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My Sliders for Challenge and Realism (Player vs. AI)

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Old 04-06-2023, 10:45 PM   #1
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My Sliders for Challenge and Realism (Player vs. AI)

Hello Everyone.

I figured I would post the sliders I am using for Player vs. AI matches. These sliders work well with Hyperballer and DC's edits. I have not used them with default attributes but I think they would work okay.

I do have to say, I did not come up with these. I mixed and matched results from these two youtube videos:

https://www.youtube.com/watch?v=19_x1SBIULs

https://www.youtube.com/watch?v=-9TiyXCLTgc

I follow this process for setting up my sliders.

1) Go to your gameplay screen. Reset your sliders. I do believe resetting and adjusting them is better than just adjusting. I've tried this countless times and I have no doubts that this does affect gameplay.

2) From there leave everything default except the following:

Difficulty: Legend
Allow Held Input for Mini Games: On
Rope Break Automatic: Off
Auto Reversal for Ground Attacks: Off

Superstar Hud: Off
Reversal Prompt: Off
Post Match Replay: On

AI Standing Strike Reversal Rate: 80
AI Standing Grapple Reversal Rate: 85
AI Ground Strike Reversal Rate: 35
AI Ground Grapple Reversal Rate: 45
AI Finisher Reversal Rate: 90
AI Foreign Object Reversal Rate: 15
AI Grab Breaker Rate: 85
AI Combo Breaker Rate: 80
AI Combo Rate: 30
AI Submission Rate: 40
AI Dive Rate: 35
AI Springboard Rate: 30
AI Grapple Rate: 90
AI Strike Rate: 80
AI Limb Targeting Rate: 40
AI Running Attack Rate: 45
AI Block Rate: 20
AI Dodge Rate: 25
Referee Down Time: 100
Basic Reversal Window: 0
Ground Attack Reversal Window: 0
Signature and Finisher Reversal Window: 0
Weapon Reversal: 0
Stamina Recovery Rate: 25
Stunned Recovery Rate: 30
Rollout Frequency: 25
Rollout Duration: 35
Stun Gain: 70
Stun Duration: 70
Vitality Regen Cooldown: 75
Vitality Regen Rate: 25
AI Difficulty Damage: 50
Drag Escape Difficulty: 35
Carry Escape Difficulty: 35

First Count Lock: On
Recent Finisher Influence (AI and Player): 40
Previous Finisher Influence (AI and Player): 50
Previous Finisher Influence 3+ (AI and Player): 60
Recent Signature Influence (AI and Player): 50
Previous Signature Influence (AI and Player): 55
Previous Signature Influence 3+ (AI and Player): 60
Post-Kickout Damage Recover (AI and Player): 55

Easy Pin Indicator Flag Speed: 50
Moderate Pin Indicator Flag Speed: 35
Difficult Pin Indicator Flag Speed: 35
Easy Pin Kickout Zone Size: 75
Moderate Pin Kickout Zone Size: 75
Difficult Pin Kickout Zone Size: 65
Easy Pin Kickout Zone Speed: 75
Moderate Pin Kickout Zone Speed: 75
Difficult Pin Kickout Zone Speed: 65

Attacker Cancel Threshold: Off
Attacker Button Press Strength (AI and Player): 5
Attacker Wrong Press Penalty (AI and Player): 50
Defender Button Press Strength (AI and Player): 5
Defender Wrong Press Penalty (AI and Player): 50

Those are it. Now, the next step is very important.

Go into an exhibition one on one match and select any wrestlers. Once the bell rings, go outside and either get counted out and disqualified. This is because the sliders haven't applied yet. Now play another match. About halfway in I find that the sliders kick in. After your second match the sliders should take affect. Now, don't touch them. If you do, you are going to have to repeat this process all over again.

If you use them, please leave your feedback and let me know if you like or dislike them. Thank you for reading.
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Old 04-07-2023, 12:11 AM   #2
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Re: My Sliders for Challenge and Realism (Player vs. AI)

I'm going to try these out. I'll let you know what I think.
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Old 04-07-2023, 12:41 AM   #3
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Re: My Sliders for Challenge and Realism (Player vs. AI)

Quote:
Originally Posted by Hyperballer21
I'm going to try these out. I'll let you know what I think.
Please do. I would love your feedback.
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Old 04-08-2023, 01:50 PM   #4
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Re: My Sliders for Challenge and Realism (Player vs. AI)

Using these with default attributes and find these are a good base but way too difficult for me, I will tweak these to make it less annoying but so far every match the AI stays in green health and beats my *** the whole match, always kick out after finishers too meanwhile 1 finisher for them finishes me off every time. They also reverse everything.
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Old 04-09-2023, 09:37 PM   #5
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Re: My Sliders for Challenge and Realism (Player vs. AI)

I’ll definitely try these, you didn’t include the stamina impact slider, what did you set that to?
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Old 04-12-2023, 02:52 AM   #6
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Re: My Sliders for Challenge and Realism (Player vs. AI)

They were fairly decent, but seemed like something is not clicking. Tried to rack up AI reversals to 100:
AI Standing Strike Reversal Rate 100
AI Standing Grapple Reversal Rate 100
AI Ground Strike Reversal Rate 100
AI Ground Grapple Reversal Rate 100
AI Finisher Reversal Rate 100
AI Foreign Object Reversal Rate 100

So will try that later to see how hard it is. But it seemed like i was having decent matches, but always won

Heard the pin settings are broken, so currently not touching them:
Quote:
I'm thinking you adjusted something in the advanced pin sliders, they break everything since patch 1.05. Default all options and try again without touching the advanced sliders and everything will work as intended.

Last edited by JacoBee; 04-12-2023 at 03:04 AM.
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Old 04-12-2023, 09:04 AM   #7
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Re: My Sliders for Challenge and Realism (Player vs. AI)

Quote:
Originally Posted by PeoplesChampGB

Go into an exhibition one on one match and select any wrestlers. Once the bell rings, go outside and either get counted out and disqualified. This is because the sliders haven't applied yet. Now play another match. About halfway in I find that the sliders kick in. After your second match the sliders should take affect. Now, don't touch them. If you do, you are going to have to repeat this process all over again.

.

Is this a confirmed thing? Seems pretty wonky to me.

I'd be interested in other chiming in here.
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Old 04-12-2023, 09:23 AM   #8
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Re: My Sliders for Challenge and Realism (Player vs. AI)

Quote:
Originally Posted by JacoBee
They were fairly decent, but seemed like something is not clicking. Tried to rack up AI reversals to 100:
AI Standing Strike Reversal Rate100
AI Standing Grapple Reversal Rate100
AI Ground Strike Reversal Rate100
AI Ground Grapple Reversal Rate100
AI Finisher Reversal Rate100
AI Foreign Object Reversal Rate100

So will try that later to see how hard it is. But it seemed like i was having decent matches, but always won

Heard the pin settings are broken, so currently not touching them:

My problem also, I win 9 out of 10 matches. Kinda takes the fun out of that game for me
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