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Cycloniac's sliders

This is a discussion on Cycloniac's sliders within the EA Sports NHL Sliders forums.

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Old 02-15-2024, 01:46 PM   #1
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Icon4 Cycloniac's sliders

Difficulty: All Star
Tuner Latest
Post Whistle Rules: Authentic
Rules: Custom (NHL)
Fighting: 1
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 1*
Tie Break: 5 min (3 on 3) then shootout
Trapezoid Rule: Off
Penalty Time Scaling: 2
Coincidental Penalty Time Scale: 0
Period Length: 7 Minutes
Difficulty: All-Star
Attribute Effects : 5
Broken Stick Frequency : 33
Game Speed : 0
Fatigue Effect : CPU: 40 / Human: 40
Fatigue Recovery : CPU: 25 / Human: 25*
Injury Occurrence : CPU: 50 / Human: 50

Back Skating: 75
Hustle Type : Authentic
Puck Carrier Agility : 75
Puck Carrier Skating : 15
Player Acceleration : CPU: 45 / Human: 45*
Skating Speed : CPU: 35/ Human: 35*
Skating Agility : CPU: 50 / Human: 50


One Timer Accuracy : CPU: 45 / Human: 45
Shot Accuracy : CPU: 25 / Human: 25
Shot Power : CPU: 45 / Hum n: 45
Slap Shot Accuracy : CPU: 55/ Human: 55
Slap Shot Power : CPU: 60 / Human: 60


Manual Passing - OFF
Pass Assist : 67
Min Pass Speed: 50
Max Pass Speed: 60
Saucer Pass Speed : 50
Pass Accuracy : CPU: 35 / Human: 35
Pass Interceptions : 20 / Human: 20
Pass Reception Ease : CPU: 40 / Human: 40
Reception Reaction Time : CPU: 50 / Human: 50
Puck Control Rating Effect : CPU: 65 / Human: 65
Puck Speed Reception Effect : CPU: 55 / Human: 55
Pickup Type Effect : CPU: 45 / Human: 45
Bouncing Puck Receptions : CPU: 50 / Human: 50


Incidental Contact Puck Loss : Stick , Legs and Body
Incidental Stick Contact Immunity : 0
Puck Control : CPU: 25 / Human: 25
Deking Impact : CPU: 55 / Human: 55
Spin Deke Impact : CPU: 50 / Human: 50
Skating Impact : CPU: 25 / Human: 25


Goalie Cover Frequency : 55
Goalie Passing : 55
Goalie Cross Crease Reaction Time : CPU: 65 / Human: 65
Goalie Save Reaction Time : CPU: 50 / Human: 50
Goalie Deflection Reaction Time : CPU: 50 / Human: 50
Goalie Screen Effect : CPU: 60 / Human: 60
Goalie Screen Persistence : CPU: 60 / Human: 60


Board Effect Non-Puck Carrier : 40
Board Effect Puck Carrier : 0
Hitting Assistance : 40
Stumble Threshold : 45
Fall and Stumble Fall Ease: 25
Aggression : CPU: 25 / Human: 25
Hitting Power : CPU: 15 / Human: 15
Size Effect : CPU: 10 / Human: 10
Speed Effect : CPU: 10 / Human: 10
Checking/Balance Rating Effect : CPU: 25 / Human: 25
Preparedness Effect : CPU: 10 / Human: 10
Incidental Contact Effect : CPU: 15 / Human: 15
Poke Checking Accuracy : CPU: 0 / Human: 0
Poke Checking Power : CPU: 15 / Human: 15
Stick Lift Effectiveness CPU: 25 / Human: 25


CPU Penalties: 15
CPU Teammate Penalties: 15
Tripping: CPU: 20 / Human: 20
Slashing : CPU: 35 / Human: 35
Elbowing : CPU: 50 / Human: 50
High Sticking : CPU: 50 / Human: 50
Cross Checking: CPU: 50 / Human: 50
Boarding : CPU: 50 / Human: 50
Charging : CPU: 50 / Human: 50
Delay of Game : CPU: 50 / Human: 50
Holding : CPU: 50 / Human: 50
Hooking : CPU: 50 / Human: 50
Interference : CPU: 35 / Human: 35


AI Learning: 0
CPU Difficulty Adjustment: 0
CPU Faceoff Difficulty: 50
Fight Difficulty: 50
CPU Strategy Adjustment: 5



what would anyone do to make rivalry games feel like rivalry games with this slider set....
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Old 02-15-2024, 05:13 PM   #2
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Re: Cycloniac's sliders

Quote:
Originally Posted by Flyersfan75
what would anyone do to make rivalry games feel like rivalry games with this slider set....
Well, CPU Difficulty and AI Learning maxed out I'd suppose. Then possibly giving the CPU a speed boost by 7-10 and same with CPU acceleration. After that, possibly bump up the CPU aggressiveness slider.

With the above said, the game overall no matter what you adjust to make rivalry games feel like rivalry games just don't cut the mustard IMO.. Just try and get a solid set that works for you and use them.
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Old 02-22-2024, 02:26 PM   #3
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Re: Cycloniac's sliders

Your sliders are pretty legit. This game is beyond needed to be fixed. Out of all the sliders I’ve triewd, I like yours so far. Good job!
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