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Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Old 09-02-2017, 03:11 PM   #265
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Literally came here to see if North Americans were playing the game, every turf war Ive been in has been only japanese, no americans lol.
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Old 09-02-2017, 03:12 PM   #266
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by Alfie
You find a new caddy when you reach Rank 2. The new caddy is in the home hub/area and you essentially unlock/find a new one everytime you reach a new Rank. I reached Rank 4 yesterday and unlocked/found Suzuki as my 4th caddy.
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I'm rank 3 ansd have been running around the home looking for my unlocked caddies but cant find them, where did you find them?
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Old 09-02-2017, 03:22 PM   #267
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by DirtyJerz32
Post impressions here, merged a few threads.
It's excellent, yet to find anything I don't like about Everybody's Golf.


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Old 09-02-2017, 03:43 PM   #268
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Watch The New Trailer

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Originally Posted by OnlookerDelay
I don't mind 3-click, but it would be soooooo much better - for me - if they could make it happen in real time, while using the golfer animation as the "meter". I feel like I'm playing a turn-based, real time strategy game with the delay between the swing action and the result. IOW, it doesn't feel "live" to me with the classic 3-click interface.

Clap Hanz has already done real time 3-click swings, and did it quite well in OOB and WI. The Advanced Swing is what sold me on those games, and to leave it out of this game, four years later is mind-boggling!? I know I'm in the minority with my views on this, but that's my reality


I'm also baffled why they went backwards. Having more swing options was awesome
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Old 09-02-2017, 03:52 PM   #269
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by Slegr
I'm rank 3 ansd have been running around the home looking for my unlocked caddies but cant find them, where did you find them?
They'll usually be standing around in the main area with the Tournament Tent but sometimes they'll be just outside of it. They will be wearing the caddies "bib" or whatever it's called.

For anyone wondering when the Tournaments rotate Online it's at 5pm Pacific (8pm Eastern).
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Old 09-02-2017, 04:25 PM   #270
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by Slegr
I'm rank 3 ansd have been running around the home looking for my unlocked caddies but cant find them, where did you find them?
I found two in the main area by clicking "X" and talking with every character I came across. Suzuki was on the road/track. I drove the golf cart on the road/track thingy and found Suzuki standing in the middle.
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Old 09-02-2017, 04:33 PM   #271
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

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Originally Posted by Earl1963
It's excellent, yet to find anything I don't like about Everybody's Golf.


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I read that P2W (Pay to Win) is a huge aspect once you move up in the ranks - 7 or thereabouts and unlock custom clubs. Apparently the only way to level up those clubs is by using tickets and gems. If you do it by playing the game it will be realistically impossible and have heard that quite a few folks are paying for upgraded custom clubs online.

Once online tourneys are introduced and nothing is done to even the playing field, it will essentially lead to folks paying for clubs having a huge advantage and will simply kill off online mode.

Here's the post I cam across on neogaf and apparently quite a few others have spoken in similar vein once higher rankings are reached... Hope Sony & ClapHanz do something about it as P2W risks ruining a pretty good game.

Quote:
I just beat the game, and wow... sorry for the caps but I am BEYOND ****ING PISSED.

When you beat the game and ascend to Rank 7, the game suddenly springs the entire pay-to-win structure at its core onto you suddenly. I can't even ****ing believe it. It's like winning a prize at the fair and when you leave a clown jumps out from a bush and beats you with a hammer.

So you know those clubs you've been torturously levelling up, that won't even be halfway levelled by the time you beat the game? Yeah, **** those clubs. You get a second set when you beat the game, and the way you level them up is with gems or tickets - both of which cost money. (You do not receive nearly enough gems from free roam to do this effectively at all, I think those max at 5 per day.)

One ticket or 10 gems gets you two levels. That's what I got for 10 gems. And one ticket costs 8 euros. Let's do some maths:

8 euros = 10 tickets = 20 levels
Current max levels of a normal set: 25 (distance) +15 (control) +15 (spin) +10 (back door) = 65
Therefore it'd cost 32 euro to get your custom set up to where you could be from levelling, but fortunately enough (for Clap Hanz) since your clubs are only half levelled by now it's damn tempting. You'll certainly be behind people who pay for a LONG time.

But wait, there's much more. You can level custom clubs ABOVE what you can normally level the standard set. The top distance is 300 yards for normal, but custom clubs can hit about 366. Working it out at about 4 yards per level (in distance), it looks like max custom level distance is about 40. So if they're adding 15 lvls to power, let's assume they're adding a similar amount to control and spin as well (10 lvls each), and let's be kind and say none for backdoor.
Then 40 (distance) +25 (control) +25 (spin) +10 (backdoor) = 100
That would require 50 tickets at 8 euros for 10 tickets.
8 euros *5 = 40 euros.

You know that guy who got the Condor? The world first? Yeah, he probably paid 40 dollars for a set of clubs to do that. Wow, what an achievement. You know those people setting -15 scores on nine hole courses? They probably paid a boatload for their clubs.

This is ****ing horse**** in a 40 dollar game, and I swear to god if I could ask for a refund now I would. I cannot BELIEVE they hid this **** behind the end credits, behind that awful ****ty grind they called a single player mode. The whole point of this golf is equal competition! Where your own skill determines your score!

What a crock of ****. I'll see you all back in The Golf Club 2. Sorry for the super-negative post, but I'm furious.
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Old 09-02-2017, 05:23 PM   #272
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Re: Everybody's Golf Arrives on August 29 For PlayStation 4 - Post Impressions

Quote:
Originally Posted by Alfie
I read that P2W (Pay to Win) is a huge aspect once you move up in the ranks - 7 or thereabouts and unlock custom clubs. Apparently the only way to level up those clubs is by using tickets and gems. If you do it by playing the game it will be realistically impossible and have heard that quite a few folks are paying for upgraded custom clubs online.

Once online tourneys are introduced and nothing is done to even the playing field, it will essentially lead to folks paying for clubs having a huge advantage and will simply kill off online mode.

Here's the post I cam across on neogaf and apparently quite a few others have spoken in similar vein once higher rankings are reached... Hope Sony & ClapHanz do something about it as P2W risks ruining a pretty good game.
P2W ruins EVERY Golf game.
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