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Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

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Old 03-25-2017, 05:05 PM   #81
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

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Originally Posted by 4thQtrStre5S
Glad we can agree we see the same things..And I agree that it can have a lot to do with the timing of the game itself, and how in the tough challenges you notice you generally have to face a team like the Patriots.

I still think back to, I believe 2009, when there was talk of a comeback style of mechanic? Keeps me wondering... and at the very least, it gives me an excuse as to why I lost a game.. heheh
Comeback code talk arrives once per year in all it's glory.
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Old 03-27-2017, 09:16 PM   #82
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

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Originally Posted by jfsolo
They're going to get sick of me, but I'm going to spend all Spring, bringing up CPU playbooks, playcalling, and QB A.I. It can't just be about H2H gameplay designing and tuning.
QB AI is terrible in Madden 17

I hope they finally figure out how to give these QB's a TRUE identity on the field

as of now every guy just seems to be the same guy and that's been a problem for a few years now.....taking away the mobile qb almost completely out of this version of Madden just made matters worst.

Hard to believe that we actually had better QB Play in NCAA 14 than Madden 17 despite that game being on a older system.

Then you go back and watch MLB the Show or NBA 2K17 and wonder when will EA catch up to those games in terms of player/qb behaviors on the field
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Old 03-27-2017, 11:19 PM   #83
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

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Originally Posted by Playmakers
QB AI is terrible in Madden 17

I hope they finally figure out how to give these QB's a TRUE identity on the field

as of now every guy just seems to be the same guy and that's been a problem for a few years now.....taking away the mobile qb almost completely out of this version of Madden just made matters worst.

Hard to believe that we actually had better QB Play in NCAA 14 than Madden 17 despite that game being on a older system.

Then you go back and watch MLB the Show or NBA 2K17 and wonder when will EA catch up to those games in terms of player/qb behaviors on the field
I completely agree. The game took a step back in qb AI.I've attempted to make the best of it but get frustrated and go back to '16.After the last patch it plays pretty close to where it should be.Qbs are actually a threat to take off running in '16.

I'm kinda surprised about the complacency towards this not getting fixed.Overall I feel the game took a step back this year.

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Old 03-28-2017, 12:27 PM   #84
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

After the last patch or two, I've noticed that although the QBs have become marginally more mobile, their AWR has fallen off a cliff...

I suspect that in an effort to spoof inaccuracy, they altered the value "behind" the QBA slider, which doesn't make them throw inaccurate passes, it just makes them stupid...

That slider has always been more of an awareness modifier than having any appreciable effect on accuracy, so...

If you jack the CPU QBA slider above default, they do play more similarly to earlier versions of this year's game, but since that slider also affects playcalling (the AI dials up a disproportionate amount of pass plays versus runs when QBA is above default and FUM isn't, etc.) you're off to the races, trying to mitigate all it's other negative effects...

Folks complained about CPU QBA being to high, they "fixed" it the quickest way possible (see above) and "unintended consequence", took the helm...
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Old 03-29-2017, 11:56 AM   #85
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

6 games into my CFM, so I have a had a pretty good sample size. AP W/Default slider and the CFM setup workaround that all the slider gurus put out.

1. So the computer Defensive AI is pretty bad at choosing plays and moreover, man coverage is definitely broken. How I know this is I had literally a 383 yd 4 TD day with Sammy Watkins and what kills me is it comes when I audible into a streak route when the FS comes into the box or plays to middle of the field. Just seems like its automatic to bomb. I have had to purposely/mentally take this out of my playcall habit. Also...in the cowboys playbook...pro set...the toss sweep is an automatic 10+ yard every time. every once in a while the AI will scheme against it, but when they do I audible into something, and then audible back into the sweep just to see if they bite and they do every time...I am 6-0 and it seems mostly due to computer playcall and AI.

2. Still some glitches where oddly enough...on the said sweeps from above...the CPU AI gets caught i a glitch while pursuing and they stand still. Happens randomly but check it out for your selves.

3. There is absolutely ZERO individual player quirks in regards to resigning with teams. Teams resign their studs at will and there is no drama. There is no strategy for FA in this game so if I want, I can throw the fair market value and the guy is signed. Easy. No worries of how he feels about the team, the scheme, or even play time. No interaction for convincing.

As someone said earlier...frostbite will fix some animations and visual portions of the game...but there is some real problems with how this game is played. Coaching AI, strategy, playcall, QB tendencies and skill, CFM interaction ect...I am going to keep playing because I enjoy playing it, but I gave up long time ago trying to expect this to be where I think it should. Cant want this game to be better than the designers aspire it to be. Just my .02, but until Madden team brings in people like SCEA does for the show then this will never be what we want it to be.
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Old 03-29-2017, 06:49 PM   #86
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

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Originally Posted by adembroski
I proposed an overhaul to playcalling, even wrote up a high level GDD. Didn't get much traction, but this is a different team from the mostly glorified marketers that were there whenI was. The current team is light years better, I think they'll address it eventually.

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I'm bringing this post back up make it seen again.

I'm just hoping they separate the sim oriented crowd vs MUT crowd and focus on CPU play calling, challenges, shading, and bring back doubling up the best WR or covering with best corner.

Do this, and the game is exponentially better.

The talent is there, but where is it in the priority scheme of things?
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Old 03-29-2017, 10:31 PM   #87
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

So today I played to glitchers/cheaters who did a stall glitch when I was kicking their @sses. Their PS4 names are:

skee_ball_21

itsinme

they need to be banned and the glitch needs to be patched. I have video proof. I was playing as the steelers.
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Old 03-29-2017, 10:58 PM   #88
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Re: Madden NFL 17 Title Update 11 Available Now, Patch Notes Included

So today I played to glitchers/cheaters who did a stall glitch when I was kicking their @sses. Their PS4 names are:

skee_bo_21

itsinme

they need to be banned and the glitch needs to be patched. I have video proof. I was playing as the steelers.

http://www.dailymotion.com/video/x5g...-glitch_webcam

http://www.dailymotion.com/video/x5g...cheater_webcam
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