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Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Old 09-14-2017, 02:57 PM   #361
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

so I unlocked the 3rd course last week.

Ive been practicing on it offline.

Theres one hole (I think its the 3rd) that always gets me. I always end up getting short of the green on my second shot, and it rolls down the rocks into the water. How do you guys play this hole???
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Old 09-14-2017, 03:07 PM   #362
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by Splitter77
so I unlocked the 3rd course last week.

Ive been practicing on it offline.

Theres one hole (I think its the 3rd) that always gets me. I always end up getting short of the green on my second shot, and it rolls down the rocks into the water. How do you guys play this hole???
Front 9 or back? That's the coastal/beach course IIRC, there's definitely some challenging shots there. More elevation changes than the first 2.

I'll check it out after work and let you know how I play it.

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Old 09-14-2017, 03:17 PM   #363
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by bcruise
Front 9 or back? That's the coastal/beach course IIRC, there's definitely some challenging shots there. More elevation changes than the first 2.

I'll check it out after work and let you know how I play it.

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Ahhh- not sure if its back or front 9. Ill check for sure tonite. It always gets me. Even on the penalty shot. I have to aim way way right to get it not to roll down the rocks.
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Old 09-14-2017, 04:06 PM   #364
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

The one that gets me there is the one with like the "rock bridge" overhanging. My only possible shot is on the fairway right before the water, nearly underneath the bridge itself.
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Old 09-15-2017, 04:51 PM   #365
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by Blzer
The one that gets me there is the one with like the "rock bridge" overhanging. My only possible shot is on the fairway right before the water, nearly underneath the bridge itself.
That one is always troublesome because if you don't get far enough under the bridge, you end up nailing your approach off the top of it. I love that course though because it gives you unique opportunities to take chances, but if you mess up, you're in for it
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Old 09-16-2017, 02:38 AM   #366
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Grinded it last night and finished my Fishing Encyclopedia Good news is that you do not need the Fish from the DLC Courses (that would have been bad)

I want to go back to something that was discussed earlier in the thread, Custom Clubs. I know there was a lot of commotion when people found out about them but I think it was overblown for the most part. I did not farm gems at all and I have already maxed out my Custom Clubs and will be 'recycling' them for the first time. Yes, some people spent money to max them out right away but if you take the time to farm Gems it will not take long to make progress yourself.

Also, you do NOT level up the Custom Clubs. They use the same Power/Control/Backspin/Backdoor stats as your other ones. The only thing you level up is the overall stat (Big Air has 8 Power, Pin Hole has 7 Control, you can make Custom Clubs with 8 Power + 7 Control, etc.) which cost 10 Gems each time. After that you recycle the Club and level it up again.

You can acquire 2-3 Gems from every item hole in each lobby... So you can farm 20+ Gems by picking them up on the courses. Once you reach Special Rank (Beat Rank 6) you can get anywhere from 1-5 Gems as a prize for completing a tournament. Fishing the rare '???' fish can also reward you Gems.

So yes, there is definitely a "Pay2Progress" thing going on but if you decide to take the time to farm Gems you will have no problem leveling up your own set. I did not farm my gems, I have only gotten Gems through playing tournaments, fishing, and doing the daily tournament.

EDIT: Forgot about the new update. Played a round last night in a 30 person lobby and... had no lag! So happy! Also it looks like when you begin a 9-Hole Round it will default to whatever Club and Ball you used last instead of starting with Standard/Standard which is great.
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Last edited by WooCRISPY; 09-16-2017 at 03:41 AM. Reason: Update
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Old 09-16-2017, 12:47 PM   #367
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by bcruise
Front 9 or back? That's the coastal/beach course IIRC, there's definitely some challenging shots there. More elevation changes than the first 2.

I'll check it out after work and let you know how I play it.

Sent from my SM-G930P using Operation Sports mobile app
its back 9.:hole 3.
even the t shot is tough because it can roll down left into the water. second shot is misleading because i always hit it short unless i use power shot or aim way right.
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Old 09-16-2017, 04:06 PM   #368
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by Splitter77
its back 9.:hole 3.
even the t shot is tough because it can roll down left into the water. second shot is misleading because i always hit it short unless i use power shot or aim way right.
Downloading the patch now, so I'll hop on and check it out in a few minutes.

Okay, so a few things:

1) You're going to want to leave the tee shot as far right as you can without getting in the treeline (you won't end up in the fairway-side bunker as long you don't get that far over) That's because you absolutely don't want to be too far left in the standard club drive landing zone - that fairway area around 250-280 feeds right off the cliff.

2) The second shot is tricky because it's uphill, and the game won't auto select your club to adjust for that height difference (it usually doesn't, so always be ready to adjust for elevation changes). 12 yards uphill is enough to give the shot one extra club and maybe 2 depending on wind conditions. It's better if you go too long rather than too short there anyway. If you've hit your tee shot too far to the right just try to play for the green's center instead of pin hunting - that's a decision you have to make sometimes in this game and it's just not always worth it to go straight for the pin.

Hope that helps!

Last edited by bcruise; 09-16-2017 at 04:32 PM.
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