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New NBA 2K17 Patch: Expanded Dev Notes

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Old 04-07-2017, 01:30 PM   #1
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New NBA 2K17 Patch: Expanded Dev Notes


What’s happening fam. It’s your man Da_Czar with a little extra information to go along with the patch notes.

In addition to the gameplay fixes we also have new tendencies for almost all current NBA players. The only exceptions to this are the players most recently added in the last couple of weeks. We know this is an area in which you guys felt we could improve in and we didn’t want to wait until 2K18 to unleash the new tendency work to you.

On the game-play front we put extensive work into the issue many of you have had with the double teams. It is important that you understand it was not a feature of ACE to have the AI double team so quickly. This was the result of a couple of bugs that we were able to eradicate in both code and data. Initially we thought we had this fixed early on, only for it to continue to be an issue through the development cycle.

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Old 04-07-2017, 01:39 PM   #2
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Does this mean that the offensive AI won't just automatically cut to a crowded paint just because they're open? Tired of corner specialists running to the paint when they're open in the corner
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Old 04-07-2017, 01:40 PM   #3
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Wait so has the 7 Point double team been removed or just had AI improvements? Are we still gonna get double teamed every time we score 7 points?
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Old 04-07-2017, 01:44 PM   #4
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Re: New NBA 2K17 Patch: Expanded Dev Notes

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Originally Posted by VAWereWolf65
Wait so has the 7 Point double team been removed or just had AI improvements? Are we still gonna get double teamed every time we score 7 points?
Completely fixed. That was a bug and NOT a feature of ACE. Now they will only double when ACE says so which might be too late now rather than too soon but we can adjust it after users get settled in.
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Old 04-07-2017, 01:44 PM   #5
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Quote:
Originally Posted by VAWereWolf65
Wait so has the 7 Point double team been removed or just had AI improvements? Are we still gonna get double teamed every time we score 7 points?
its gone, it doubles around 30 points now, but only for a few possessions unlike before when it was the entire game after seven points, beautiful patch.
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Old 04-07-2017, 01:45 PM   #6
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Re: New NBA 2K17 Patch: Expanded Dev Notes

tendencies from a roster file?
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Old 04-07-2017, 01:47 PM   #7
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Re: New NBA 2K17 Patch: Expanded Dev Notes

Quote:
Originally Posted by adamspag
its gone, it doubles around 30 points now, but only for a few possessions unlike before when it was the entire game after seven points, beautiful patch.
Quote:
Originally Posted by Da_Czar
Completely fixed. That was a bug and NOT a feature of ACE. Now they will only double when ACE says so which might be too late now rather than too soon but we can adjust it after users get settled in.
Alright sounds awesome. 30 points is definetly more realistic than 7 points.
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Old 04-07-2017, 01:47 PM   #8
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Re: New NBA 2K17 Patch: Expanded Dev Notes

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Originally Posted by UnbelievablyRAW
Does this mean that the offensive AI won't just automatically cut to a crowded paint just because they're open? Tired of corner specialists running to the paint when they're open in the corner
This is a difficult one because depending on where the defense is and what they are doing you may want this. SO we tried to delay that cut when his man is double teaming. Too many situations for me to say definitively No it will never happen. We tried to mitigate it but it is not a 100% solution because there are times you will want him to cut so it will take more time to find the right balance.

We simple saw this as an issue and tried to add code to make it not happen as much in certain instances. It is not a perfect implementation but we tried our best to give you that option without breaking something else that depends on the cuts.
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