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Madden NFL 18 Will Transition to the Frostbite Engine

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Old 02-01-2017, 10:31 PM   #57
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

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Originally Posted by baconbits11
I'd like to see helmets pop off again on occasion like the good ol' days...
nfl won't allow it

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Old 04-23-2017, 10:01 AM   #58
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

For years I heard EA saying that they didn’t have enough memory to fix the NFL team helmets for pro bowl players. Now that they switch to the frostbite engine they have no more excuses. Fix the pro bowl players helmets and give them the helmets of the teams that they represent.
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Old 04-23-2017, 01:13 PM   #59
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

After seeing the changes that Frostbite brought to ME:A WITH a new generation of hardware, I'm not really holding out hope for a massive jump.
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Old 04-25-2017, 06:24 PM   #60
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

I wanna see cfm play as competitive as play now mode. Been a huge problem for years and it's plain asinine. Need better animations, lighting, engagements between players, and of course, would love better immersion pregame and halftime, maybe some gamebreaks during.
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Old 04-25-2017, 11:09 PM   #61
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

I would like to see fewer post play close up and have a more wide aerial view after the plays showing players disengaging from the pile, heading back to the huddle, and any celebrations all shown within the full scope of the screen.

I hope to see a reduction of suction tackles; last game I played I witnessed a LB catch my RB from behind by warping to the RB over 3 yards; just really kills the immersion. Of course this stuff has been mentioned.

I hope to see more animations because it's the missing animations that make many bad looking plays look as bad as they do.

Like to see improved physics. Weight on tackles should be more effective, along with angle and momentum - still too many CB's taking down big backs with high hits and knocking the power back around like a bowling pin.

Still seeing too many instances of players running into and getting stuck on the back of their own linemen.
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Old 04-26-2017, 04:31 PM   #62
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

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Originally Posted by Retropyro
I agree. Honestly it feels like in FIFA 17 it's a placebo affect. I honestly don't see that much difference between FIFA 16 & 17. It's "shiny'er" to be sure. But that's it.
FIFA had less legacy issues than Madden. FIFA animations have ALWAYS been better than Madden. You will see a Big difference in Madden with simply the removal of legacy problems. Those problems such as Player Models, The "horse walk" animations, Player running animations. Should be improved Ball Physics.

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Old 04-26-2017, 04:45 PM   #63
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

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Originally Posted by bigboyc
FIFA had less legacy issues than Madden. FIFA animations have ALWAYS been better than Madden. You will see a Big difference in Madden with simply the removal of legacy problems. Those problems such as Player Models, The "horse walk" animations, Player running animations. Should be improved Ball Physics.
Hopefully my man...I just started a franchsie with the Saints...took a look at Vonn Bell...good night...Darth helmet!
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Old 04-27-2017, 01:08 AM   #64
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Re: Madden NFL 18 Will Transition to the Frostbite Engine

I am all about gameplay, but aesthetics are super important. Player models must be addressed with frostbite.

Any chance we get a glimpse tomorrow during the draft??

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