
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Re: MLB The Show 24 Patch #12 - Patch Notes

Contrary to the foul balls thing which I saw in a number of places (mostly because it affects gameplay across the whole game), I only saw the trade issue mentioned here. Good job, whoever reported on that one.

So they're going after fouls mostly from the user perspective. Well, that should definitely help the issues in competitive play. Doesn't do much for the vs. AI game, but probably won't make it any worse regarding strikeouts, either (even if you play competitive game style in single-player). I still wish AI discipline could be bumped up some to compensate for the fact that it chases a lot more outside the zone this year.

Could be better, could be worse just from the notes alone. We'll see how it plays tomorrow.
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Old 06-13-2024, 02:37 AM   #8
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Re: MLB The Show 24 Patch #12 - Patch Notes

Hope they have updated more faces and added some face scans. Still waiting for Evan Carter.
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