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Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

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Old 02-26-2019, 09:40 AM   #185
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

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Originally Posted by scagwi
It is back. They've been having hosting issues but not going anywhere, per Andrew over there.

http://www.perfectparallel.com/topic...llel-web-site/
"In a couple of months we'll be transferring over to a more reliable hosting platform" I wonder if this will be in conjunction with a need being driven by the release, or pending release of PG2? I don't see how they're generating much in the way of revenue with the current title on the PC to justify a change.

Not being plugged into the Trackman scene, I have no feel for what's happening there or how it could potentially affecting a PG 2 release. I've just lost 99% of any expectations I had for a PC release of PG 2.
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Old 05-15-2019, 09:50 AM   #186
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

Perfect Golf gets 3D rough! I just learned of this development in a course discussion thread. The 3D rough comes courtesy of DirectX 11 Grass Shader, recently added Unity asset. Looks pretty good and could resurrect this game quite a bit.

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Old 05-15-2019, 05:44 PM   #187
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

Will it ever come out for the consoles onlooker?
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Old 05-15-2019, 07:55 PM   #188
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

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Originally Posted by daley9
Will it ever come out for the consoles onlooker?

No..

Trackman bought Perfect Parallel in late 2017.

Perfect Golf v1 hasn’t been meaningfully updated since January of 2018 and on the PC (non Trackman Sim users) it is essentially abandonware at this point.
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Old 05-15-2019, 11:03 PM   #189
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

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Originally Posted by scagwi
No..

Trackman bought Perfect Parallel in late 2017.

Perfect Golf v1 hasn’t been meaningfully updated since January of 2018 and on the PC (non Trackman Sim users) it is essentially abandonware at this point.
^^^^^^^^^^^

That's the story in a nutshell daley9... sadly
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Old 05-20-2019, 02:11 PM   #190
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

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Originally Posted by OnlookerDelay
Perfect Golf gets 3D rough! I just learned of this development in a course discussion thread. The 3D rough comes courtesy of DirectX 11 Grass Shader, recently added Unity asset. Looks pretty good and could resurrect this game quite a bit.

So does this mean course makers can use this tool for re-doing present courses and/or doing future courses.
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Old 05-20-2019, 02:13 PM   #191
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

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So does this mean course makers can use this tool for re-doing present courses and/or doing future courses.
Yes, they can do both, but they have to buy the DirectX 11 Grass Shader tool, which is $20. That sounds pretty reasonable to me.
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Old 08-29-2019, 01:19 AM   #192
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Re: Jack Nicklaus Perfect Golf Available Now on Steam, Soon For Consoles

Interesting development in the Perfect Golf world today... an announcement was made that in the Simulator section of Perfect Golf's forum that Trackman would be pulling the plug on Jack Nicklaus Perfect Golf sim passes one year from now. There was some uncertainty among JNPG PC players as to how this would affect them. Mike Jones, of Perfect Parallel, posted the following message to respond officially to that:

"This has nothing to do with PC game players it's just a sim pass thing. I'm really sorry for Zmax and all the guys at OGT who have done an amazing job over the years but if you think about it, it's a logical decision from Trackman and if anything IMO makes a new game more likely now for PC/Console."

Does this possibly enhance the chances of seeing a Perfect Golf 2 on the PC, and as Mike also hinted, console version as well?
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