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MLB The Show 17 Patch 1.07 Available Now, Patch Notes Included

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Old 05-22-2017, 08:47 PM   #49
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Re: MLB The Show 17 Patch 1.07 Available Now, Patch Notes Included

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Originally Posted by redsfan4life
2k released just as many patches. Not impressive to me at least. I still think this years game is the worst that they have released in over a decade. It's a very bad game.
2K also has a much larger studio that supports XBOX and PC. I'm not trying to excuse SCEA but simply show the difference in effort.
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Old 05-22-2017, 08:48 PM   #50
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Re: MLB The Show 17 Patch 1.07 Available Now, Patch Notes Included

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Originally Posted by Aviator87AC
Bump. This is a massive issue right now, anyone know the answer?
Well, the CPU still doesn't set their relievers to ready & waiting but I think they changed it to where relievers don't tire while warming up. Just saw the CPU have 2 relievers warm up for 4 innings without tiring. Kind of lame IMO.
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Old 05-22-2017, 09:21 PM   #51
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Re: MLB The Show 17 Patch 1.07 Available Now, Patch Notes Included

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Originally Posted by CaseIH
Wasnt expecting another patch so quickly. Im so glad to hear they tuned the CPU logic so the AI wont waste the backup catcher, then put a position player in as catcher. I hope they also tuned the CPU to not pull the closer so quickly when there is 2 outs and he gives up a hit, and they bring in another pitcher to get the final out.

The MLBTS devs have always been top notch and typically get patches out quickly to fix issues, but I definitely didnt see this coming so quickly
I see people complain at times about patch after patch - but I really appreciate the dev team like you said staying on top of things - we see with many games its broken and it stays broken for months..with the show they seem to really strike for a great game or as good as it can get.
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Old 05-22-2017, 09:29 PM   #52
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Re: MLB The Show 17 Patch 1.07 Available Now, Patch Notes Included

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Not a fan of the buckshot PCI for swing analysis, doesn't make much sense when it's not the PCI I use. Not convinced it's remotely realistic in terms of how close to the sweet spot you are either, surely the bat shaped Wedge should be the more accurate? In real life if I miss the middle by an inch horizontally, I still hit the ball pretty well, if I swing an inch under it I miss it completely, a bat isn't round like a tennis racket?

Seems like instead of addressing the issues with the dodgy hitting, they've just changed the swing analysis instead?
I finally turned swing analysis off so I don't have to roll my eyes 20 times every game now.
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Old 05-22-2017, 10:40 PM   #53
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Not sure if if it's my system or the patch but however ever since I installed the new patch I'm getting an error message that says " error CE-34878-0" which causes the game to freeze for a brief moment and than turns the game off. I read on other sites to re-download the game and this would fix the issue which I did and we were able to play the game for hours with no issues or errors popping up. However when the new patch was re-download the error popped up again causing the game to have an error message reading " CE-34878-0" freezes briefly and turn the game off. I was told I should play this game without a internet connection or attempt to initialize my PS4 again. I have a feeling it's this patch or my whole system is screwed , which I just bought yesterday, any help would be greatly appreciated.
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Old 05-22-2017, 11:02 PM   #54
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Have they fixed the pitching glitch where it carrys over when you fast forward through a game? Anyone tell them about that ?
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Old 05-22-2017, 11:08 PM   #55
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Originally Posted by ps3maddenjunkie
Have they fixed the pitching glitch where it carrys over when you fast forward through a game? Anyone tell them about that ?
I just played a game they still haven't addressed the pitch count being carried over from he last pitcher when you fast forward anyone else notice this or is it just me?
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Old 05-22-2017, 11:21 PM   #56
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Re: MLB The Show 17 Patch 1.07 Available Now, Patch Notes Included

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Originally Posted by ps3maddenjunkie
I just played a game they still haven't addressed the pitch count being carried over from he last pitcher when you fast forward anyone else notice this or is it just me?
Last they said was that they couldn't reproduce it. Which is probably because whoever made the bug report didnt say that it happened when fast forwarding.
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