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Old 11-11-2023, 09:23 AM   #1
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Clock management

Knowing nothing about coding a video game I ask this question-

Under "special teams/clock management" could a play be added that is called "go to half/end game" that would show the players running off the field or shaking hands instead of having to stand around waiting for the time on a meaningless clock run out?
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Old 11-11-2023, 09:37 AM   #2
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Re: Clock management

Quote:
Originally Posted by GoodyBucs
Knowing nothing about coding a video game I ask this question-

Under "special teams/clock management" could a play be added that is called "go to half/end game" that would show the players running off the field or shaking hands instead of having to stand around waiting for the time on a meaningless clock run out?
The game should be doing this today just as you see on tv with less than 40 secs left and the leading team with the ball. If they don't have to snap it they won't. It should be embedded in the code logic to play out this way and trigger the animations you mentioned.

Too many times I see the leading team snap the ball, even with 2 secs left on the clock and only up by 3 or 7. It's a code update that is long overdue but they have been slow to update clock management code, although this year there are some improvements...just not enough.
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Old 11-11-2023, 10:36 AM   #3
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Re: Clock management

I tend to supersim when it comes to this logic.

What I don't like is the cpu going for it on 4th and long at any point in the 4th quarter at their own 20.I played alot of '16 and know they typically punted in this situation unless it was late in the 4th.I tend to run the ball into the line 4 plays because I don't want to get a bunch of cheap touchdowns to roll up the score.
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Old 11-11-2023, 12:46 PM   #4
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Re: Clock management

totally agree. this should already be happening.
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Old 11-11-2023, 03:20 PM   #5
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Re: Clock management

Quote:
Originally Posted by GoodyBucs
Knowing nothing about coding a video game I ask this question-

Under "special teams/clock management" could a play be added that is called "go to half/end game" that would show the players running off the field or shaking hands instead of having to stand around waiting for the time on a meaningless clock run out?
Could? Yes, absolutely. Engineers can do a lot of things if they are budgeted the time to do them.

Will it happen? I would peg it at like a 5% chance of being added over the next 10 years. The main draws I see for such a function are increasing authenticity, reducing the time of game instances, and also reducing griefing at the end of online head-to-head games.

Is that enough value add to get it to bubble up from the bottom of the Madden idea and work backlog? I would say very doubtful, but not entirely impossible.
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Old 11-12-2023, 11:04 AM   #6
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Re: Clock management

I have wondered why this scenario hasn't been in the game for years, and why isn't it! Such a nice, subtle nuance that shows that everything is thought of.

In games of the past, even the announcers weren't programmed to acknowledge the situation.
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Old 11-13-2023, 03:26 AM   #7
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Re: Clock management

It’s also annoying how they kneel on first down (when the opponent has no time outs left), then run a play (needlessly) on 2nd down and back to a kneel on 3rd down.

Poor, lazy coding.
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Old 11-19-2023, 02:07 AM   #8
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Re: Clock management

Quote:
Originally Posted by GoodyBucs
Knowing nothing about coding a video game I ask this question-

Under "special teams/clock management" could a play be added that is called "go to half/end game" that would show the players running off the field or shaking hands instead of having to stand around waiting for the time on a meaningless clock run out?
Honestly, I've always felt the game should just do that. Once you hit that point on the clock where the ball cannot change hands and the lead is safe, just go to an extended cut scene that includes a couple of kneel downs and post-game handshakes.
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