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Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Old 01-04-2018, 08:02 PM   #473
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by Blzer
When does the qualifying round end?
I believe it ends today? It might have actually just ended. Not 100% sure but I know it was January 4 and the servers usually roll over at 4pm Pacific.
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Old 01-04-2018, 08:04 PM   #474
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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I believe it ends today? It might have actually just ended. Not 100% sure but I know it was January 4 and the servers usually roll over at 4pm Pacific.
Damn, thanks anyway.
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Old 01-05-2018, 01:34 AM   #475
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

I played terrible but somehow made the cut for the final.
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Old 01-05-2018, 07:15 PM   #476
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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I played terrible but somehow made the cut for the final.
Yeah, I think the score to make the cut is set beforehand. It was EVEN for this event but a vast majority of players did better than that.
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Old 01-08-2018, 12:24 AM   #477
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

I could only go 260 with the 1W in the IT. Normally 280 is the longest distance with the standard clubs. Is that how it is for everybody or did it glitch for me?
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Old 01-11-2018, 03:13 PM   #478
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by LowerWolf
I could only go 260 with the 1W in the IT. Normally 280 is the longest distance with the standard clubs. Is that how it is for everybody or did it glitch for me?
It was the same for me as well, 260 max with driver
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Old 02-20-2018, 09:06 PM   #479
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

I'm a bit surprised at how quickly the buzz died off for this game. I'm curious, why did this one not strike the usual chord with Playstation gamers? For me, it was the lack of an advanced swing option. Hot Shots OOB and WI really hooked me with the advanced swing option (mostly because it's real time and allows me to watch the golfer for cues instead of a meter) they each offered. EG seemed to take a significant backward step without advanced swings, IMO.
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Old 02-20-2018, 09:38 PM   #480
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by OnlookerDelay
I'm a bit surprised at how quickly the buzz died off for this game. I'm curious, why did this one not strike the usual chord with Playstation gamers? For me, it was the lack of an advanced swing option. Hot Shots OOB and WI really hooked me with the advanced swing option (mostly because it's real time and allows me to watch the golfer for cues instead of a meter) they each offered. EG seemed to take a significant backward step without advanced swings, IMO.
For me it was the "pay to win" concept related to gem hunting. Once I reached Level 7 and found out that I had to level up my golf sets (custom golf clubs) to be competitive, I gave up. I get a few hrs every week for gaming and I don't want to spend them chasing gems on the golf course just to level up the clubs.

IMO if they had tied custom clubs to the coins that you earn as part of regular golfing gameplay i would've continued but I can't be bothered performing non-golfing tasks in a golf game. I would still have managed to look past the whole "gem hunting" thing if it had been a one off, i.e. you level up your custom clubs and then you are set. But the fact that the custom clubs need to be "repaired" at regularly and can "break" means that gem hunting would be an ongoing thing which I simply couldn't get into.

Other than the gems piece the one other gameplay related aspect which started bothering me was the random results of nailing the perfect shot. In some cases I nailed the shot perfectly and saw the ball deviate from where it should've gone. Occasionally I found the resulting shot to be more accurate with a bit of an error compared to the so called "perfect" shot. I don't know whether they patched the perfect shot to be perfect and reduce the randomization a bit but it definitely reduced my enthusiasm for the game once I got better at it.
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